Files
DayZ-Epoch/SQF/dayz_code/compile/spawn_loot_small.sqf
2013-10-10 14:59:50 -05:00

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private ["_iItem","_iClass","_iPos","_radius","_item","_itemTypes","_index","_weights","_cntWeights","_qty","_max","_tQty","_canType","_mags"];
_iItem = _this select 0;
_iClass = _this select 1;
//diag_log format["DEBUG spawn loot class: %1", _iClass];
_iPos = _this select 2;
_radius = _this select 3;
switch (_iClass) do
{
default
{
//Item is sigle, add 1 item from CfgLootSmall
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_itemTypes = [] + ((getArray (configFile >> "CfgLootSmall" >> _iClass)) select 0);
_index = dayzE_CLSBase find _iClass;
_weights = dayzE_CLSChances select _index;
_cntWeights = count _weights;
_index = floor(random _cntWeights);
_index = _weights select _index;
_canType = _itemTypes select _index;
_item addMagazineCargoGlobal [_canType,1];
};
case "single":
{
//Item is sigle, add 1 item from CfgLootSmall
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_itemTypes = [] + ((getArray (configFile >> "CfgLootSmall" >> _iItem)) select 0);
_index = dayzE_CLSBase find _iItem;
_weights = dayzE_CLSChances select _index;
_cntWeights = count _weights;
_index = floor(random _cntWeights);
_index = _weights select _index;
_canType = _itemTypes select _index;
_item addMagazineCargoGlobal [_canType,1];
};
case "weapon":
{
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item addWeaponCargoGlobal [_iItem,1];
};
case "magazine":
{
//Item is one magazine
_item = createVehicle ["WeaponHolder", _iPos, [], _radius, "CAN_COLLIDE"];
_item addMagazineCargoGlobal [_iItem,1];
};
case "weaponnomags":
{
//do nothing for now
};
case "backpack":
{
//do nothing for now
};
case "object":
{
//do nothing for now
};
};
// timestamp for later clearing
_dateNow = (DateToNumber date);
_item setVariable ["looted",_dateNow,true];
if ((count _iPos) > 2) then
{
_item setPosATL _iPos;
};