Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Rifles/MK14.hpp
AirwavesMan a11d2891c4 Fix recoils
Thx @zambasb and @dreamforceinc
2021-01-20 11:21:45 +01:00

315 lines
7.6 KiB
C++

#define MK14_ACOG modelOptics = "\Ca\weapons_E\SCAR\ACOG_TA31_optic_4x.p3d";\
class OpticsModes\
{\
class ACOG\
{\
opticsID = 1;\
useModelOptics = true;\
opticsFlare = true;\
opticsDisablePeripherialVision = true;\
opticsZoomMin = 0.0623;\
opticsZoomMax = 0.0623;\
opticsZoomInit = 0.0623;\
distanceZoomMin = 300;\
distanceZoomMax = 300;\
memoryPointCamera = "opticView";\
visionMode[] = {"Normal"};\
opticsPPEffects[] = {"OpticsCHAbera3","OpticsBlur3"};\
cameraDir = "";\
};\
\
class Iron\
{\
opticsID = 2;\
useModelOptics = false;\
opticsFlare = false;\
opticsDisablePeripherialVision = false;\
opticsZoomMin = 0.25;\
opticsZoomMax = 1.1;\
opticsZoomInit = 0.5;\
distanceZoomMin = 100;\
distanceZoomMax = 100;\
memoryPointCamera = "eye";\
visionMode[] = {};\
opticsPPEffects[] = {};\
cameraDir = "";\
};\
}
class MK14_DZ: M14_EP1
{
displayName = $STR_DZ_WPN_MK14_NAME;
model = "\RH_mgswp\RH_mk14.p3d";
picture = "\RH_mgswp\inv\mk14.paa";
magazines[] = {20Rnd_762x51_DMR};
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M14ebr.rtm"};
modes[] = {"Single","FullAuto"};
class Single: Mode_SemiAuto
{
begin1[] = {"ca\sounds\weapons\rifles\sniper_single_05",1.7782794,1,1000};
soundBegin[] = {"begin1",1};
dispersion = 0.00045;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
minRange = 0;
minRangeProbab = 0.3;
midRange = 150;
midRangeProbab = 0.7;
maxRange = 300;
maxRangeProbab = 0.05;
};
class FullAuto : Single
{
autoFire = 1;
dispersion = 0.00050000002;
displayName = "$STR_DN_MODE_FULLAUTO";
maxRange = 200;
midRange = 80;
recoil = "recoil_auto_primary_5outof10";
recoilProne = "recoil_auto_primary_prone_5outof10";
};
class Attachments
{
Attachment_CCO = "MK14_CCO_DZ";
Attachment_Holo = "MK14_HOLO_DZ";
Attachment_ACOG = "MK14_ACOG_DZ";
Attachment_Sup762 = "MK14_SD_DZ";
};
};
class MK14_CCO_DZ: MK14_DZ
{
displayName = $STR_DZ_WPN_MK14_CCO_NAME;
model = "\RH_mgswp\RH_mk14aim.p3d";
picture = "\RH_mgswp\inv\mk14aim.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'MK14_DZ'] call player_removeAttachment";
};
};
};
class MK14_Holo_DZ: MK14_DZ
{
displayName = $STR_DZ_WPN_MK14_HOLO_NAME;
model = "\RH_mgswp\RH_mk14eotech.p3d";
picture = "\RH_mgswp\inv\mk14eotech.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
class Attachments
{
Attachment_Sup762 = "MK14_Holo_SD_DZ";
};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'MK14_DZ'] call player_removeAttachment";
};
};
};
class MK14_ACOG_DZ: MK14_DZ
{
displayName = $STR_DZ_WPN_MK14_ACOG_NAME;
model = "\RH_mgswp\RH_mk14acog.p3d";
picture = "\RH_mgswp\inv\mk14acog.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
MK14_ACOG;
class Attachments
{
Attachment_Sup762 = "MK14_ACOG_SD_DZ";
};
class ItemActions
{
class RemoveACOG
{
text = $STR_DZ_ATT_ACOG_RMVE;
script = "; ['Attachment_ACOG',_id,'MK14_DZ'] call player_removeAttachment";
};
};
};
class MK14_Sniper_DZ: MK14_DZ
{
displayName = $STR_DZ_WPN_MK14_SNIPER_NAME;
model = "\RH_mgswp\RH_m14ebrsp.p3d";
picture = "\RH_mgswp\inv\m14ebrsp.paa";
uipicture = "\ca\weapons\data\ico\i_sniper_ca.paa";
modelOptics = "\ca\Weapons_baf\LRR_optic";
opticsZoomMin = "0.28778/12";
opticsZoomMax = "0.28778/3";
opticsZoomInit = "0.28778/3";
discretefov[] = {};
discreteInitIndex = 0;
visionMode[] = {"Normal"};
distanceZoomMin = 329;
distanceZoomMax = 329;
weaponInfoType = "RscWeaponZeroing";
discreteDistance[] = {100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 2;
};
class MK14_SD_DZ: M14_EP1
{
displayName = $STR_DZ_WPN_MK14_SD_NAME;
descriptionShort = $STR_DZ_WPN_MK14SD_DESC;
model = "\RH_mgswp\RH_mk14sd.p3d";
picture = "\RH_mgswp\inv\mk14sd.paa";
magazines[] = {20Rnd_762x51_DMRSD};
modes[] = {"Single","FullAuto"};
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M14ebr.rtm"};
class Single: Mode_SemiAuto
{
begin1[] = {"\RH_mgswp\sound\m14sd",1.0,1,200};
soundBegin[] = {"begin1",1};
dispersion = 0.00045;
recoil = "recoil_single_primary_3outof10";
recoilProne = "recoil_single_primary_prone_3outof10";
minRange = 0;
minRangeProbab = 0.3;
midRange = 150;
midRangeProbab = 0.7;
maxRange = 300;
maxRangeProbab = 0.05;
};
class FullAuto : Single
{
begin1[] = {"\RH_mgswp\sound\m14sd",1.0,1,200};
soundBegin[] = {"begin1",1};
autoFire = 1;
dispersion = 0.00050000002;
displayName = "$STR_DN_MODE_FULLAUTO";
maxRange = 200;
midRange = 80;
recoil = "recoil_auto_primary_5outof10";
recoilProne = "recoil_auto_primary_prone_4outof10";
};
class Attachments
{
Attachment_CCO = "MK14_CCO_SD_DZ";
Attachment_Holo = "MK14_Holo_SD_DZ";
Attachment_ACOG = "MK14_ACOG_SD_DZ";
};
class ItemActions
{
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup762',_id,'MK14_DZ'] call player_removeAttachment";
};
};
};
class MK14_CCO_SD_DZ: MK14_SD_DZ
{
displayName = $STR_DZ_WPN_MK14_CCO_SD_NAME;
model = "\RH_mgswp\RH_mk14sdaim.p3d";
picture = "\RH_mgswp\inv\mk14sdaim.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
class Attachments {};
class ItemActions
{
class RemoveCCO
{
text = $STR_DZ_ATT_CCO_RMVE;
script = "; ['Attachment_CCO',_id,'MK14_SD_DZ'] call player_removeAttachment";
};
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup762',_id,'MK14_CCO_DZ'] call player_removeAttachment";
};
};
};
class MK14_Holo_SD_DZ: MK14_SD_DZ
{
displayName = $STR_DZ_WPN_MK14_HOLO_SD_NAME;
model = "\RH_mgswp\RH_mk14sdeotech.p3d";
picture = "\RH_mgswp\inv\mk14sdeotech.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
class Attachments {};
class ItemActions
{
class RemoveHolo
{
text = $STR_DZ_ATT_HOLO_RMVE;
script = "; ['Attachment_Holo',_id,'MK14_SD_DZ'] call player_removeAttachment";
};
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup762',_id,'MK14_Holo_DZ'] call player_removeAttachment";
};
};
};
class MK14_ACOG_SD_DZ: MK14_SD_DZ
{
displayName = $STR_DZ_WPN_MK14_ACOG_SD_NAME;
descriptionShort = "Suppressed assault rifle<br/>Caliber: 7.62x51mm NATO<br/>Scope power: 4X<br/>Vertical grip";
model = "\RH_mgswp\RH_mk14sdacog.p3d";
picture = "\RH_mgswp\inv\mk14sdacog.paa";
handAnim[] = {"OFP2_ManSkeleton","\RH_mgswp\anim\RH_M4cs.rtm"};
MK14_ACOG;
class Attachments {};
class ItemActions
{
class RemoveACOG
{
text = $STR_DZ_ATT_ACOG_RMVE;
script = "; ['Attachment_ACOG',_id,'MK14_SD_DZ'] call player_removeAttachment";
};
class RemoveSuppressor
{
text = $STR_ATTACHMENT_RMVE_Silencer;
script = "; ['Attachment_Sup762',_id,'MK14_ACOG_DZ'] call player_removeAttachment";
};
};
};
class MK14_Sniper_SD_DZ: MK14_SD_DZ
{
displayName = $STR_DZ_WPN_MK14_SNIPER_SD_NAME;
model = "\RH_mgswp\RH_m14ebrsp_sd.p3d";
picture = "\RH_mgswp\inv\m14ebrsp_sd.paa";
uipicture = "\ca\weapons\data\ico\i_sniper_ca.paa";
modelOptics = "\ca\Weapons_baf\LRR_optic";
opticsZoomMin = "0.28778/12";
opticsZoomMax = "0.28778/3";
opticsZoomInit = "0.28778/3";
discretefov[] = {};
discreteInitIndex = 0;
visionMode[] = {"Normal"};
distanceZoomMin = 329;
distanceZoomMax = 329;
weaponInfoType = "RscWeaponZeroing";
discreteDistance[] = {100,200,300,400,500,600,700,800};
discreteDistanceInitIndex = 2;
class ItemActions {};
};
#undef MK14_ACOG