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DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/LAND/Lada.hpp
Beefheart b1764bff8e Update Lada.hpp
fixed some copy-paste errors
2014-08-08 21:50:19 +02:00

803 lines
25 KiB
C++

class Lada_base: Car {
wheelCircumference = 1.866;
scope = 1;
model = "\CA\wheeled2\Lada\Lada.p3d";
picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
displayname = "UAZ";
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
};
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
steerAheadPlan = 0.15;
transportSoldier = 3;
weapons[] = {"CarHorn"};
magazines[] = {};
class Turrets {
};
armor = 20;
damageResistance = 0.01511;
cost = 3000;
fuelCapacity = 50;
memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
DriverAction = "Golf_Driver";
cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
cargoIsCoDriver[] = {0};
soundGear[] = {"",0.000562341,1};
SoundGetIn[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1};
SoundGetOut[] = {"\ca\sounds\vehicles\wheeled\offroad\ext\ext-offroad-getout-1",0.251189,1,30};
soundEngineOnInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-start-1",0.316228,1};
soundEngineOnExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-start-1",0.316228,1,250};
soundEngineOffInt[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-stop-1",0.316228,1};
soundEngineOffExt[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-stop-1",0.316228,1,250};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents {
class AccelerationIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-acce-1",0.316228,1};
limit = "0.7";
expression = "(engineOn*(1-camPos))*gmeterZ*(speed factor[2.5, 4])";
};
class AccelerationOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-acce-1",0.316228,1,280};
limit = "0.7";
expression = "(engineOn*camPos)*gmeterZ*(speed factor[2.5, 4])";
};
};
class Sounds {
class Engine {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-low-1",0.562341,1.2,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.21, 0.5]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-high-2",0.562341,1,400};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.99])";
};
class IdleOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\ext\ext-offroad-idle-5",0.177828,1,200};
frequency = "1";
volume = "camPos*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.177828,1,30};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.177828,1,30};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.177828,1,30};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.177828,1,30};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.177828,1,30};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.316228,1,30};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut {
sound[] = {"ca\sounds\Vehicles\Wheeled\UAZ\ext\ext-noise",0.316228,1,30};
frequency = "1";
volume = "camPos*(damper0 max 0.02)*(speed factor[0, 8])";
};
class EngineLowIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-low-1",0.562341,1.2};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.2, 0.4]) min (rpm factor[0.7, 0.3]))";
};
class EngineHighIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-high-2",0.562341,1};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.56, 0.9])";
};
class IdleIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-idle-5",0.251189,1};
frequency = "1";
volume = "(1-camPos)*engineOn*(rpm factor[0.4, 0])";
};
class TiresRockIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.177828,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.177828,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.177828,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
sound[] = {"ca\sounds\Vehicles\Wheeled\offroad\int\int-offroad-noise-1",0.177828,1};
frequency = "1";
volume = "(damper0 max 0.03)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Damage {
tex[] = {};
mat[] = {"ca\wheeled2\Lada\Data\Lada_chrome.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_damage.rvmat","ca\wheeled2\Lada\Data\Lada_chrome_destruct.rvmat","ca\wheeled2\Lada\Data\Lada_glass.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_glass_in_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat.rvmat","ca\wheeled2\Lada\Data\Lada_mat_damage.rvmat","ca\wheeled2\Lada\Data\Lada_mat_destruct.rvmat"};
};
rarityUrban = 0.5;
};
class Lada_base_alt: Car {
wheelCircumference = 1.866;
scope = 1;
picture = "\Ca\wheeled2\data\UI\Picture_lada_ca.paa";
displayname = "UAZ";
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car.";
};
side = 3;
faction = "CIV";
vehicleClass = "Car";
crew = "Citizen1";
typicalCargo[] = {"Citizen1"};
maxSpeed = 120;
terrainCoef = 6;
turnCoef = 2;
steerAheadPlan = 0.15;
transportSoldier = 3;
weapons[] = {"CarHorn"};
magazines[] = {};
class Turrets {
};
armor = 20;
damageResistance = 0.01511;
cost = 3000;
fuelCapacity = 50;
memoryPointsGetInCargo[] = {"pos cargo 1","pos cargo 2","pos cargo 3","pos cargo 4"};
memoryPointsGetInCargoDir[] = {"pos cargo dir 1","pos cargo dir 2","pos cargo dir 3","pos cargo dir 4"};
DriverAction = "Golf_Driver";
cargoAction[] = {"Golf_Cargo01","Golf_Cargo02","Golf_Cargo02"};
cargoIsCoDriver[] = {0};
soundGear[] = {"",5.62341e-005,1};
SoundGetIn[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1};
SoundGetOut[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_door",1,1,30};
soundEngineOnInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_start",1,1};
soundEngineOnExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_start",1,1,100};
soundEngineOffInt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_stop",1,1};
soundEngineOffExt[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_stop",1,1,100};
buildCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_building_01",0.707946,1,150};
buildCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_building_02",0.707946,1,150};
buildCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_building_03",0.707946,1,150};
buildCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_building_04",0.707946,1,150};
soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_wood_01",0.707946,1,150};
WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_wood_02",0.707946,1,150};
WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_wood_03",0.707946,1,150};
WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_wood_04",0.707946,1,150};
WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
soundWoodCrash[] = {"woodCrash0",0.25,"woodCrash1",0.25,"woodCrash2",0.25,"woodCrash3",0.25};
ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_01",0.707946,1,150};
ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_02",0.707946,1,150};
ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_03",0.707946,1,150};
ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\tank_vehicle_04",0.707946,1,150};
soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
class SoundEvents {
class AccelerationIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_acceleration",0.562341,1};
limit = "0.15";
expression = "engineOn*(1-camPos)*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
class AccelerationOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_acceleration",0.562341,1,300};
limit = "0.15";
expression = "engineOn*camPos*2*gmeterZ*((speed factor[1.5, 5]) min (speed factor[5, 1.5]))";
};
};
class Sounds {
class Engine {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_low",1.41254,0.6,200};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_mid",1.41254,0.6,300};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "camPos*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleOut {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_ext_idle",0.562341,1,100};
frequency = "1";
volume = "engineOn*camPos*(rpm factor[0.4, 0])";
};
class TiresRockOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,50};
frequency = "1";
volume = "camPos*rock*(speed factor[2, 20])";
};
class TiresSandOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,50};
frequency = "1";
volume = "camPos*sand*(speed factor[2, 20])";
};
class TiresGrassOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,50};
frequency = "1";
volume = "camPos*grass*(speed factor[2, 20])";
};
class TiresMudOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,50};
frequency = "1";
volume = "camPos*mud*(speed factor[2, 20])";
};
class TiresGravelOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,50};
frequency = "1";
volume = "camPos*gravel*(speed factor[2, 20])";
};
class TiresAsphaltOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,50};
frequency = "1";
volume = "camPos*asphalt*(speed factor[2, 20])";
};
class NoiseOut {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\noise3",0.562341,1,50};
frequency = "1";
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
};
class EngineLowIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_low",1.41254,0.6};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*((rpm factor[0.3, 0.4]) min (rpm factor[0.7, 0.5]))";
};
class EngineHighIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_mid",1.41254,0.6};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "(1-camPos)*engineOn*(rpm factor[0.5, 0.8])";
};
class IdleIn {
sound[] = {"\ca\Sounds_E\Wheeled_E\lada\lada_int_idle",0.794328,1};
frequency = "1";
volume = "engineOn*(rpm factor[0.4, 0])*(1-camPos)";
};
class TiresRockIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
frequency = "1";
volume = "(1-camPos)*rock*(speed factor[2, 20])";
};
class TiresSandIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
frequency = "1";
volume = "(1-camPos)*sand*(speed factor[2, 20])";
};
class TiresGrassIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
frequency = "1";
volume = "(1-camPos)*grass*(speed factor[2, 20])";
};
class TiresMudIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
frequency = "1";
volume = "(1-camPos)*mud*(speed factor[2, 20])";
};
class TiresGravelIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1};
frequency = "1";
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
};
class TiresAsphaltIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1};
frequency = "1";
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
};
class NoiseIn {
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\int\noise4",0.316228,1};
frequency = "1";
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
};
class Movement {
sound = "soundEnviron";
frequency = "1";
volume = "0";
};
};
class Damage {
tex[] = {};
mat[] = {"Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome.rvmat","Ca\wheeled_E\Lada\Data\Lada_chrome_destruct.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_glass_in_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_damage.rvmat","Ca\wheeled_E\Lada\Data\Lada_mat_destruct.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default.rvmat","Ca\Ca_E\data\default_destruct.rvmat"};
};
rarityUrban = 0.5;
model = "ca\wheeled_E\Lada\Lada";
brakeDistance = 10;
outisideSoundFilter = 1;
insideSoundCoef = 0.9;
};
class Lada1: Lada_base {
scope = 2;
displayname = "UAZ (White)";
accuracy = 1000;
hiddenSelections[] = {};
rarityUrban = 0.6;
class Upgrades {
ItemORP[] = {"Lada1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2: Lada_base {
scope = 2;
hiddenSelections[] = {"Camo1"};
displayname = "UAZ (Red)";
accuracy = 1000;
hiddenSelectionsTextures[] = {"\ca\wheeled2\Lada\Data\Lada_red_CO.paa"};
rarityUrban = 0.4;
class Upgrades {
ItemORP[] = {"Lada2_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class LadaLM: Lada_base {
scope = 2;
model = "\CA\wheeled2\Lada\Lada_LM.p3d";
displayname = "UAZ (Militia)";
class Reflectors: Reflectors {
class Left: Left {
};
class Right: Right {
};
class Majak1 {
color[] = {0.1,0.2,0.8,1};
ambient[] = {0.01,0.01,0.1,1};
position = "majak ligth 1 start";
direction = "majak ligth 1 end";
hitpoint = "";
selection = "";
size = 0.5;
brightness = 0.5;
};
class Majak2: Majak1 {
position = "majak ligth 2 start";
direction = "majak ligth 2 end";
hitpoint = "";
selection = "";
};
};
rarityUrban = 0.666;
class Library {
libTextDesc = "The Lada Riva 1500 is a medium-size Russian-made family car that also (as in this case) saw service with Soviet militia forces.";
};
class Upgrades {
ItemORP[] = {"LadaLM_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada1_TK_CIV_EP1: Lada_base {
expansion = 1;
scope = 2;
side = 3;
faction = "BIS_TK_CIV";
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV1_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV1_CA.paa"};
displayname = "Lada";
accuracy = 1000;
rarityUrban = 0.4;
crew = "";
typicalCargo[] = {};
class Upgrades {
ItemORP[] = {"Lada1_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
class Lada2_TK_CIV_EP1: Lada_base {
expansion = 1;
scope = 2;
side = 3;
faction = "BIS_TK_CIV";
hiddenSelections[] = {"Camo1","Camo2"};
hiddenSelectionsTextures[] = {"\CA\wheeled_E\Lada\Data\Lada_ECIV2_CO.paa","\Ca\wheeled_E\Lada\Data\Lada_glass_ECIV2_CA.paa"};
displayname = "Lada (decorated)";
accuracy = 1000;
rarityUrban = 0.4;
crew = "";
typicalCargo[] = {};
class Upgrades {
ItemORP[] = {"Lada2_TK_CIV_EP1_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
};
};
// Performance 1
class Lada1_DZE1: Lada1 {
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_DZE1: Lada2 {
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class LadaLM_DZE1: LadaLM {
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"LadaLM_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE1: Lada1_TK_CIV_EP1 {
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada1_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE1: Lada2_TK_CIV_EP1 {
maxspeed = 150; // car 100
terrainCoef = 2.5;
class Upgrades {
ItemAVE[] = {"Lada2_TK_CIV_EP1_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
};
};
// Armor 2
class Lada1_DZE2: Lada1_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_DZE2: Lada2_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class LadaLM_DZE2: LadaLM_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"LadaLM_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada1_TK_CIV_EP1_DZE2: Lada1_TK_CIV_EP1_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada1_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
class Lada2_TK_CIV_EP1_DZE2: Lada2_TK_CIV_EP1_DZE1 {
armor = 50; // car 20
class HitPoints: HitPoints {
class HitLFWheel: HitLFWheel {
armor = 0.3;
};
class HitLBWheel: HitLBWheel {
armor = 0.3;
};
class HitRFWheel: HitRFWheel {
armor = 0.3;
};
class HitRBWheel: HitRBWheel {
armor = 0.3;
};
class HitFuel {
armor = 0.28;
material = -1;
name = "palivo";
visual = "";
passThrough = 1;
};
class HitEngine {
armor = 1;
material = -1;
name = "motor";
visual = "";
passThrough = 1;
};
class HitGlass1: HitGlass1 {
armor = 0.1;
};
class HitGlass2: HitGlass2 {
armor = 0.1;
};
class HitGlass3: HitGlass3 {
armor = 0.1;
};
class HitGlass4: HitGlass4 {
armor = 0.1;
};
};
class Upgrades {
ItemLRK[] = {"Lada2_TK_CIV_EP1_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
};
};
// Cargo 3
class Lada1_DZE3: Lada1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_DZE3: Lada2_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class LadaLM_DZE3: LadaLM_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"LadaLM_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada1_TK_CIV_EP1_DZE3: Lada1_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada1_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
class Lada2_TK_CIV_EP1_DZE3: Lada2_TK_CIV_EP1_DZE2 {
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
class Upgrades {
ItemTNK[] = {"Lada2_TK_CIV_EP1_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
};
};
// Fuel 4
class Lada1_DZE4: Lada1_DZE3 {
fuelCapacity = 210; // car 100
};
class Lada2_DZE4: Lada2_DZE3 {
fuelCapacity = 210; // car 100
};
class LadaLM_DZE4: LadaLM_DZE3 {
fuelCapacity = 210; // car 100
};
class Lada1_TK_CIV_EP1_DZE4: Lada1_TK_CIV_EP1_DZE3 {
fuelCapacity = 210; // car 100
};
class Lada2_TK_CIV_EP1_DZE4: Lada2_TK_CIV_EP1_DZE3 {
fuelCapacity = 210; // car 100
};