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DayZ-Epoch/dayz_code/actions/dog/stay.sqf
2012-12-15 08:37:22 -06:00

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469 B
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private ["_handle", "_dog", "_standing", "_watchDog", "_anim"];
_handle = _this select 3;
_dog = _handle getFSMVariable "_dog";
_standing = _handle getFSMVariable "_standing";
_handle setFSMVariable ["_command","stay"];
_watchDog = _handle getFSMVariable "_watchDog";
_anim = animationState _dog;
if (_anim == "Dog_SitDown" and _watchDog) then {
//[objNull, _dog, rSwitchMove,"Dog_SitUp"] call RE;
//sleep 0.5;
[objNull, _dog, rSwitchMove,"Dog_LieDown"] call RE;
};