Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/VehicleParts.hpp
A Man 5e2654247f Rearrange CfgMagazines
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together.
Unused items got moved into a folder called Not used under items.
2020-04-23 13:49:52 +02:00

94 lines
2.2 KiB
C++

class PartFueltank : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\fueltank.p3d";
picture = "\dayz_equip\textures\equip_fueltank_ca.paa";
displayName = $STR_EQUIP_NAME_8;
descriptionShort = $STR_EQUIP_DESC_8;
class ItemActions {
class Crafting {
text = $STR_EPOCH_PLAYER_212;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"PartGeneric",1}};
input[] = {{"PartFueltank",1}};
};
};
};
class PartWheel : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\wheel.p3d";
picture = "\dayz_equip\textures\equip_wheel_ca.paa";
displayName = $STR_EQUIP_NAME_9;
descriptionShort = $STR_EQUIP_DESC_9;
};
class PartEngine : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\engine.p3d";
picture = "\dayz_equip\textures\equip_engine_ca.paa";
displayName = $STR_EQUIP_NAME_11;
descriptionShort = $STR_EQUIP_DESC_11;
class ItemActions {
class Crafting
{
text = $STR_EPOCH_PLAYER_212;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"PartGeneric",2}};
input[] = {{"PartEngine",1}};
};
};
};
class PartVRotor : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\vrotor.p3d";
picture = "\dayz_equip\textures\equip_vrotor_ca.paa";
displayName = $STR_EQUIP_NAME_32;
descriptionShort = $STR_EQUIP_DESC_32;
class ItemActions {
class Crafting
{
text = $STR_EPOCH_PLAYER_212;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"PartGeneric",3}};
input[] = {{"PartVRotor",1}};
};
};
};
class PartGlass : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\carglass.p3d";
picture = "\dayz_equip\textures\equip_carglass_ca.paa";
displayName = $STR_EQUIP_NAME_30;
descriptionShort = $STR_EQUIP_DESC_30;
};
// PartGeneric can be found under Items\Metal.hpp