Files
DayZ-Epoch/SQF/dayz_code/actions/refuel.sqf
icomrade e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00

151 lines
3.9 KiB
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private ["_vehicle","_curFuel","_newFuel","_started","_finished","_animState","_isMedic","_location1","_location2","_abort","_canName","_canSize","_configCan","_configVeh","_capacity","_nameText","_availableCans","_canText"];
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_24") , "PLAIN DOWN"] };
DZE_ActionInProgress = true;
// Use target from addaction
_vehicle = _this select 0;
_abort = false;
// Static vehicle fuel information
_configVeh = configFile >> "cfgVehicles" >> TypeOf(_vehicle);
_capacity = getNumber(_configVeh >> "fuelCapacity");
_nameText = getText(_configVeh >> "displayName");
// _availableCansEmpty = ["ItemJerrycanEmpty","ItemFuelBarrelEmpty"];
_availableCans = ["ItemJerrycan","ItemFuelBarrel"];
// Loop to find containers that can could hold fuel && fill them
{
_configCan = configFile >> "CfgMagazines" >> _x;
if(_x in _availableCans) then {
// Get full can size
_canName = _x;
_canSize = getNumber(_configCan >> "fuelQuantity");
_canText = getText(_configCan >> "displayName");
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel + _canSize);
if (_newFuel <= _capacity) then {
// calculate new fuel
_newFuel = (_newFuel / _capacity);
//diag_log ("refuel check: " + str(_newFuel) + " / " + str(_capacity));
cutText [format[(localize "str_epoch_player_160"),_canText], "PLAIN DOWN"];
// alert zombies
[player,20,true,(getPosATL player)] spawn player_alertZombies;
_finished = false;
if(!dayz_isSwimming) then {
[1,1] call dayz_HungerThirst;
// force animation
player playActionNow "Medic";
r_interrupt = false;
_animState = animationState player;
r_doLoop = true;
_started = false;
while {r_doLoop} do {
_animState = animationState player;
_isMedic = ["medic",_animState] call fnc_inString;
if (_isMedic) then {
_started = true;
};
if (_started && !_isMedic) then {
r_doLoop = false;
_finished = true;
};
if (r_interrupt) then {
r_doLoop = false;
};
if (vehicle player != player) then {
r_doLoop = false;
};
sleep 0.1;
};
r_doLoop = false;
if(!_finished) then {
r_interrupt = false;
if (vehicle player == player) then {
[objNull, player, rSwitchMove,""] call RE;
player playActionNow "stop";
};
};
} else {
// Alternate method in water make sure player stays in one spot for 6 seconds
_location1 = getPosATL player;
sleep 6;
_location2 = getPosATL player;
if(_location1 distance _location2 < 3) then {
_finished = true;
};
};
if (_finished) then {
// Get vehicle fuel levels again
_curFuel = ((fuel _vehicle) * _capacity);
_newFuel = (_curFuel + _canSize);
if (_newFuel <= _capacity) then {
// calculate minimum needed fuel
_newFuel = (_newFuel / _capacity);
if(([player,_canName] call BIS_fnc_invRemove) == 1) then {
/* PVS/PVC - Skaronator */
if (local _vehicle) then {
[_vehicle,_newFuel] call local_setFuel;
} else {
PVDZE_send = [_vehicle,"SFuel",[_vehicle,_newFuel]];
publicVariableServer "PVDZE_send";
};
// Play sound
[player,"refuel",0,false] call dayz_zombieSpeak;
player addMagazine _canName+"Empty";
cutText [format[localize "str_player_05",_nameText,_canSize], "PLAIN DOWN"];
call fnc_usec_medic_removeActions;
r_action = false;
sleep 1;
} else {
_abort = true;
};
} else {
cutText [format[(localize "str_epoch_player_161"),_nameText], "PLAIN DOWN"];
_abort = true;
};
} else {
cutText [(localize "str_epoch_player_87") , "PLAIN DOWN"];
_abort = true;
};
} else {
cutText [format[(localize "str_epoch_player_161"),_nameText], "PLAIN DOWN"];
_abort = true;
};
};
// exit if abort flag was set
if(_abort) exitWith {};
} count magazines player;
DZE_ActionInProgress = false;