mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
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28 lines
2.8 KiB
Plaintext
28 lines
2.8 KiB
Plaintext
Folder for old scripts that are no longer used by epoch. All scripts can still be used without moving it to the missionfile.
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//fn_collisions = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_collisions.sqf";
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//zombie_generateSwarm = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\swarm_generate.sqf";
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//player_zombieSwarmAttack = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_zombieSwarmAttack.sqf";
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//player_fixHatchet = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_fixTools.sqf";
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//player_makeFire = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_makefire.sqf";
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//player_buildVanilla = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_buildVanilla.sqf";
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//player_buildPlaceables = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_buildPlaceables.sqf";
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//fn_buildCamera = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_buildCamera.sqf";
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//object_build = compile preprocessFileLineNumbers "\z\addons\dayz_code\actions\object_build.sqf";
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//object_upgradeFireplace = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\object_upgradeFireplace.sqf";
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//player_takearrow = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_takeArrow.sqf";
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//fn_updateCraftUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_updateCraftUI.sqf";
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//player_craftItemVanilla = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_craftItemVanilla.sqf";
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//player_craftItemGUI = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_craftItemGUI.sqf";
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//player_checkRecipe = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_checkRecipe.sqf";
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//pvs_processSetAccessCode = compile preprocessFile "\z\addons\dayz_code\old\processSetAccessCode.sqf";
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//pvs_processAccessCode = compile preprocessFile "\z\addons\dayz_code\old\processAccessCode.sqf";
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//player_taskHint = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_taskHint.sqf";
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//object_cargoCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\object_cargoCheck.sqf";
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//player_weaponCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_weaponCheck.sqf";
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//curTimeStr = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_curTimeStr.sqf";
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//fn_niceSpot = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_niceSpot.sqf";
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//call compile preprocessFileLineNumbers "\z\addons\dayz_code\old\achievements_init.sqf";
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//fnc_Obj_FenceHandleDam = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fence_handleDam.sqf";
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//call compile preprocessFileLineNumbers "\z\addons\dayz_code\old\fn_padlock.sqf";
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//player_humanityCheck = compile preprocessFileLineNumbers "\z\addons\dayz_code\old\player_humanityCheck.sqf"; |