Files
DayZ-Epoch/SQF/dayz_server/compile/spawn_ammosupply.sqf
A Man d4e6e786d2 Remove global ObjectID and ObjectUID from server functions
All ObjectIDs and ObjectUIDs are only visible on the server now no longer on the client.
2022-03-25 14:29:00 +01:00

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/*
Spawns several random "Supply_Crate_DZE" across map.
Lootable by destroying and then opening with crowbar.
Currently outputs vehicle ammo defined in Land_ammo_supply_wreck CfgVehicles class
*/
private ["_position","_veh","_istoomany"];
// do not make _roadList or _buildingList private in this function
_position = _roadList call BIS_fnc_selectRandom;
_position = _position modelToWorld [0,0,0];
_position = [_position,5,20,5,0,2000,0] call BIS_fnc_findSafePos;
if ((count _position) == 2) then {
_istoomany = _position nearObjects ["All",5];
if ((count _istoomany) > 0) exitWith {};
//_veh = createVehicle ["Supply_Crate_DZE",_position, [], 0, "CAN_COLLIDE"];
_veh = "Supply_Crate_DZE" createVehicle [0,0,0];
_veh enableSimulation false;
_veh setDir round(random 360);
_veh setPos _position;
};