Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/DZE/Veins.hpp
Florian Kinder b29208ee9f Split DZE
2014-02-01 00:21:02 +01:00

63 lines
1.5 KiB
C++

class Gold_Vein_DZE: MiningItems {
scope = 2;
destrType = "DestructBuilding";
cost = 100;
model="\z\addons\dayz_epoch\models\gold_vein.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 70;
displayName = "Rock with Gold";
vehicleClass = "Fortifications";
class DestructionEffects : DestructionEffects {
class Ruin1 {
simulation = "ruin";
type = "\z\addons\dayz_epoch\models\gold_vein_wreck.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
};
class Silver_Vein_DZE: MiningItems {
scope = 2;
destrType = "DestructBuilding";
cost = 100;
model="\z\addons\dayz_epoch\models\silver_vein.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 60;
displayName = "Rock with Silver";
vehicleClass = "Fortifications";
class DestructionEffects : DestructionEffects {
class Ruin1 {
simulation = "ruin";
type = "\z\addons\dayz_epoch\models\silver_vein_wreck.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
};
class Iron_Vein_DZE: MiningItems {
scope = 2;
destrType = "DestructBuilding";
cost = 100;
model="\z\addons\dayz_epoch\models\iron_vein.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 50;
displayName = "Rock with Iron";
vehicleClass = "Fortifications";
class DestructionEffects : DestructionEffects {
class Ruin1 {
simulation = "ruin";
type = "\z\addons\dayz_epoch\models\iron_vein_wreck.p3d";
position = "";
intensity = 1;
interval = 1;
lifeTime = 1;
};
};
};