mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
+ formatting for damage percentage for repair and salvage. + Chance to break part when salvaging damaged parts. + Potential fix for purchased vehicle damage handler. + added check when cracking vault to exit when toolbox is broken + Potential fix for glitched extra crack vault options and no delay. + 1.7.5.1
30 lines
801 B
Plaintext
30 lines
801 B
Plaintext
private["_animalbody","_qty","_rawfoodtype","_ehLoc"];
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_animalbody = _this select 0;
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_qty = _this select 1;
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_rawfoodtype = getText (configFile >> "CfgSurvival" >> "Meat" >> typeOf _animalbody >> "rawfoodtype");
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if (local _animalbody) then {
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for "_x" from 1 to _qty do {
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_animalbody addMagazine _rawfoodtype;
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};
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sleep 1;
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[time, _animalbody] spawn {
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private ["_timer", "_body"];
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_timer = _this select 0;
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_body = _this select 1;
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while {(count magazines _body >0) and (time - _timer < 300) } do {
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sleep 5;
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};
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["dayzHideBody",_body] call broadcastRpcCallAll;
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sleep 5;
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deleteVehicle _body;
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true;
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};
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} else {
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_ehLoc = "client";
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if (isServer) then { _ehLoc = "server"; };
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diag_log format["gutObject EH on %1 item not local ! Type: %2",_ehLoc,str(_animalbody)];
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}; |