Files
DayZ-Epoch/Server Files/DZE_Server_Config/BattlEye/publicvariable.txt
2019-12-11 22:27:28 -06:00

7 lines
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//new
5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement) !=PVDZ_(getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_(playerMedicalSync|object_replace|groupInvite) !=PVDZ_send !=PVDZ_Server_(buildLock|UpdateGroup) !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZ_objgather_(Delete|Knockdown) !=PVDZE_(obj_(Swap|Trade)|maintainArea|PingSend|veh_(Lock|Publish2|Upgrade)|handleSafeGear|plr_(DeathB|FriendRQ|TradeMenu))
1=BIS_effects_gepv|PVDZ_(hlt_Bleed|obj_Delete|obj_Destroy|obj_Publish|plr_Death|plr_LoginRecord|sec_atp|send)
1=PVDZ_veh_(Save|SF)
1=PVDZE_obj_Swap
1=PVDZE_veh_(Publish2|Upgrade)