Files
DayZ-Epoch/dayz_code/actions/cook.sqf
2013-06-19 10:09:25 -05:00

82 lines
2.0 KiB
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private ["_text","_rawmeat","_cookedmeat","_meat","_meatcooked","_qty","_started","_finished","_animState","_isMedic","_removed","_dis","_sfx"];
if(TradeInprogress) exitWith { cutText ["Cooking already in progress." , "PLAIN DOWN"]; };
TradeInprogress = true;
// diag_log ("Cook Enabled");
player removeAction s_player_cook;
s_player_cook = 1;
_rawmeat = meatraw;
_cookedmeat = meatcooked;
{
_meat = _x;
_meatcooked = _cookedmeat select (_rawmeat find _meat);
_removed = 0;
if (_meat in magazines player) then {
_textraw = getText (configFile >> "CfgMagazines" >> _meat >> "displayName");
_text = getText (configFile >> "CfgMagazines" >> _meatcooked >> "displayName");
_qty = {_x == _meat} count magazines player;
cutText [format["Started cooking %1",_textraw], "PLAIN DOWN"];
player playActionNow "Medic";
_dis=6;
_sfx = "cook";
[player,_sfx,0,false,_dis] call dayz_zombieSpeak;
[player,_dis,true,(getPosATL player)] spawn player_alertZombies;
r_interrupt = false;
_animState = animationState player;
r_doLoop = true;
_started = false;
_finished = false;
while {r_doLoop} do {
_animState = animationState player;
_isMedic = ["medic",_animState] call fnc_inString;
if (_isMedic) then {
_started = true;
};
if (_started and !_isMedic) then {
r_doLoop = false;
_finished = true;
};
if (r_interrupt) then {
r_doLoop = false;
};
sleep 0.1;
};
r_doLoop = false;
if (_finished) then {
_removed = _removed + ([player,_meat,_qty] call BIS_fnc_invRemove);
// Add only number of items removed
for "_x" from 1 to _removed do {
player addMagazine _meatcooked;
};
cutText [format[(localize "str_success_cooked"),_qty,_text], "PLAIN DOWN"];
} else {
r_interrupt = false;
[objNull, player, rSwitchMove,""] call RE;
player playActionNow "stop";
cutText [format["Canceled cooking %1",_textraw], "PLAIN DOWN"];
// player addMagazine "ItemBandage";
};
};
} forEach _rawmeat;
s_player_cook = -1;
TradeInprogress = false;