mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
552 lines
16 KiB
C++
552 lines
16 KiB
C++
class UH60_Base: Helicopter {
|
||
scope = 0;
|
||
side = 1;
|
||
faction = "USMC";
|
||
accuracy = 0.5;
|
||
displayName = "UH-60";
|
||
irScanRangeMin = 500;
|
||
irScanRangeMax = 2000;
|
||
irScanToEyeFactor = 2;
|
||
weapons[] = {"CMFlareLauncher"};
|
||
magazines[] = {"60Rnd_CMFlareMagazine"};
|
||
lockDetectionSystem = "8 + 4";
|
||
incommingMisslieDetectionSystem = 0;
|
||
};
|
||
class MH60S_DZ : UH60_Base {
|
||
crew = "";
|
||
typicalCargo[] = {};
|
||
class TransportMagazines{};
|
||
class TransportWeapons{};
|
||
commanderCanSee = 2+16+32;
|
||
gunnerCanSee = 2+16+32;
|
||
driverCanSee = 2+16+32;
|
||
transportMaxWeapons = 10;
|
||
transportMaxMagazines = 100;
|
||
transportMaxBackpacks = 5;
|
||
scope = 2;
|
||
accuracy = 1.5; // accuracy needed to recognize type of this target
|
||
displayName = "MH-60S DZ";
|
||
class Turrets : Turrets {
|
||
class MainTurret : MainTurret {
|
||
body = "mainTurret";
|
||
gun = "mainGun";
|
||
minElev = -80;
|
||
maxElev = 25;
|
||
initElev = -80;
|
||
minTurn = 30;
|
||
maxTurn = 150;
|
||
initTurn = 90;
|
||
soundServo[] = {"",0.01,1};
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
gunBeg = "muzzle_1"; // endpoint of the gun
|
||
gunEnd = "chamber_1"; // chamber of the gun
|
||
weapons[] = {"M240_veh"};
|
||
magazines[] = {"100Rnd_762x51_M240", "100Rnd_762x51_M240", "100Rnd_762x51_M240"};
|
||
gunnerName = $STR_POSITION_CREWCHIEF;
|
||
gunnerOpticsModel = "\ca\weapons\optika_empty";
|
||
gunnerOutOpticsShowCursor = 1;
|
||
gunnerOpticsShowCursor = 1;
|
||
gunnerAction = "MH60_Gunner";
|
||
gunnerInAction = "MH60_Gunner";
|
||
primaryGunner = 1;
|
||
class ViewOptics {
|
||
initAngleX = 0;
|
||
minAngleX = -30;
|
||
maxAngleX = 30;
|
||
initAngleY = 0;
|
||
minAngleY = -100;
|
||
maxAngleY = 100;
|
||
initFov = 0.7;
|
||
minFov = 0.25;
|
||
maxFov = 1.1;
|
||
};
|
||
gunnerCompartments = "Compartment2";
|
||
};
|
||
|
||
class RightDoorGun : MainTurret {
|
||
body = "Turret_2";
|
||
gun = "Gun_2";
|
||
animationSourceBody = "Turret_2";
|
||
animationSourceGun = "Gun_2";
|
||
weapons[] = {"M240_veh_2"};
|
||
animationSourceHatch = "";
|
||
selectionFireAnim = "zasleh_1";
|
||
proxyIndex = 2;
|
||
gunnerName = $STR_POSITION_DOORGUNNER;
|
||
commanding = -2;
|
||
minTurn = -150;
|
||
maxTurn = -30;
|
||
initTurn = -90;
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
gunBeg = "muzzle_2"; // endpoint of the gun
|
||
gunEnd = "chamber_2"; // chamber of the gun
|
||
primaryGunner = 0;
|
||
gunnerCompartments = "Compartment2";
|
||
memoryPointGun = "machinegun_2";
|
||
memoryPointGunnerOptics = "gunnerview_2";
|
||
};
|
||
};
|
||
class AnimationSources : AnimationSources {
|
||
class ReloadAnim {
|
||
source = "reload";
|
||
weapon = "M240_veh";
|
||
};
|
||
|
||
class ReloadMagazine {
|
||
source = "reloadmagazine";
|
||
weapon = "M240_veh";
|
||
};
|
||
|
||
class Revolving {
|
||
source = "revolving";
|
||
weapon = "M240_veh";
|
||
};
|
||
|
||
class ReloadAnim_2 {
|
||
source = "reload";
|
||
weapon = "M240_veh_2";
|
||
};
|
||
|
||
class ReloadMagazine_2 {
|
||
source = "reloadmagazine";
|
||
weapon = "M240_veh_2";
|
||
};
|
||
|
||
class Revolving_2 {
|
||
source = "revolving";
|
||
weapon = "M240_veh_2";
|
||
};
|
||
};
|
||
|
||
destrType = "DestructWreck";
|
||
vehicleClass = "Air";
|
||
model = "\ca\air\Mh_60mg";
|
||
mapSize = 17;
|
||
picture = "\ca\air\data\ico\MH_60mg_CA.paa";
|
||
Icon = "\ca\air\data\map_ico\icomap_MH60mg_CA.paa";
|
||
side = TWest;
|
||
faction = USMC;
|
||
attendant = true;
|
||
maxSpeed = 270; // max speed on level road, km/h
|
||
armor = 35;
|
||
damageResistance = 0.00242;
|
||
cost = 10000000;
|
||
mainRotorSpeed = -1;
|
||
soundGetIn[] = {"\ca\Sounds\Air\Noises\heli_door_01", db-10, 1};
|
||
soundGetOut[] = {"\ca\Sounds\Air\Noises\heli_door_01", db-10, 1, 30};
|
||
soundEnviron[] = {"", db-30, 1.0};
|
||
soundDammage[] = {"\ca\Air\Data\Sound\alarm_loop1", 0.001, 1};
|
||
soundEngineOnInt[] = {"ca\sounds\Air\UH1Y\int\int-start-final", 0.1, 1.0};
|
||
soundEngineOnExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-start", 1.0, 1.0, 800};
|
||
soundEngineOffInt[] = {"ca\sounds\Air\UH1Y\int\int-stop-final", 0.1, 1.0};
|
||
soundEngineOffExt[] = {"ca\sounds\Air\UH1Y\ext\ext-motor-stop", 1.0, 1.0, 800};
|
||
|
||
class Sounds {
|
||
class Engine {
|
||
sound[] = {"ca\sounds\air\uh1y\ext\ext-fly-mode2", 2.51189, 1.0, 900};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*((rotorSpeed-0.72)*4)";
|
||
};
|
||
|
||
class RotorLowOut {
|
||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5b", 2.51189, 1.0, 1400};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*(0 max (rotorSpeed-0.1))";
|
||
cone[] = {1.6, 3.14, 2.0, 0.5};
|
||
};
|
||
|
||
class RotorHighOut {
|
||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5a", 2.51189, 1.0, 1600};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*10*(0 max (rotorThrust-0.9))";
|
||
cone[] = {1.6, 3.14, 2.0, 0.5};
|
||
};
|
||
|
||
class EngineIn {
|
||
sound[] = {"ca\sounds\air\uh1y\int\int-fly-mode7", db10, 1.0};
|
||
frequency = "rotorSpeed";
|
||
volume = "(1-camPos)*((rotorSpeed-0.75)*4)";
|
||
};
|
||
|
||
class RotorLowIn {
|
||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5b", db10, 1.0};
|
||
frequency = "rotorSpeed";
|
||
volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))";
|
||
};
|
||
|
||
class RotorHighIn {
|
||
sound[] = {"ca\sounds\air\uh1y\int\int-rotor-single5a", db10, 1.0};
|
||
frequency = "rotorSpeed";
|
||
volume = "(1-camPos)*3*(rotorThrust-0.9)";
|
||
};
|
||
};
|
||
driverInAction = "UH60_Pilot";
|
||
driverAction = "UH60_Pilot";
|
||
cargoAction[] = {"UH60_Cargo01", "UH1Y_Cargo02", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH1Y_Cargo01", "UH60_Cargo02"};
|
||
transportSoldier = 13;
|
||
driverCompartments = "Compartment1";
|
||
cargoCompartments[] = {"Compartment2"};
|
||
enableSweep = false;
|
||
transportAmmo = 0;
|
||
supplyRadius = 2.5;
|
||
initCargoAngleY = 10;
|
||
minCargoAngleY = -60;
|
||
maxCargoAngleY = 120;
|
||
type = VAir;
|
||
|
||
// threat (VSoft, VArmor, VAir), how threatening vehicle is to unit types
|
||
threat[] = {0.3, 1, 0.4};
|
||
cargoIsCoDriver[] = {1, 0, 0};
|
||
weapons[] = {};
|
||
magazines[] = {};
|
||
forceHideDriver = true;
|
||
castDriverShadow = true;
|
||
castCargoShadow = true;
|
||
|
||
class Library {
|
||
libTextDesc = $STR_LIB_MH60S;
|
||
};
|
||
|
||
class Damage {
|
||
tex[] = {};
|
||
mat[] = {"ca\air\Data\uh60_skla.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_damage.rvmat", "ca\air\Data\uh60_skla_in.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\uh60_skla_in_damage.rvmat", "ca\air\Data\materialy\uh60_01.rvmat", "ca\air\Data\materialy\uh60_01_damage.rvmat", "ca\air\Data\materialy\uh60_01_destruct.rvmat"};
|
||
};
|
||
enableManualFire = 0;
|
||
|
||
class Reflectors {
|
||
class Left {
|
||
color[] = {0.8, 0.8, 1.0, 1.0};
|
||
ambient[] = {0.07, 0.07, 0.07, 1.0};
|
||
position = "L svetlo";
|
||
direction = "konec L svetla";
|
||
hitpoint = "L svetlo";
|
||
selection = "L svetlo";
|
||
size = 1;
|
||
brightness = 1.0;
|
||
};
|
||
|
||
class Right {
|
||
color[] = {0.8, 0.8, 1.0, 1.0};
|
||
ambient[] = {0.07, 0.07, 0.07, 1.0};
|
||
position = "P svetlo";
|
||
direction = "konec P svetla";
|
||
hitpoint = "P svetlo";
|
||
selection = "P svetlo";
|
||
size = 1;
|
||
brightness = 1.0;
|
||
};
|
||
};
|
||
};
|
||
class UH60M_base_EP1: UH60_Base {
|
||
expansion = 1;
|
||
scope = 0;
|
||
model = "\Ca\Air_E\UH60M\UH60M.p3d";
|
||
displayName = "UH-60";
|
||
destrType = "DestructWreck";
|
||
picture = "\ca\air_e\data\UI\Picture_uh60m_CA.paa";
|
||
icon = "\ca\air_e\data\UI\Icon_uh60m_CA.paa";
|
||
mapSize = 17;
|
||
class Library {
|
||
libTextDesc = "The Blackhawk is the US Army<6D>s front-line utility helicopter used for transport roles, medical evacuation and even air support.<br />It is capable of carrying 11 combat-equipped soldiers. Easy to maintain in the field, the Blackhawk performs well in a variety of roles including air assault and medical evacuation.";
|
||
};
|
||
crew = "US_Soldier_Pilot_EP1";
|
||
typicalCargo[] = {"US_Soldier_Pilot_EP1","US_Soldier_Pilot_EP1"};
|
||
gunnerAction = "ManActTestDriver";
|
||
transportMaxBackpacks = 10;
|
||
transportSoldier = 13;
|
||
fuelCapacity = 600;
|
||
maxSpeed = 295;
|
||
mainRotorSpeed = 1.2;
|
||
backRotorSpeed = 6.1;
|
||
memoryPointsGetInGunner = "pos gunner";
|
||
memoryPointsGetInGunnerDir = "pos gunner dir";
|
||
memoryPointsGetInCargo[] = {"pos codriver","pos cargo"};
|
||
memoryPointsGetInCargoDir[] = {"pos codriver dir","pos cargo dir"};
|
||
cargoIsCoDriver[] = {0,0};
|
||
threat[] = {0.8,0.1,0.3};
|
||
class TransportMagazines {
|
||
class _xx_30Rnd_556x45_Stanag {
|
||
magazine = "30Rnd_556x45_Stanag";
|
||
count = 30;
|
||
};
|
||
class _xx_HandGrenade_West {
|
||
magazine = "HandGrenade_West";
|
||
count = 5;
|
||
};
|
||
class _xx_SmokeShellGreen {
|
||
magazine = "SmokeShellGreen";
|
||
count = 2;
|
||
};
|
||
class _xx_SmokeShell {
|
||
magazine = "SmokeShell";
|
||
count = 2;
|
||
};
|
||
};
|
||
class TransportWeapons {
|
||
};
|
||
radarType = 4;
|
||
soundGetIn[] = {"Ca\Sounds_E\Air_E\UH1H\open_close",0.316228,1};
|
||
soundGetOut[] = {"Ca\Sounds_E\Air_E\UH1H\open_close",0.316228,1,40};
|
||
soundEngineOnInt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_start_int",0.446684,1};
|
||
soundEngineOnExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_start_ext",0.446684,1,700};
|
||
soundEngineOffInt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_int",0.446684,1};
|
||
soundEngineOffExt[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_stop_ext",0.446684,1,700};
|
||
class Sounds {
|
||
class Engine {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_ext_2",1,0.8,800};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*((rotorSpeed-0.72)*4)";
|
||
};
|
||
class RotorLowOut {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_ext_1",2.51189,1.1,1400};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*(0 max (rotorSpeed-0.1))";
|
||
cone[] = {1.6,3.14,2,0.5};
|
||
};
|
||
class RotorHighOut {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_ext_1",2.51189,1.1,1600};
|
||
frequency = "rotorSpeed";
|
||
volume = "camPos*10*(0 max (rotorThrust-0.9))";
|
||
cone[] = {1.6,3.14,2,0.5};
|
||
};
|
||
class EngineIn {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_engine_int_1",1,0.8};
|
||
frequency = "rotorSpeed";
|
||
volume = "(1-camPos)*((rotorSpeed-0.75)*4)";
|
||
};
|
||
class RotorLowIn {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_int_1",1.77828,1.1};
|
||
frequency = "rotorSpeed";
|
||
volume = "2*(1-camPos)*((rotorSpeed factor[0.3, 1.1]) min (rotorSpeed factor[1.1, 0.3]))";
|
||
};
|
||
class RotorHighIn {
|
||
sound[] = {"Ca\Sounds_E\Air_E\UH1H\UH1H_rotor_high_int_1",3.16228,1.1};
|
||
frequency = "rotorSpeed";
|
||
volume = "(1-camPos)*3*(rotorThrust-0.9)";
|
||
};
|
||
};
|
||
driverInAction = "UH60M_Pilot_EP1";
|
||
driverAction = "UH60M_Pilot_EP1";
|
||
cargoAction[] = {"UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02","UH60_Cargo02"};
|
||
class HitPoints: HitPoints {
|
||
class HitGlass1: HitGlass1 {
|
||
armor = 0.25;
|
||
};
|
||
class HitGlass2: HitGlass2 {
|
||
armor = 0.25;
|
||
};
|
||
class HitGlass3: HitGlass3 {
|
||
armor = 0.25;
|
||
};
|
||
class HitGlass4: HitGlass4 {
|
||
armor = 0.25;
|
||
};
|
||
class HitGlass5: HitGlass5 {
|
||
armor = 0.25;
|
||
};
|
||
};
|
||
class AnimationSources: AnimationSources {
|
||
};
|
||
class Damage {
|
||
tex[] = {};
|
||
mat[] = {"ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter.rvmat","ca\Air_E\UH60M\Data\uh60m_dust_filter_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior.rvmat","ca\Air_E\UH60M\Data\uh60m_interior_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak.rvmat","ca\Air_E\UH60M\Data\uh60m_navijak_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_glass.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\Air_E\UH60M\Data\uh60m_glass_damage.rvmat","ca\data\data\default.rvmat","ca\data\data\default.rvmat","ca\Air_E\UH60M\Data\default_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_engine_MEV_destruct.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV.rvmat","ca\Air_E\UH60M\Data\uh60m_fuselage_MEV_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
|
||
};
|
||
weapons[] = {"CMFlareLauncher"};
|
||
magazines[] = {"60Rnd_CMFlareMagazine"};
|
||
lockDetectionSystem = "8 + 4";
|
||
incommingMisslieDetectionSystem = 0;
|
||
hiddenSelections[] = {"camo1","camo2","camo3"};
|
||
hiddenSelectionsTextures[] = {"ca\air_e\uh60m\data\uh60m_fuselage_co.paa","ca\air_e\uh60m\data\uh60m_engine_co.paa","ca\air_e\uh60m\data\default_co.paa"};
|
||
};
|
||
class UH60M_US_base_EP1: UH60M_base_EP1 {
|
||
side = 1;
|
||
faction = "BIS_US";
|
||
};
|
||
class UH60M_EP1_DZ: UH60M_US_base_EP1 {
|
||
crew = "";
|
||
typicalCargo[] = {};
|
||
class TransportMagazines{};
|
||
class TransportWeapons{};
|
||
commanderCanSee = 2+16+32;
|
||
gunnerCanSee = 2+16+32;
|
||
driverCanSee = 2+16+32;
|
||
transportMaxWeapons = 10;
|
||
transportMaxMagazines = 100;
|
||
transportmaxbackpacks = 5;
|
||
scope = 2;
|
||
accuracy = 1.5;
|
||
displayName = "UH-60M DZ";
|
||
class Turrets: Turrets {
|
||
class MainTurret: MainTurret {
|
||
body = "mainTurret";
|
||
gun = "mainGun";
|
||
minElev = -60;
|
||
maxElev = 30;
|
||
initElev = 0;
|
||
minTurn = -7;
|
||
maxTurn = 183;
|
||
initTurn = 0;
|
||
soundServo[] = {"",0.01,1};
|
||
animationSourceHatch = "";
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
gunBeg = "muzzle_1";
|
||
gunEnd = "chamber_1";
|
||
weapons[] = {"M134"};
|
||
magazines[] = {"2000Rnd_762x51_M134"};
|
||
gunnerName = "crew chief";
|
||
gunnerOpticsModel = "\ca\weapons\optika_empty";
|
||
gunnerOutOpticsShowCursor = 1;
|
||
gunnerOpticsShowCursor = 1;
|
||
gunnerAction = "UH60M_Gunner_EP1";
|
||
gunnerInAction = "UH60M_Gunner_EP1";
|
||
commanding = -2;
|
||
primaryGunner = 1;
|
||
class ViewOptics {
|
||
initAngleX = 0;
|
||
minAngleX = -30;
|
||
maxAngleX = 30;
|
||
initAngleY = 0;
|
||
minAngleY = -100;
|
||
maxAngleY = 100;
|
||
initFov = 0.7;
|
||
minFov = 0.25;
|
||
maxFov = 1.1;
|
||
};
|
||
gunnerCompartments = "Compartment2";
|
||
};
|
||
class RightDoorGun: MainTurret {
|
||
body = "Turret_2";
|
||
gun = "Gun_2";
|
||
animationSourceBody = "Turret_2";
|
||
animationSourceGun = "Gun_2";
|
||
weapons[] = {"M134_2"};
|
||
magazines[] = {"2000Rnd_762x51_M134"};
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
selectionFireAnim = "zasleh_1";
|
||
proxyIndex = 2;
|
||
gunnerName = "door gunner";
|
||
commanding = -3;
|
||
minElev = -60;
|
||
maxElev = 30;
|
||
initElev = 0;
|
||
minTurn = -183;
|
||
maxTurn = 7;
|
||
initTurn = 0;
|
||
gunBeg = "muzzle_2";
|
||
gunEnd = "chamber_2";
|
||
primaryGunner = 0;
|
||
memoryPointGun = "machinegun_1";
|
||
memoryPointGunnerOptics = "gunnerview_2";
|
||
};
|
||
};
|
||
class AnimationSources: AnimationSources {
|
||
class Gatling_1 {
|
||
source = "revolving";
|
||
weapon = "M134";
|
||
};
|
||
class Gatling_2 {
|
||
source = "revolving";
|
||
weapon = "M134_2";
|
||
};
|
||
};
|
||
};
|
||
// AMMO LESS
|
||
class MH60S_DZE : MH60S_DZ {
|
||
displayName = "MH-60S AL";
|
||
class Turrets : Turrets {
|
||
class MainTurret : MainTurret {
|
||
magazines[] = {};
|
||
};
|
||
class RightDoorGun : RightDoorGun {
|
||
magazines[] = {};
|
||
};
|
||
};
|
||
};
|
||
class UH60M_EP1_DZE: UH60M_US_base_EP1 {
|
||
crew = "";
|
||
typicalCargo[] = {};
|
||
class TransportMagazines{};
|
||
class TransportWeapons{};
|
||
commanderCanSee = 2+16+32;
|
||
gunnerCanSee = 2+16+32;
|
||
driverCanSee = 2+16+32;
|
||
transportMaxWeapons = 10;
|
||
transportMaxMagazines = 100;
|
||
transportmaxbackpacks = 5;
|
||
scope = 2;
|
||
accuracy = 1.5;
|
||
displayName = "UH-60M AL";
|
||
class Turrets: Turrets {
|
||
class MainTurret: MainTurret {
|
||
body = "mainTurret";
|
||
gun = "mainGun";
|
||
minElev = -60;
|
||
maxElev = 30;
|
||
initElev = 0;
|
||
minTurn = -7;
|
||
maxTurn = 183;
|
||
initTurn = 0;
|
||
soundServo[] = {"",0.01,1};
|
||
animationSourceHatch = "";
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
gunBeg = "muzzle_1";
|
||
gunEnd = "chamber_1";
|
||
weapons[] = {"M134"};
|
||
magazines[] = {};
|
||
gunnerName = "crew chief";
|
||
gunnerOpticsModel = "\ca\weapons\optika_empty";
|
||
gunnerOutOpticsShowCursor = 1;
|
||
gunnerOpticsShowCursor = 1;
|
||
gunnerAction = "UH60M_Gunner_EP1";
|
||
gunnerInAction = "UH60M_Gunner_EP1";
|
||
commanding = -2;
|
||
primaryGunner = 1;
|
||
class ViewOptics {
|
||
initAngleX = 0;
|
||
minAngleX = -30;
|
||
maxAngleX = 30;
|
||
initAngleY = 0;
|
||
minAngleY = -100;
|
||
maxAngleY = 100;
|
||
initFov = 0.7;
|
||
minFov = 0.25;
|
||
maxFov = 1.1;
|
||
};
|
||
gunnerCompartments = "Compartment2";
|
||
};
|
||
class RightDoorGun: MainTurret {
|
||
body = "Turret_2";
|
||
gun = "Gun_2";
|
||
animationSourceBody = "Turret_2";
|
||
animationSourceGun = "Gun_2";
|
||
weapons[] = {"M134_2"};
|
||
magazines[] = {};
|
||
stabilizedInAxes = "StabilizedInAxesNone";
|
||
selectionFireAnim = "zasleh_1";
|
||
proxyIndex = 2;
|
||
gunnerName = "door gunner";
|
||
commanding = -3;
|
||
minElev = -60;
|
||
maxElev = 30;
|
||
initElev = 0;
|
||
minTurn = -183;
|
||
maxTurn = 7;
|
||
initTurn = 0;
|
||
gunBeg = "muzzle_2";
|
||
gunEnd = "chamber_2";
|
||
primaryGunner = 0;
|
||
memoryPointGun = "machinegun_1";
|
||
memoryPointGunnerOptics = "gunnerview_2";
|
||
};
|
||
};
|
||
class AnimationSources: AnimationSources {
|
||
class Gatling_1 {
|
||
source = "revolving";
|
||
weapon = "M134";
|
||
};
|
||
class Gatling_2 {
|
||
source = "revolving";
|
||
weapon = "M134_2";
|
||
};
|
||
};
|
||
}; |