Files
DayZ-Epoch/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqf
Axles 2c54b1f55e Panthera Updates to Traders/Markers/Triggers
Added repair guy to planica, Repair guy and Vehicle Vendors added to the
Island in the north west. Fire barrel added to AWOLS airfield vendor.
All folding tables have had simulation disabled to prevent bouncing if
bumped into or shot.
2013-10-17 09:00:37 -07:00

1143 lines
41 KiB
Plaintext

_this = createCenter west;
_center_0 = _this;
_group_0 = createGroup _center_0;
_this = createCenter civilian;
_center_1 = _this;
_group_1 = createGroup _center_1;
_this = createCenter resistance;
_center_2 = _this;
_group_2 = createGroup _center_2;
_unit_63 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Pilot", [4767.6304, 7481.7207, 0.0088642277], [], 0, "CAN_COLLIDE"];
_unit_63 = _this;
_this setDir -20.303209;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_65 = objNull;
if (true) then
{
_this = _group_2 createUnit ["UN_CDF_Soldier_MG_EP1", [5229.5488, 8228.6309, 0.11357399], [], 0, "CAN_COLLIDE"];
_unit_65 = _this;
_this setDir -131.58987;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_25 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [5228.7041, 8228.6006, 0.15148999], [], 0, "CAN_COLLIDE"];
_vehicle_25 = _this;
_this setDir 76.292221;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [5228.7041, 8228.6006, 0.15148999];
};
_vehicle_28 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [5230.5879, 8226.2754, 0.072472528], [], 0, "CAN_COLLIDE"];
_vehicle_28 = _this;
_this setDir -43.586216;
_this setPos [5230.5879, 8226.2754, 0.072472528];
};
_unit_67 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander3", [8681.8027, 3145.0779, 2.8371811e-005], [], 0, "CAN_COLLIDE"];
_unit_67 = _this;
_this setDir 108.46211;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_32 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [8682.7588, 3144.9507, -2.3841858e-007], [], 0, "CAN_COLLIDE"];
_vehicle_32 = _this;
_this setDir 93.772865;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [8682.7588, 3144.9507, -2.3841858e-007];
};
_vehicle_33 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [8681.4873, 3143.8115, 9.059906e-006], [], 0, "CAN_COLLIDE"];
_vehicle_33 = _this;
_this setDir 183.30055;
_this setPos [8681.4873, 3143.8115, 9.059906e-006];
};
_vehicle_34 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [8681.4189, 3146.6782, 1.4543533e-005], [], 0, "CAN_COLLIDE"];
_vehicle_34 = _this;
_this setDir -85.670563;
_this setPos [8681.4189, 3146.6782, 1.4543533e-005];
};
_unit_69 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Damsel5", [8681.4404, 3139.7356, 0.00013637543], [], 0, "CAN_COLLIDE"];
_unit_69 = _this;
_this setDir 101.61608;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_36 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [8682.2109, 3139.7153, -0.00018525124], [], 0, "CAN_COLLIDE"];
_vehicle_36 = _this;
_this setDir 93.772865;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [8682.2109, 3139.7153, -0.00018525124];
};
_vehicle_38 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [8681.0635, 3138.0845, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
_vehicle_38 = _this;
_this setDir 13.43499;
_this setPos [8681.0635, 3138.0845, 8.5830688e-006];
};
_vehicle_39 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap_EP1", [8681.4326, 3141.4419], [], 0, "CAN_COLLIDE"];
_vehicle_39 = _this;
_this setPos [8681.4326, 3141.4419];
};
_unit_78 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Sab", [1909.8895, 3622.9905, 0.89042556], [], 0, "CAN_COLLIDE"];
_unit_78 = _this;
_this setDir -176.86101;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_40 = objNull;
if (true) then
{
_this = createVehicle ["C130J_wreck_EP1", [1913.585, 3622.0823, -0.21721387], [], 0, "CAN_COLLIDE"];
_vehicle_40 = _this;
_this setDir -190.43407;
_this setPos [1913.585, 3622.0823, -0.21721387];
};
_vehicle_41 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [1874.6018, 3562.0923, -4.7683716e-007], [], 0, "CAN_COLLIDE"];
_vehicle_41 = _this;
_this setPos [1874.6018, 3562.0923, -4.7683716e-007];
};
_unit_83 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Tanny_PMC", [9050.6455, 4055.2571, 0.072279952], [], 0, "CAN_COLLIDE"];
_unit_83 = _this;
_this setDir 35.298309;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_88 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Commander", [4431.647, 1623.0857, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_88 = _this;
_this setDir -78.908539;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_91 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Woodlander1", [4430.9897, 1620.7772, -1.1444092e-005], [], 0, "CAN_COLLIDE"];
_unit_91 = _this;
_this setDir -55.83704;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_43 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4432.4463, 1624.0919, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_43 = _this;
_this setDir -72.744568;
_this setPos [4432.4463, 1624.0919, 3.8146973e-006];
};
_vehicle_44 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4431.2207, 1619.2671, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_44 = _this;
_this setDir -232.73204;
_this setPos [4431.2207, 1619.2671, 5.3405762e-005];
};
_vehicle_45 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [4431.8691, 1621.6033, -4.196167e-005], [], 0, "CAN_COLLIDE"];
_vehicle_45 = _this;
_this setDir -154.5043;
_this setPos [4431.8691, 1621.6033, -4.196167e-005];
};
_vehicle_46 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4427.2227, 1634.8722, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_46 = _this;
_this setDir -232.26501;
_this setPos [4427.2227, 1634.8722, -2.2888184e-005];
};
_vehicle_49 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4430.8945, 1623.502, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_49 = _this;
_this setDir -68.312744;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4430.8945, 1623.502, 3.0517578e-005];
};
_vehicle_51 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4429.9204, 1621.2704, 8.7738037e-005], [], 0, "CAN_COLLIDE"];
_vehicle_51 = _this;
_this setDir -64.814186;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4429.9204, 1621.2704, 8.7738037e-005];
};
_vehicle_62 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [9052.8457, 4062.0542, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_62 = _this;
_this setDir 12.14753;
_this setPos [9052.8457, 4062.0542, 7.6293945e-006];
};
_unit_102 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Pilot_MTP", [9046.2568, 4056.8503, 6.6757202e-006], [], 0, "CAN_COLLIDE"];
_unit_102 = _this;
_this setDir 53.729794;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_63 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [9047.3018, 4057.634, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_63 = _this;
_this setDir 53.281307;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [9047.3018, 4057.634, -1.5258789e-005];
};
_vehicle_68 = objNull;
if (true) then
{
_this = createVehicle ["TK_GUE_WarfareBAircraftFactory_EP1", [9047.7295, 4055.4709, -0.31283149], [], 0, "CAN_COLLIDE"];
_vehicle_68 = _this;
_this setDir 141.29843;
_this setPos [9047.7295, 4055.4709, -0.31283149];
};
_unit_107 = objNull;
if (true) then
{
_this = _group_2 createUnit ["UN_CDF_Soldier_AAT_EP1", [7221.9956, 732.79102, -4.6730042e-005], [], 0, "CAN_COLLIDE"];
_unit_107 = _this;
_this setDir -51.914528;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_71 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [7221.7441, 730.86621, -9.5367432e-007], [], 0, "CAN_COLLIDE"];
_vehicle_71 = _this;
_this setDir 41.511929;
_this setPos [7221.7441, 730.86621, -9.5367432e-007];
};
_vehicle_81 = objNull;
if (true) then
{
_this = createVehicle ["BMP2_HQ_TK_unfolded_EP1", [8676.0723, 3116.8787, -0.28514138], [], 0, "CAN_COLLIDE"];
_vehicle_81 = _this;
_this setDir 37.785954;
_this setPos [8676.0723, 3116.8787, -0.28514138];
};
_vehicle_82 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [8674.9463, 3120.3784, -0.55039978], [], 0, "CAN_COLLIDE"];
_vehicle_82 = _this;
_this setDir -79.843803;
_this setPos [8674.9463, 3120.3784, -0.55039978];
};
_unit_125 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AMG_W", [8674.4561, 3121.7769, -0.79090881], [], 0, "CAN_COLLIDE"];
_unit_125 = _this;
_this setDir 33.73344;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_87 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [8675.7383, 3121.7869, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_87 = _this;
_this setDir -141.61942;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [8675.7383, 3121.7869, 1.5258789e-005];
};
_vehicle_89 = objNull;
if (true) then
{
_this = createVehicle ["Land_bags_EP1", [4419.5322, 1631.51, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_89 = _this;
_this setDir 46.275173;
_this setPos [4419.5322, 1631.51, 1.9073486e-006];
};
_vehicle_90 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [4427.7837, 1628.4592, -5.7220459e-006], [], 0, "CAN_COLLIDE"];
_vehicle_90 = _this;
_this setDir 23.986969;
_this setPos [4427.7837, 1628.4592, -5.7220459e-006];
};
_vehicle_91 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap_EP1", [4422.3594, 1630.8168, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_91 = _this;
_this setDir 64.795776;
_this setPos [4422.3594, 1630.8168, -7.6293945e-006];
};
_unit_133 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Citizen2_EP1", [4425.9014, 1629.2626, 3.4332275e-005], [], 0, "CAN_COLLIDE"];
_unit_133 = _this;
_this setDir 6.1045218;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_134 = objNull;
if (true) then
{
_this = _group_1 createUnit ["RU_Farmwife1", [4421.1494, 1631.6565], [], 0, "CAN_COLLIDE"];
_unit_134 = _this;
_this setDir 11.297326;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_93 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4426.2944, 1629.8995, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_93 = _this;
_this setDir 21.153505;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4426.2944, 1629.8995, 1.1444092e-005];
};
_vehicle_95 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4421.3999, 1632.3695, 1.7166138e-005], [], 0, "CAN_COLLIDE"];
_vehicle_95 = _this;
_this setDir 21.153505;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4421.3999, 1632.3695, 1.7166138e-005];
};
_unit_142 = objNull;
if (true) then
{
_this = _group_0 createUnit ["CZ_Special_Forces_MG_DES_EP1", [8676.0801, 3126.2759, -3.3378601e-006], [], 0, "CAN_COLLIDE"];
_unit_142 = _this;
_this setDir -236.02379;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_105 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [8688.7881, 3110.0251, -1.8596649e-005], [], 0, "CAN_COLLIDE"];
_vehicle_105 = _this;
_this setDir -177.43332;
_this setPos [8688.7881, 3110.0251, -1.8596649e-005];
};
_unit_143 = objNull;
if (true) then
{
_this = _group_0 createUnit ["US_Soldier_Medic_EP1", [8690.042, 3130.854, 2.5272369e-005], [], 0, "CAN_COLLIDE"];
_unit_143 = _this;
_this setDir -121.9497;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_146 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_Medic", [4430.7729, 1627.4163, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_146 = _this;
_this setDir -5.3829327;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_150 = objNull;
if (true) then
{
_this = _group_0 createUnit ["BAF_Soldier_AAA_DDPM", [8675.6895, 3120.5398, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_unit_150 = _this;
_this setDir 48.440151;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_106 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_NATO_EP1", [5231.4976, 8227.415, 8.3446503e-006], [], 0, "CAN_COLLIDE"];
_vehicle_106 = _this;
_this setDir 77.69368;
_this setPos [5231.4976, 8227.415, 8.3446503e-006];
};
_vehicle_107 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4765.8726, 7521.2554, -2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_107 = _this;
_this setPos [4765.8726, 7521.2554, -2.8610229e-006];
};
_vehicle_108 = objNull;
if (true) then
{
_this = createVehicle ["WarfareBAircraftFactory_Gue", [4764.0913, 7484.0728, -0.3627131], [], 0, "CAN_COLLIDE"];
_vehicle_108 = _this;
_this setDir 178.40135;
_this setPos [4764.0913, 7484.0728, -0.3627131];
};
_vehicle_109 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNetB_EAST", [4765.9585, 7478.8784, 0.14786454], [], 0, "CAN_COLLIDE"];
_vehicle_109 = _this;
_this setDir 198.70306;
_this setPos [4765.9585, 7478.8784, 0.14786454];
};
_vehicle_111 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4430.9263, 1628.2461], [], 0, "CAN_COLLIDE"];
_vehicle_111 = _this;
_this setDir 15.75791;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4430.9263, 1628.2461];
};
_vehicle_113 = objNull;
if (true) then
{
_this = createVehicle ["Misc_cargo_cont_net1", [4433.3125, 1627.3583, 1.1444092e-005], [], 0, "CAN_COLLIDE"];
_vehicle_113 = _this;
_this setDir -9.4429188;
_this setPos [4433.3125, 1627.3583, 1.1444092e-005];
};
_vehicle_114 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [4424.4766, 1628.9606, 1.9073486e-006], [], 0, "CAN_COLLIDE"];
_vehicle_114 = _this;
_this setDir 201.1546;
_this setPos [4424.4766, 1628.9606, 1.9073486e-006];
};
_vehicle_115 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [8682.8906, 3137.7454, 4.7683716e-006], [], 0, "CAN_COLLIDE"];
_vehicle_115 = _this;
_this setPos [8682.8906, 3137.7454, 4.7683716e-006];
};
_vehicle_116 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [8681.2266, 3135.7444, 5.4836273e-006], [], 0, "CAN_COLLIDE"];
_vehicle_116 = _this;
_this setDir 6.1236033;
_this setPos [8681.2266, 3135.7444, 5.4836273e-006];
};
_vehicle_117 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [8671.5859, 3114.8975, -0.0084248902], [], 0, "CAN_COLLIDE"];
_vehicle_117 = _this;
_this setDir 37.254837;
_this setPos [8671.5859, 3114.8975, -0.0084248902];
};
_vehicle_119 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4409.2534, 1645.9414, -9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_119 = _this;
_this setPos [4409.2534, 1645.9414, -9.5367432e-006];
};
_vehicle_120 = objNull;
if (true) then
{
_this = createVehicle ["RU_WarfareBAircraftFactory", [4402.6987, 1632.9819, -0.37194243], [], 0, "CAN_COLLIDE"];
_vehicle_120 = _this;
_this setDir 203.03345;
_this setPos [4402.6987, 1632.9819, -0.37194243];
};
_unit_164 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_2", [4405.0391, 1629.9131, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_unit_164 = _this;
_this setDir 11.333591;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_121 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [9107.6191, 4083.9895, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_121 = _this;
_this setPos [9107.6191, 4083.9895, -7.6293945e-006];
};
_vehicle_123 = objNull;
if (true) then
{
_this = createVehicle ["Land_HBarrier_large", [8672.7363, 3126.4424, -8.9645386e-005], [], 0, "CAN_COLLIDE"];
_vehicle_123 = _this;
_this setDir 126.78902;
_this setPos [8672.7363, 3126.4424, -8.9645386e-005];
};
_vehicle_125 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [8685.5898, 3119.6416, 0.0001115799], [], 0, "CAN_COLLIDE"];
_vehicle_125 = _this;
_this setPos [8685.5898, 3119.6416, 0.0001115799];
};
_vehicle_128 = objNull;
if (true) then
{
_this = createVehicle ["MAP_F_postel_manz_kov", [8689.832, 3136.2014, 4.1007996e-005], [], 0, "CAN_COLLIDE"];
_vehicle_128 = _this;
_this setDir 5.2232938;
_this setPos [8689.832, 3136.2014, 4.1007996e-005];
};
_vehicle_129 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8690.0186, 3138.6189], [], 0, "CAN_COLLIDE"];
_vehicle_129 = _this;
_this setDir -178.17664;
_this setPos [8690.0186, 3138.6189];
};
_vehicle_131 = objNull;
if (true) then
{
_this = createVehicle ["Body2", [8690.6748, 3136.9812, 0.59447074], [], 0, "CAN_COLLIDE"];
_vehicle_131 = _this;
_this setDir -28.435152;
_this setPos [8690.6748, 3136.9812, 0.59447074];
};
_vehicle_133 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8687.4131, 3133.345, -0.43549845], [], 0, "CAN_COLLIDE"];
_vehicle_133 = _this;
_this setDir -268.67715;
_this setPos [8687.4131, 3133.345, -0.43549845];
};
_vehicle_135 = objNull;
if (true) then
{
_this = createVehicle ["Land_Water_pipe_EP1", [8689.7686, 3137.6489, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_135 = _this;
_this setPos [8689.7686, 3137.6489, -3.0517578e-005];
};
_vehicle_137 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8685.0371, 3128.3083, -0.51051772], [], 0, "CAN_COLLIDE"];
_vehicle_137 = _this;
_this setDir -355.95535;
_this setPos [8685.0371, 3128.3083, -0.51051772];
};
_vehicle_139 = objNull;
if (true) then
{
_this = createVehicle ["Fence_corrugated_plate", [8689.5391, 3146.7109, 1.0490417e-005], [], 0, "CAN_COLLIDE"];
_vehicle_139 = _this;
_this setDir -177.30223;
_this setPos [8689.5391, 3146.7109, 1.0490417e-005];
};
_vehicle_142 = objNull;
if (true) then
{
_this = createVehicle ["Land_Shelf_EP1", [8687.8262, 3133.0999, 0.0001013279], [], 0, "CAN_COLLIDE"];
_vehicle_142 = _this;
_this setDir 2.0808332;
_this setPos [8687.8262, 3133.0999, 0.0001013279];
};
_vehicle_143 = objNull;
if (true) then
{
_this = createVehicle ["Land_Rack_EP1", [8691.6025, 3132.9502, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_143 = _this;
_this setDir 183.17262;
_this setPos [8691.6025, 3132.9502, 2.8610229e-006];
};
_vehicle_150 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse_Pier", [3350.269, 2297.6863, 0.10457127], [], 0, "CAN_COLLIDE"];
_vehicle_150 = _this;
_this setDir 1.1441104;
_this setPos [3350.269, 2297.6863, 0.10457127];
};
_vehicle_151 = objNull;
if (true) then
{
_this = createVehicle ["Land_Nav_Boathouse", [3350.269, 2297.679, 0.049202066], [], 0, "CAN_COLLIDE"];
_vehicle_151 = _this;
_this setDir 1.1441104;
_this setPos [3350.269, 2297.679, 0.049202066];
};
_unit_167 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_1", [3357.1387, 2294.5918, 4.5130548], [], 0, "CAN_COLLIDE"];
_unit_167 = _this;
_this setDir 65.974861;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_152 = objNull;
if (true) then
{
_this = createVehicle ["HeliHEmpty", [3364.219, 2289.1843, 0.14430273], [], 0, "CAN_COLLIDE"];
_vehicle_152 = _this;
_this setPos [3364.219, 2289.1843, 0.14430273];
};
_vehicle_154 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [1907.6559, 3623.7019, 8.5830688e-006], [], 0, "CAN_COLLIDE"];
_vehicle_154 = _this;
_this setPos [1907.6559, 3623.7019, 8.5830688e-006];
};
_vehicle_156 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [8677.7559, 3128.3306, 9.5367432e-006], [], 0, "CAN_COLLIDE"];
_vehicle_156 = _this;
_this setDir 3.8828576;
_this setVehicleInit "this allowDammage false; ";
_this setPos [8677.7559, 3128.3306, 9.5367432e-006];
};
_vehicle_158 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [9056.7588, 4056.3274, 7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_158 = _this;
_this setDir 142.01888;
_this setVehicleInit "this allowDammage false; ";
_this setPos [9056.7588, 4056.3274, 7.6293945e-006];
};
_vehicle_160 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4773.7104, 7486.8223, 2.8610229e-006], [], 0, "CAN_COLLIDE"];
_vehicle_160 = _this;
_this setDir 181.84767;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4773.7104, 7486.8223, 2.8610229e-006];
};
_vehicle_162 = objNull;
if (true) then
{
_this = createVehicle ["Info_Board_EP1", [4418.5303, 1632.2101, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_162 = _this;
_this setDir 111.89083;
_this setVehicleInit "this allowDammage false; ";
_this setPos [4418.5303, 1632.2101, 3.8146973e-006];
};
_vehicle_163 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [4336.8066, 6307.9546, 6.8664551e-005], [], 0, "CAN_COLLIDE"];
_vehicle_163 = _this;
_this setPos [4336.8066, 6307.9546, 6.8664551e-005];
};
_unit_187 = objNull;
if (true) then
{
_this = _group_1 createUnit ["Rita_Ensler_EP1", [4329.2837, 6316.9658, 1.021734], [], 0, "CAN_COLLIDE"];
_unit_187 = _this;
_this setDir 301.59369;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_193 = objNull;
if (true) then
{
_this = _group_1 createUnit ["ValentinaVictim", [4329.7354, 6320.0952, 1.0539727], [], 0, "CAN_COLLIDE"];
_unit_193 = _this;
_this setDir 212.50203;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_166 = objNull;
if (true) then
{
_this = createVehicle ["SmallTable", [4329.3374, 6319.7012, -5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_166 = _this;
_this setDir 37.70948;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4329.3374, 6319.7012, -5.3405762e-005];
};
_vehicle_167 = objNull;
if (true) then
{
_this = createVehicle ["LADAWreck", [4332.5957, 6318.7544], [], 0, "CAN_COLLIDE"];
_vehicle_167 = _this;
_this setPos [4332.5957, 6318.7544];
};
_vehicle_168 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4330.9863, 6315.1421], [], 0, "CAN_COLLIDE"];
_vehicle_168 = _this;
_this setDir -36.874077;
_this setPos [4330.9863, 6315.1421];
};
_vehicle_170 = objNull;
if (true) then
{
_this = createVehicle ["Land_stand_meat_EP1", [4329.9937, 6324.0249], [], 0, "CAN_COLLIDE"];
_vehicle_170 = _this;
_this setPos [4329.9937, 6324.0249];
};
_vehicle_171 = objNull;
if (true) then
{
_this = createVehicle ["Land_Barrel_water", [4328.5645, 6320.2412, 0.060871843], [], 0, "CAN_COLLIDE"];
_vehicle_171 = _this;
_this setPos [4328.5645, 6320.2412, 0.060871843];
};
_vehicle_172 = objNull;
if (true) then
{
_this = createVehicle ["Misc_Backpackheap", [4330.0229, 6321.5151, 0.055474624], [], 0, "CAN_COLLIDE"];
_vehicle_172 = _this;
_this setDir -148.94061;
_this setPos [4330.0229, 6321.5151, 0.055474624];
};
_vehicle_175 = objNull;
if (true) then
{
_this = createVehicle ["Land_CamoNet_EAST", [4341.3843, 6319.667, -0.42202023], [], 0, "CAN_COLLIDE"];
_vehicle_175 = _this;
_this setDir 3.6923532;
_this setPos [4341.3843, 6319.667, -0.42202023];
};
_vehicle_176 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [4335.8589, 6315.7988, 2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_176 = _this;
_this setDir 4.3039365;
_this setPos [4335.8589, 6315.7988, 2.2888184e-005];
};
_vehicle_177 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_Stripes", [4340.8306, 6315.4673, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_177 = _this;
_this setDir 7.4080186;
_this setPos [4340.8306, 6315.4673, 3.0517578e-005];
};
_vehicle_179 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_D", [4345.3794, 6315.1367, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_179 = _this;
_this setDir 0.85640115;
_this setPos [4345.3794, 6315.1367, 3.8146973e-005];
};
_vehicle_181 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrate_NoInteractive_", [4343.3379, 6319.73, -3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_181 = _this;
_this setDir 94.965584;
_this setPos [4343.3379, 6319.73, -3.0517578e-005];
};
_vehicle_182 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Large", [4337.6953, 6320.9185, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_vehicle_182 = _this;
_this setDir 202.89532;
_this setPos [4337.6953, 6320.9185, -2.2888184e-005];
};
_vehicle_183 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Medium", [4341.9644, 6320.7368, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_183 = _this;
_this setDir 106.0657;
_this setPos [4341.9644, 6320.7368, 1.5258789e-005];
};
_vehicle_184 = objNull;
if (true) then
{
_this = createVehicle ["AmmoCrates_NoInteractive_Small", [4337.4736, 6319.249, -6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_184 = _this;
_this setDir 96.985092;
_this setPos [4337.4736, 6319.249, -6.1035156e-005];
};
_vehicle_185 = objNull;
if (true) then
{
_this = createVehicle ["ClutterCutter_EP1", [4339.8745, 6319.1982, 0], [], 0, "CAN_COLLIDE"];
_vehicle_185 = _this;
_this setPos [4339.8745, 6319.1982, 0];
};
_vehicle_188 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4341.5576, 6318.3442, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_188 = _this;
_this setDir 7.1644373;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4341.5576, 6318.3442, -1.5258789e-005];
};
_vehicle_190 = objNull;
if (true) then
{
_this = createVehicle ["FoldChair", [4338.6348, 6320.7095, 6.1035156e-005], [], 0, "CAN_COLLIDE"];
_vehicle_190 = _this;
_this setDir -9.0015736;
_this setPos [4338.6348, 6320.7095, 6.1035156e-005];
};
_vehicle_191 = objNull;
if (true) then
{
_this = createVehicle ["Land_Chair_EP1", [4340.9536, 6320.1968], [], 0, "CAN_COLLIDE"];
_vehicle_191 = _this;
_this setDir 76.118629;
_this setPos [4340.9536, 6320.1968];
};
_vehicle_194 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4338.7778, 6318.2305], [], 0, "CAN_COLLIDE"];
_vehicle_194 = _this;
_this setDir 3.0300236;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4338.7778, 6318.2305];
};
_unit_202 = objNull;
if (true) then
{
_this = _group_0 createUnit ["USMC_SoldierS_Engineer", [4341.6519, 6319.353, -1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_202 = _this;
_this setDir 154.26602;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_204 = objNull;
if (true) then
{
_this = _group_0 createUnit ["USMC_Soldier_TL", [4338.6743, 6319.2251, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_unit_204 = _this;
_this setDir 165.64389;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_195 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [8686.7412, 3134.1001, -4.529953e-006], [], 0, "CAN_COLLIDE"];
_vehicle_195 = _this;
_this setDir 17.305855;
_this setPos [8686.7412, 3134.1001, -4.529953e-006];
};
_vehicle_197 = objNull;
if (true) then
{
_this = createVehicle ["Land_covering_hut_EP1", [4322.832, 6314.0376, 3.0517578e-005], [], 0, "CAN_COLLIDE"];
_vehicle_197 = _this;
_this setDir 127.3079;
_this setPos [4322.832, 6314.0376, 3.0517578e-005];
};
_vehicle_198 = objNull;
if (true) then
{
_this = createVehicle ["Land_tires_EP1", [4320.9902, 6314.1929, 5.3405762e-005], [], 0, "CAN_COLLIDE"];
_vehicle_198 = _this;
_this setDir 27.210705;
_this setPos [4320.9902, 6314.1929, 5.3405762e-005];
};
_vehicle_199 = objNull;
if (true) then
{
_this = createVehicle ["VaultStorageLocked", [4322.5024, 6315.3901, 3.8146973e-005], [], 0, "CAN_COLLIDE"];
_vehicle_199 = _this;
_this setDir -22.658051;
_this setPos [4322.5024, 6315.3901, 3.8146973e-005];
};
_vehicle_200 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [4323.3477, 6313.5117, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_vehicle_200 = _this;
_this setDir -57.318203;
_this setVehicleInit "this allowDammage false; this enableSimulation false; ";
_this setPos [4323.3477, 6313.5117, 1.5258789e-005];
};
_unit_205 = objNull;
if (true) then
{
_this = _group_2 createUnit ["Reynolds_PMC", [4322.5977, 6313.9746, -2.2888184e-005], [], 0, "CAN_COLLIDE"];
_unit_205 = _this;
_this setDir 115.78899;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_219 = objNull;
if (true) then
{
_this = createVehicle ["USMC_WarfareBHeavyFactory", [2242.9868, 9478.7061, -0.27300224], [], 0, "CAN_COLLIDE"];
_vehicle_219 = _this;
_this setDir -112.31166;
_this setPos [2242.9868, 9478.7061, -0.27300224];
};
_unit_213 = objNull;
if (true) then
{
_this = _group_0 createUnit ["FR_Corpsman", [2240.3418, 9481.8193, 2.6702881e-005], [], 0, "CAN_COLLIDE"];
_unit_213 = _this;
_this setDir 107.45454;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_unit_216 = objNull;
if (true) then
{
_this = _group_2 createUnit ["GUE_Soldier_AR", [2236.7632, 9477.0029, 1.5258789e-005], [], 0, "CAN_COLLIDE"];
_unit_216 = _this;
_this setDir 59.489071;
_this setVehicleInit "this allowDammage false; this disableAI 'FSM'; this disableAI 'MOVE'; this disableAI 'AUTOTARGET'; this disableAI 'TARGET'; this setBehaviour 'CARELESS'; this forceSpeed 0; ";
_this setUnitAbility 0.60000002;
_this allowDammage false; _this disableAI 'FSM'; _this disableAI 'MOVE'; _this disableAI 'AUTOTARGET'; _this disableAI 'TARGET'; _this setBehaviour 'CARELESS'; _this forceSpeed 0;_this enableSimulation false;};
_vehicle_221 = objNull;
if (true) then
{
_this = createVehicle ["FoldTable", [2237.605, 9477.3887, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_221 = _this;
_this setDir 57.468903;
_this setPos [2237.605, 9477.3887, -7.6293945e-006];
};
_vehicle_222 = objNull;
if (true) then
{
_this = createVehicle ["HeliHCivil", [2260.1619, 9466.2559, -0.0001335144], [], 0, "CAN_COLLIDE"];
_vehicle_222 = _this;
_this setPos [2260.1619, 9466.2559, -0.0001335144];
};
_vehicle_223 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5969, 9481.2881, -7.6293945e-006], [], 0, "CAN_COLLIDE"];
_vehicle_223 = _this;
_this setDir -90.718864;
_this setPos [2247.5969, 9481.2881, -7.6293945e-006];
};
_vehicle_225 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_Stripes", [2247.5811, 9477.084, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_225 = _this;
_this setDir -92.796631;
_this setPos [2247.5811, 9477.084, -3.8146973e-006];
};
_vehicle_227 = objNull;
if (true) then
{
_this = createVehicle ["Land_CncBlock_Stripes", [2247.7847, 9473.082, -3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_227 = _this;
_this setDir -95.729897;
_this setPos [2247.7847, 9473.082, -3.8146973e-006];
};
_vehicle_229 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [4772.0981, 7485.4399, 2.1457672e-006], [], 0, "CAN_COLLIDE"];
_vehicle_229 = _this;
_this setPos [4772.0981, 7485.4399, 2.1457672e-006];
};
_vehicle_231 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [2240.9014, 9477.126, 3.8146973e-006], [], 0, "CAN_COLLIDE"];
_vehicle_231 = _this;
_this setDir 185.18335;
_this setPos [2240.9014, 9477.126, 3.8146973e-006];
};
_vehicle_233 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [5227.0308, 8224.2168, -2.3126602e-005], [], 0, "CAN_COLLIDE"];
_vehicle_233 = _this;
_this setDir 108.42027;
_this setPos [5227.0308, 8224.2168, -2.3126602e-005];
};
_vehicle_235 = objNull;
if (true) then
{
_this = createVehicle ["Land_Fire_barrel", [3357.9116, 2293.3701, 1.7688445], [], 0, "CAN_COLLIDE"];
_vehicle_235 = _this;
_this setDir -145.64645;
_this setPos [3357.9116, 2293.3701, 1.7688445];
};
processInitCommands;