Files
DayZ-Epoch/SQF/dayz_code/actions/plotManagement/plotRemoveFriend.sqf
oiad 64b5659bbd Better checks for removing the owner of plots/doors
Revert
f0e8796996

Partial revert:
2f0774d531 (diff-c3aa237d9007054fc3a724116a5d9f1a)

This is a better check for removing the owner of plots/doors based on
conversations on discord.
Plot/door owner can remove them selves
plot/door friends can't remove plot owner
plot/door admins can remove anyone
2017-10-24 20:19:21 +13:00

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private ["_pos","_plots","_thePlot","_friends","_toRemove","_newList","_ownerPUID"];
_pos = _this select 0;
if (_pos < 0) exitWith {};
_plots = ([player] call FNC_getPos) nearEntities ["Plastic_Pole_EP1_DZ",15];
_thePlot = _plots select 0;
_friends = _thePlot getVariable ["plotfriends", []];
_ownerPUID = _thePlot getVariable ["ownerPUID","0"];
_toRemove = (_friends select _pos);
_newList = [];
if ((_toRemove select 0) == _ownerPUID && (!(dayz_playerUID in DZE_PlotManagementAdmins) && !(dayz_playerUID == _ownerPUID))) exitWith {systemChat localize "STR_EPOCH_PLOTMANAGEMENT_CANT_REMOVE";};
{
if (_x select 0 != _toRemove select 0) then {
_newList set [(count _newList), _x];
};
} count _friends;
_thePlot setVariable ["plotfriends", _newList, true];
PVDZ_veh_Save = [_thePlot,"gear"];
publicVariableServer "PVDZ_veh_Save";
call PlotGetFriends;
call PlotNearbyHumans;