Files
DayZ-Epoch/Server Files/MPMissions/DayZ_Epoch_13.Tavi/mission.sqm
armaWillRobinson 10003f4ebf update
2015-03-03 19:43:17 -08:00

530 lines
11 KiB
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version=11;
class Mission
{
addOns[]=
{
"tavi",
"kh_dayztaviana",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"warfarebuildings",
"tavi"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Taviana";
briefingDescription="DayZ Epoch Taviana Private Server";
startWeather=0;
forecastWeather=0;
year=2008;
month=6;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=100;
#define PLRDEF position[]={126,0.7,158};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={126,0.7,158};
azimut=0;
id=0;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.6;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item2{id=2;PLRDEF};
class Item3{id=3;PLRDEF};
class Item4{id=4;PLRDEF};
class Item5{id=5;PLRDEF};
class Item6{id=6;PLRDEF};
class Item7{id=7;PLRDEF};
class Item8{id=8;PLRDEF};
class Item9{id=9;PLRDEF};
class Item10{id=10;PLRDEF};
class Item11{id=11;PLRDEF};
class Item12{id=12;PLRDEF};
class Item13{id=13;PLRDEF};
class Item14{id=14;PLRDEF};
class Item15{id=15;PLRDEF};
class Item16{id=16;PLRDEF};
class Item17{id=17;PLRDEF};
class Item18{id=18;PLRDEF};
class Item19{id=19;PLRDEF};
class Item20{id=20;PLRDEF};
class Item21{id=21;PLRDEF};
class Item22{id=22;PLRDEF};
class Item23{id=23;PLRDEF};
class Item24{id=24;PLRDEF};
class Item25{id=25;PLRDEF};
class Item26{id=26;PLRDEF};
class Item27{id=27;PLRDEF};
class Item28{id=28;PLRDEF};
class Item29{id=29;PLRDEF};
class Item30{id=30;PLRDEF};
class Item31{id=31;PLRDEF};
class Item32{id=32;PLRDEF};
class Item33{id=33;PLRDEF};
class Item34{id=34;PLRDEF};
class Item35{id=35;PLRDEF};
class Item36{id=36;PLRDEF};
class Item37{id=37;PLRDEF};
class Item38{id=38;PLRDEF};
class Item39{id=39;PLRDEF};
class Item40{id=40;PLRDEF};
class Item41{id=41;PLRDEF};
class Item42{id=42;PLRDEF};
class Item43{id=43;PLRDEF};
class Item44{id=44;PLRDEF};
class Item45{id=45;PLRDEF};
class Item46{id=46;PLRDEF};
class Item47{id=47;PLRDEF};
class Item48{id=48;PLRDEF};
class Item49{id=49;PLRDEF};
class Item50{id=50;PLRDEF};
class Item51{id=51;PLRDEF};
class Item52{id=52;PLRDEF};
class Item53{id=53;PLRDEF};
class Item54{id=54;PLRDEF};
class Item55{id=55;PLRDEF};
class Item56{id=56;PLRDEF};
class Item57{id=57;PLRDEF};
class Item58{id=58;PLRDEF};
class Item59{id=59;PLRDEF};
class Item60{id=60;PLRDEF};
class Item61{id=61;PLRDEF};
class Item62{id=62;PLRDEF};
class Item63{id=63;PLRDEF};
class Item64{id=64;PLRDEF};
class Item65{id=65;PLRDEF};
class Item66{id=66;PLRDEF};
class Item67{id=67;PLRDEF};
class Item68{id=68;PLRDEF};
class Item69{id=69;PLRDEF};
class Item70{id=70;PLRDEF};
class Item71{id=71;PLRDEF};
class Item72{id=72;PLRDEF};
class Item73{id=73;PLRDEF};
class Item74{id=74;PLRDEF};
class Item75{id=75;PLRDEF};
class Item76{id=76;PLRDEF};
class Item77{id=77;PLRDEF};
class Item78{id=78;PLRDEF};
class Item79{id=79;PLRDEF};
class Item80{id=80;PLRDEF};
class Item81{id=81;PLRDEF};
class Item82{id=82;PLRDEF};
class Item83{id=83;PLRDEF};
class Item84{id=84;PLRDEF};
class Item85{id=85;PLRDEF};
class Item86{id=86;PLRDEF};
class Item87{id=87;PLRDEF};
class Item88{id=88;PLRDEF};
class Item89{id=89;PLRDEF};
class Item90{id=90;PLRDEF};
class Item91{id=91;PLRDEF};
class Item92{id=92;PLRDEF};
class Item93{id=93;PLRDEF};
class Item94{id=94;PLRDEF};
class Item95{id=95;PLRDEF};
class Item96{id=96;PLRDEF};
class Item97{id=97;PLRDEF};
class Item98{id=98;PLRDEF};
class Item99{id=99;PLRDEF};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-144,0.5,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.6;
};
};
};
};
class Markers
{
items=28;
class Item0
{
position[]={10732.087,193.02972,12687.841};
name="center";
type="Empty";
};
class Item1
{
position[]={125.80597,0.55931646,158.21259};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={17587.729,206.90927,4952.0513};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={9093.4707,33.920578,2614.3794};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={15954.211,19.612961,15847.49};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={13560.766,32.488033,19300.455};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={17743.729,255.98103,10299.182};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={15245.996,56.273598,17424.979};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={16674.049,52.588493,13930.056};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={11361.38,24.342115,6684.8628};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={12268.094,77.620689,9762.8389};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={18292.107,70.055626,7537.231};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={11698.81,-114,15210.121};
name="TraderCityLyepestok";
text="Trader City Lyepestok";
type="mil_circle";
colorName="ColorOrange";
};
class Item13
{
position[]={15309.663,-14.993002,9278.4912};
name="TraderCitySabina";
text="Trader City Sabina";
type="mil_circle";
colorName="ColorOrange";
};
class Item14
{
position[]={5538.7354,-35.799999,8762.2695};
name="TraderCityBilgrad";
text="Trader City Bilgrad";
type="mil_circle";
colorName="ColorOrange";
};
class Item15
{
position[]={7376.6084,-34.6604,4296.5879};
name="TraderCityBranibor";
text="Trader City Branibor";
type="mil_circle";
colorName="ColorOrange";
};
class Item16
{
position[]={10948.426,-10.727827,654.90265};
name="BanditVendor";
text="Bandit Vendor";
type="mil_dot";
colorName="ColorRed";
};
class Item17
{
position[]={15587.822,-35.599998,16394.049};
name="HeroVendor";
text="Hero Vendor";
type="mil_dot";
colorName="ColorGreen";
};
class Item18
{
position[]={16555.732,-44.942032,10159.68};
name="AircraftDealer";
text="Aircraft Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item19
{
position[]={6815.0776,7.6293945e-006,8534.1504};
name="AircraftDealer2";
text="Aircraft Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item20
{
position[]={4066.3528,-36.305538,7265.0024};
name="Misc.Vendor";
text="Misc. Vendor";
type="mil_box";
colorName="ColorGreen";
};
class Item21
{
position[]={17497.631,-235.07928,7159.0879};
name="Misc.Vendor2";
text="Misc. Vendor";
type="mil_box";
colorName="ColorGreen";
};
class Item22
{
position[]={17332.115,5.3882599e-005,12930.239};
name="BoatDealer";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item23
{
position[]={10570.494,-0.28882828,16772.477};
name="BoatDealer2";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item24
{
position[]={10698.463,-0.00011062622,5983.665};
name="BoatDealer3";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item25
{
position[]={5419.2437,-1.6689301e-006,9503.5479};
name="BoatDealer4";
text="Boat Dealer";
type="mil_dot";
colorName="ColorBlack";
};
class Item26
{
position[]={13342.758,-172.991,8611.9932};
name="Wholesaler";
text="Wholesaler";
type="mil_box";
colorName="ColorBlack";
};
class Item27
{
position[]={9859.4209,-173.54755,7471.5684};
name="Wholesaler2";
text="Wholesaler";
type="mil_box";
colorName="ColorBlack";
};
};
class Sensors
{
items=4;
class Item0
{
position[]={15309.663,-14.993002,9278.4912};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonesabina";
expCond="(player distance zonesabina) < 40;";
expActiv="[""trader city Sabina"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Sabina"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item1
{
position[]={11698.81,-114,15210.121};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonelyep";
expCond="(player distance zonelyep) < 50;";
expActiv="[""trader city Lyepestok"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Lyepestok"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item2
{
position[]={5538.7354,-35.799999,8762.2695};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebilgrad";
expCond="(player distance zonebilgrad) < 50;";
expActiv="[""trader city Bilgrad"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Bilgrad"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item3
{
position[]={7376.6084,-34.6604,4296.5879};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="zonebranibor";
expCond="(player distance zonebranibor) < 60;";
expActiv="[""trader city Branibor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Branibor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"tavi"
};
addOnsAuto[]=
{
"tavi"
};
randomSeed=6913869;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"tavi"
};
addOnsAuto[]=
{
"tavi"
};
randomSeed=4081731;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"tavi"
};
addOnsAuto[]=
{
"tavi"
};
randomSeed=4975929;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};