Files
DayZ-Epoch/SQF/dayz_code/Configs/cfgFaces.hpp
2013-08-23 11:08:24 -05:00

37 lines
880 B
C++

class CfgFaces
{
class ZFaces
{
class Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
material = "\ca\characters\heads\male\defaulthead\data\hhl_white.rvmat";
head = "defaultHead";
};
class Zombie1 : Default
{
name = "PZombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie1"};
disabled = 0;
};
class Zombie2 : Default
{
name = "PZombie 2";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"PZombie2"};
disabled = 0;
};
class Zombie3 : Default {
name = "Zombie 3";
texture = "z\addons\dayz_communityassets\faces\zombie_03_co.paa";
material = "z\addons\dayz_communityassets\faces\zombie_03.rvmat";
identityTypes[] = {"Zombie3"};
disabled = 0;
};
};
};