mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
76 lines
2.7 KiB
Plaintext
76 lines
2.7 KiB
Plaintext
/*
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DayZ Lock Safe
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Usage: _obj spawn player_unlockVault;
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Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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private ["_obj","_ownerID","_playerNear","_text","_objType","_ComboMatch"];
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if (dayz_actionInProgress) exitWith {localize "str_player_actionslimit" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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{player removeAction _x} count s_player_combi;
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s_player_combi = [];
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s_player_unlockvault = 1;
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_obj = _this;
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_objType = typeOf _obj;
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if !(_objType in DZE_LockedStorage) exitWith {
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s_player_unlockvault = -1;
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dayz_actionInProgress = false;
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};
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// Server_handleSafeGear is called unscheduled and exits if the object is null, so two players unlocking at the same time will not work
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_playerNear = _obj call dze_isnearest_player;
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if (_playerNear) exitWith {dayz_actionInProgress = false; localize "str_epoch_player_20" call dayz_rollingMessages;};
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if (isNull _obj || !(alive _obj)) exitWith { dayz_actionInProgress = false; };
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_unlockedClass = getText (configFile >> "CfgVehicles" >> _objType >> "unlockedClass");
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_text = getText (configFile >> "CfgVehicles" >> _objType >> "displayName");
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_ownerID = _obj getVariable["CharacterID","0"];
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_ComboMatch = (_ownerID == dayz_combination);
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if (DZE_permanentPlot) then {_ownerID = _obj getVariable["ownerPUID","0"];};
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if (isNil "dayz_UnlockTime") then {dayz_UnlockTime = 5;};
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if (DZE_lockablesHarderPenalty && {((diag_tickTime - dayz_lastCodeFail) + dayz_unlockTime / 2) > 120}) then {dayz_UnlockTime = 5;};
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if (_ComboMatch || (_ownerID == dayz_playerUID)) then {
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(findDisplay 106) closeDisplay 0;
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dze_waiting = nil;
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dayz_UnlockTime = 5;
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dayz_lastCodeFail = 0;
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[_unlockedClass,objNull] call fn_waitForObject;
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if (_unlockedClass == "LockboxStorage") then {
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[player,"lockboxopen",0,false] call dayz_zombieSpeak;
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} else {
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[player,"safeopen",0,false] call dayz_zombieSpeak;
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};
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PVDZE_handleSafeGear = [player,_obj,0];
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publicVariableServer "PVDZE_handleSafeGear";
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//wait for response from server to verify safe was logged before proceeding
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waitUntil {!isNil "dze_waiting"};
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format[localize "STR_BLD_UNLOCKED",_text] call dayz_rollingMessages;
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} else {
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PVDZE_handleSafeGear = [player,_obj,3,dayz_combination];
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publicVariableServer "PVDZE_handleSafeGear";
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[player,"repair",0,false] call dayz_zombieSpeak;
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[player,25,true,(getPosATL player)] spawn player_alertZombies;
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if (DZE_lockablesHarderPenalty) then {
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dayz_lastCodeFail = (diag_tickTime + dayz_UnlockTime);
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dayz_UnlockTime = dayz_UnlockTime * 2;
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} else {
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dayz_lastCodeFail = (diag_tickTime + dayz_UnlockTime);
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};
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format [localize "str_epoch_player_19",round(dayz_lastCodeFail - diag_tickTime)] call dayz_rollingMessages;
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};
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s_player_unlockvault = -1;
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dayz_actionInProgress = false;
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