Files
DayZ-Epoch/SQF/dayz_code/compile/local_gutObject.sqf
icomrade b96cd2d971 Update compiles - 2 more files to do
fn_selfActions.sqf
player_updateGui.sqf
2016-02-29 00:26:12 -05:00

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private ["_animalbody","_qty","_rawfoodtype"];
_animalbody = _this select 0;
if (local _animalbody) then {
_qty = _this select 1;
_rawfoodtype = getText (configFile >> "CfgSurvival" >> "Meat" >> typeOf _animalbody >> "rawfoodtype");
for "_x" from 1 to _qty do {
_animalbody addMagazine _rawfoodtype;
};
if (typeOf _animalbody == "Hen") then {
_amount = (floor (random 4)) + 2;
for "_x" from 1 to _amount do {
_animalbody addMagazine "equip_feathers";
};
};
[time, _animalbody] spawn {
private ["_timer", "_body"];
_timer = _this select 0;
_body = _this select 1;
_pos = getPosATL _body;
while {(count magazines _body >0) && (time - _timer < 300) } do {
uiSleep 5;
};
hideBody _body;
/* PVS/PVC - Skaronator */
_inRange = _pos nearEntities ["CAManBase",100];
{
// only send to other players
if(isPlayer _x && _x != player) then {
PVDZE_send = [_x,"HideBody",[_body]];
publicVariableServer "PVDZE_send";
};
} count _inRange;
uiSleep 5;
deleteVehicle _body;
true;
};
};