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https://github.com/EpochModTeam/DayZ-Epoch.git
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37 lines
1.1 KiB
Plaintext
37 lines
1.1 KiB
Plaintext
private ["_array","_handle","_type","_onLadder","_removed","_itemIn","_countIn"];
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_array = _this select 3;
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_handle = _array select 0;
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_type = _array select 1;
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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if (_onLadder) exitWith {cutText [(localize "str_player_21") , "PLAIN DOWN"]};
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player playActionNow "PutDown";
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switch (_type) do {
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case 0: {
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// expanded to allow all meats as input
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_removed = 0;
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_itemIn = "FoodmeatRaw";
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_countIn = 1;
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{
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if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then {
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_removed = _removed + ([player,_x] call BIS_fnc_invRemove);
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};
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} count magazines player;
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if(_removed == _countIn) then {
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_handle setFSMVariable ["_hunger",0];
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player removeAction s_player_feeddog;
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s_player_feeddog = -1;
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};
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};
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case 1: {
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if(([player,"ItemWaterbottle"] call BIS_fnc_invRemove) == 1) then {
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player addMagazine "ItemWaterbottleUnfilled";
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};
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_handle setFSMVariable ["_thirst",0];
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player removeAction s_player_waterdog;
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s_player_waterdog = -1;
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};
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}; |