Files
DayZ-Epoch/MPMissions/TEMPLATE/R3F_Realism/R3F_Tired/R3F_TIRED_Configuration.cfg
vbawol b410939def mission file template to stage changes
+ Add more missing weights and disabled log spam for other missing
items.
2013-03-26 11:12:51 -05:00

132 lines
3.9 KiB
INI

/****************************************************************************
Copyright (C) 2010 Team ~R3F~
This program is free software under the terms of the GNU General Public License version 3.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
@authors team-r3f.org
@version 1.00
@date 20101006
*****************************************************************************/
//Uncomment to write in arma.rpt a csv file for excel to trace some graphics
// #define R3F_TIRED_CSV_EXPORT
//Uncomment to show some informations in game
// #define R3F_TIRED_DEBUG
//adjustment player weight with helmet jacket Rangers Light equipment (not weapons)
#define R3F_TIRED_WEIGHT_PLAYER_EMPTY 90
//Predefined models for an easy setting
// uncomment only one setting
// #define R3F_TIRED_SET_MODE_EASY
#define R3F_TIRED_SET_MODE_UBEREASY
//#define R3F_TIRED_SET_MODE_NORMAL
//#define R3F_TIRED_SET_MODE_HARD
//adjustment weight * speed player
#define R3F_TIRED_WEIGHT_SPEED_RATIO 1
#ifdef R3F_TIRED_SET_MODE_UBEREASY
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 100000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 0.9
#define R3F_TIRED_KNEE_LEVEL 0.6
#define R3F_TIRED_UP_LEVEL 0.5
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 40
#define R3F_TIRED_WEIGHT_LEVEL2 50
#define R3F_TIRED_WEIGHT_LEVEL3 60
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 1
#endif
#ifdef R3F_TIRED_SET_MODE_EASY
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 70000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 1.8
#define R3F_TIRED_KNEE_LEVEL 1.2
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 20
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 25
#define R3F_TIRED_WEIGHT_LEVEL2 30
#define R3F_TIRED_WEIGHT_LEVEL3 40
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.8
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 10
#endif
#ifdef R3F_TIRED_SET_MODE_NORMAL
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 50000
//adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 3
#define R3F_TIRED_KNEE_LEVEL 1.5
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 10
//adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 15
#define R3F_TIRED_WEIGHT_LEVEL2 20
#define R3F_TIRED_WEIGHT_LEVEL3 30
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.6
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 30
#endif
#ifdef R3F_TIRED_SET_MODE_HARD
// adjustment onset threshold blackout effect
#define R3F_TIRED_BLACKOUT_LEVEL 40000
// adjustment player attitude * weight (stand up, down, crouch)
#define R3F_TIRED_DOWN_LEVEL 4
#define R3F_TIRED_KNEE_LEVEL 2
#define R3F_TIRED_UP_LEVEL 1
#define R3F_TIRED_WEIGHT_CLIMB_FACTOR 5
// adjustment threshold weight agravante factor
#define R3F_TIRED_WEIGHT_LEVEL1 10
#define R3F_TIRED_WEIGHT_LEVEL2 17
#define R3F_TIRED_WEIGHT_LEVEL3 25
#define R3F_TIRED_SHORTNESS_THRESHOLD 0.3
#define R3F_TIRED_UNCONSCIOUSNESS_DURATION 60
#endif
// ratio of threshold weight
#define R3F_TIRED_WEIGHT_RATIO1 0.3 /* for weight < 10 kg */
#define R3F_TIRED_WEIGHT_RATIO2 0.4 /* for weight 10 à 20 kg */
#define R3F_TIRED_WEIGHT_RATIO3 0.6 /* for weight 20 à 30 kg */
#define R3F_TIRED_WEIGHT_RATIO4 0.7 /* for weight > 30 kg */
// activation / deactivation unit recup loss over time (true / false)
#define R3F_TIRED_GLOBAL_TIRING true
// adjustment recovery rate
#define R3F_TIRED_TIME_RECOVERING 100
#define R3F_TIRED_RATIO_RECOVERING 360
#define R3F_TIRED_WITH_VANISH true