Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Melee/MeleeBaseBallBatBarbed.hpp

26 lines
647 B
C++

class MeleeBaseBallBatBarbed: MeleeWeapon
{
scope=2;
melee= "true";
autoreload=1;
magazineReloadTime=0;
model="\z\addons\dayz_communityassets\models\baseball_bat_barbed_weaponized.p3d";
picture="\z\addons\dayz_communityassets\pictures\equip_baseball_bat_barbed_ca.paa";
displayName=$STR_EQUIP_NAME_BASEBALLBATBARBED;
droppeditem= "MeleeBaseBallBatBarbed";
magazines[]=
{
"BatBarbed_Swing"
};
handAnim[]=
{
"OFP2_ManSkeleton",
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
};
class Library
{
libTextDesc=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};
descriptionShort=$STR_EQUIP_DESC_BASEBALLBATBARBED;
};