Files
DayZ-Epoch/SQF/dayz_code/actions/halo_jump.sqf
icomrade c3ed4e49e1 Replace sleep with uiSleep
see the below links for more info. uiSleep is based off of a more
accurate method of tracking time, whereas sleep can fluctuate depending
on application performance since it is based on framerate.
https://community.bistudio.com/wiki/uiSleep
https://community.bistudio.com/wiki/sleep_vs_uiSleep
https://community.bistudio.com/wiki/sleep
2016-02-17 13:03:17 -05:00

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DZE_myHaloVehicle removeAction s_halo_action;
s_halo_action = -1;
player action [ "eject", (vehicle player)];
uiSleep 1;
player spawn BIS_fnc_halo;
player setvelocity [0,120*0.8,0];
player setdir 0;