mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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73 lines
5.2 KiB
Plaintext
73 lines
5.2 KiB
Plaintext
//Medical Event Handlers
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"norrnRaLW" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\load_wounded.sqf"};
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"norrnRLact" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\load\load_wounded.sqf"};
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"norrnRDead" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\deadState.sqf"};
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"usecBleed" addPublicVariableEventHandler {_id = (_this select 1) spawn fnc_usec_damageBleed};
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"usecBandage" addPublicVariableEventHandler {(_this select 1) call player_medBandage};
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"usecInject" addPublicVariableEventHandler {(_this select 1) call player_medInject};
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"usecEpi" addPublicVariableEventHandler {(_this select 1) call player_medEpi};
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"usecTransfuse" addPublicVariableEventHandler {(_this select 1) call player_medTransfuse};
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"usecMorphine" addPublicVariableEventHandler {(_this select 1) call player_medMorphine};
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"usecPainK" addPublicVariableEventHandler {(_this select 1) call player_medPainkiller};
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"dayzHit" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageHandler};
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"dayzHitV" addPublicVariableEventHandler {(_this select 1) call fnc_usec_damageVehicle};
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"dayzHideBody" addPublicVariableEventHandler {hideBody (_this select 1)};
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"dayzHideObject" addPublicVariableEventHandler {hideObject (_this select 1)};
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"dayzLockVehicle" addPublicVariableEventHandler {(_this select 1) spawn local_lockUnlock};
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"dayzGutBody" addPublicVariableEventHandler {(_this select 1) spawn local_gutObject};
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"dayzGutBodyZ" addPublicVariableEventHandler {(_this select 1) spawn local_gutObjectZ};
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"dayzDelLocal" addPublicVariableEventHandler {(_this select 1) call object_delLocal};
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"dayzVehicleInit" addPublicVariableEventHandler {(_this select 1) call fnc_veh_ResetEH};
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"dayzHumanity" addPublicVariableEventHandler {(_this select 1) spawn player_humanityChange};
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"dayz_serverObjectMonitor" addPublicVariableEventHandler {dayz_serverObjectMonitor = dayz_safety};
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"usecBreakLegs" addPublicVariableEventHandler {(_this select 1) call player_breaklegs};
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"dayzSetFuel" addPublicVariableEventHandler {(_this select 1) spawn local_setFuel};
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"dayzSetFix" addPublicVariableEventHandler {(_this select 1) call object_setFixServer};
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//Both
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//Server only
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if (isServer) then {
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"dayzDeath" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerDied};
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"dayzDiscoAdd" addPublicVariableEventHandler {dayz_disco set [count dayz_disco,(_this select 1)];};
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"dayzDiscoRem" addPublicVariableEventHandler {dayz_disco = dayz_disco - [(_this select 1)];};
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"dayzPlayerSave" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync;};
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"dayzPublishObj" addPublicVariableEventHandler {(_this select 1) call server_publishObj};
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"dayzUpdateVehicle" addPublicVariableEventHandler {_id = (_this select 1) spawn server_updateObject};
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"dayzLogin" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerLogin};
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"dayzLogin2" addPublicVariableEventHandler {(_this select 1) call server_playerSetup};
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"dayzPlayerMorph" addPublicVariableEventHandler {(_this select 1) call server_playerMorph};
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"dayzUpdate" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_processUpdate};
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"dayzLoginRecord" addPublicVariableEventHandler {_id = (_this select 1) spawn dayz_recordLogin};
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"dayzCharSave" addPublicVariableEventHandler {_id = (_this select 1) spawn server_playerSync};
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//Checking
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"dayzDeleteObj" addPublicVariableEventHandler {(_this select 1) spawn server_deleteObj};
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// upgrade and maintain
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"dayzSwapObj" addPublicVariableEventHandler {(_this select 1) spawn server_swapObject};
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// "atp" addPublicVariableEventHandler { _array = _this select 1; diag_log format["TELEPORT REVERT: %1 (%2) from %3 to %4 now at %5", _array select 0, _array select 1, _array select 2, _array select 3, _array select 4];};
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// disable zombies server side
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"dayzSpawnZed" addPublicVariableEventHandler {(_this select 1) spawn server_handleZedSpawn};
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// Dayz epoch custom
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"dayzPublishVeh" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh};
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"dayzPublishVeh2" addPublicVariableEventHandler {(_this select 1) spawn server_publishVeh2};
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"dayzTradeObject" addPublicVariableEventHandler {(_this select 1) spawn server_tradeObj};
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"dayzTraderMenu" addPublicVariableEventHandler {(_this select 1) spawn server_traders};
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"dayzPlayerDeaths" addPublicVariableEventHandler {(_this select 1) spawn server_deaths};
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};
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//Client only
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if (!isDedicated) then {
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"dayzSetDate" addPublicVariableEventHandler {setDate (_this select 1)};
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//"dayzFlies" addPublicVariableEventHandler {(_this select 1) call spawn_flies};
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"dayzRoadFlare" addPublicVariableEventHandler {(_this select 1) spawn object_roadFlare};
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"norrnRaDrag" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\animDrag.sqf"};
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"norrnRnoAnim" addPublicVariableEventHandler {[_this select 1] execVM "\z\addons\dayz_code\medical\publicEH\noAnim.sqf"};
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"changeCharacter" addPublicVariableEventHandler {(_this select 1) call player_serverModelChange};
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"dayzSwitch" addPublicVariableEventHandler {(_this select 1) call server_switchPlayer};
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"dayzFire" addPublicVariableEventHandler {nul=(_this select 1) spawn BIS_Effects_Burn};
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}; |