mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-20 10:26:28 +03:00
79 lines
1.3 KiB
Plaintext
79 lines
1.3 KiB
Plaintext
ambient[]={1,1,1,1};
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diffuse[]={1,1,1,1};
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forcedDiffuse[]={0,0,0,1};
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emmisive[]={0,0,0,1};
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specular[]={0.28627452,0.32156864,0.1882353,1};
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specularPower=89;
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PixelShaderID="Super";
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VertexShaderID="Super";
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class Stage1
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{
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texture="z\addons\dayz_epoch\textures\oildrum_norm_fix.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage2
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{
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texture="z\addons\dayz_epoch\textures\oildrum_dt.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage3
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{
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texture="#(argb,8,8,3)color(0,0,0,0,MC)";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage4
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{
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texture="z\addons\dayz_epoch\textures\oildrum_ao.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage5
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{
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texture="z\addons\dayz_epoch\textures\oildrum_spec.paa";
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uvSource="tex";
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class uvTransform
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{
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aside[]={1,0,0};
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up[]={0,1,0};
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dir[]={0,0,0};
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pos[]={0,0,0};
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};
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};
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class Stage6
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{
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texture="#(ai,64,64,1)fresnel(0.8,0.7)";
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uvSource="none";
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};
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class Stage7
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{
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texture="z\addons\dayz_epoch\textures\env_land_co.paa";
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uvSource="none";
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};
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