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https://github.com/EpochModTeam/DayZ-Epoch.git
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* player_onPause fixes Properly displays the right message now for why you can't abort. * Door Management/Plot Management isServer changes Removes isServer, these are run on the client only so no need for this. * dayz_server private tags Fix a few missing private tags and remove a _forEachIndex tag. Remove unused 1.0.5.1 dayz_server.pbo as it's no longer valid/needed
30 lines
1.1 KiB
Plaintext
30 lines
1.1 KiB
Plaintext
private ["_plots","_thePlot","_inList","_toAdd","_friends","_friendUID","_friendName","_userList"];
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disableSerialization;
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_userList = (findDisplay 711194) displayCtrl 7001;
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_friendUID = _this select 0;
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_friendName = _userList lbText (lbCurSel _userList);
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if (_friendUID == "") exitWith {};
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_plots = nearestObjects [[player] call FNC_getPos, ["Plastic_Pole_EP1_DZ"],15];
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_thePlot = _plots select 0;
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_friends = _thePlot getVariable ["plotfriends",[]];
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_toAdd = [_friendUID,toArray _friendName];
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_inList = false;
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{ if ((_x select 0) == (_toAdd select 0)) exitWith { _inList = true; }; } count _friends;
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if (_inList) exitWith { systemChat localize "STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_ALREADYONTHELIST"; };
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if ((count _friends) == DZE_MaxPlotFriends) exitWith { systemChat format[localize "STR_EPOCH_PLOTMANAGEMENT_ADDFRIEND_FRIENDLIMIT", DZE_MaxPlotFriends]; };
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_friends set [(count _friends), _toAdd];
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_thePlot setVariable ["plotfriends", _friends, true];
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PVDZ_veh_Save = [_thePlot,"gear"];
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publicVariableServer "PVDZ_veh_Save";
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call PlotGetFriends;
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call PlotNearbyHumans;
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