mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
101 lines
2.3 KiB
C++
101 lines
2.3 KiB
C++
#define VSoft 0
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#define VArmor 1
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#define VAir 2
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#define private 0
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#define protected 1
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#define public 2
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#define ReadAndWrite 0
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#define ReadAndCreate 1
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#define ReadOnly 2
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#define ReadOnlyVerified 3
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#define EAST 0 // (Russian)
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#include "Configs\basicdefines.hpp"
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#include "Configs\CfgNonAIVehicles.hpp"
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class CfgPatches {
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class dayz_code {
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"dayz_equip","dayz_weapons","dayz_sfx","CAMisc3","CABuildingParts","CABuildingParts_Signs","CAStructuresHouse","CAStructuresLand_Ind_Stack_Big","CAStructures_Misc_Powerlines","CAStructures","CABuildings","CABuildings2","Ind_MalyKomin","CAStructures_A_CraneCon","CAStructures_Mil","CAStructures_Nav","CAStructures_Rail","A_Crane_02","A_TVTower","CAStructures_Railway","CAStructuresHouse","CAStructuresHouse_HouseBT","asc_eu_lights","gnt_c185","usec_ch53"};
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};
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class DZ_DebriefingRemoved
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{
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units[] = {};
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weapons[] = {};
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requiredVersion = 0.1;
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requiredAddons[] = {"CAUI"};
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};
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};
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class CfgMods
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{
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class DayZ
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{
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dir = "@DayZ_Epoch";
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name = "DayZ Epoch";
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picture = "z\addons\dayz_code\gui\dayz_logo_ca.paa";
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hidePicture = 0;
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hideName = 0;
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action = "http://www.dayzepoch.com";
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version = "1.0.5";
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hiveVersion = 0.96; //0.93
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};
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};
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class CfgMissions
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{
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class Cutscenes
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{
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class ChernarusIntro1
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{
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directory = "z\addons\dayz_code\Configs\CfgWorlds\intro.Chernarus";
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};
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};
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};
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class CfgWorlds
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{
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initWorld = "Chernarus";
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demoWorld = "Chernarus";
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};
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class CfgAddons
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{
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access = 1;
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class PreloadBanks
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{
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};
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class PreloadAddons
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{
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class dayz
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{
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list[] = {"dayz_code","dayz","dayz_equip","dayz_weapons"};
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};
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};
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};
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#include "Configs\cfgMoves.hpp"
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#include "Configs\rscTitles.hpp"
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#include "Configs\RscDisplay\safegui.hpp"
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#include "Configs\RscDisplay\dialog.hpp"
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#include "Configs\RscDisplay\deathboards.hpp"
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#include "Configs\CfgVehicles.hpp"
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#include "Configs\CfgWeapons.hpp"
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#include "Configs\CfgVoice.hpp"
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#include "Configs\CfgIdentities.hpp"
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#include "Configs\CfgFaces.hpp"
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#include "Configs\CfgGlasses.hpp"
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#include "Configs\CfgMagazines.hpp"
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#include "Configs\CfgMarkers.hpp"
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#include "Configs\CfgAmmo.hpp"
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#include "Configs\CfgLoot\CfgBuildingLoot.hpp"
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#include "Configs\CfgArma.hpp"
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#include "external\R3F_Realism\R3F_Weight\R3F_CfgWeight.h" |