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16 lines
511 B
Plaintext
16 lines
511 B
Plaintext
private ["_nearByObjects","_targetObject"];
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_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
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_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
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_nearByObjects = nearestObjects _this;
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if (count _nearByObjects == 0) exitWith {
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cutText [(localize "str_epoch_player_8"), "PLAIN DOWN"];
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};
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_targetObject = _nearByObjects select 0;
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if (!isNull _targetObject and _canDo) then {
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[0,1,2,_targetObject] spawn player_removeObject;
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};
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