mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
74 lines
7.5 KiB
Plaintext
74 lines
7.5 KiB
Plaintext
[NEW] Time between unlocking safes/lockboxes after a failed code will be exponentially higher, see configVariables.sqf\DZE_lockablesHarderPenalty (c3cbca1) @oiad
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[NEW] Added 93 new zombie models with loot groups and strings for Server Admins. (2e15009) @AirwavesMan
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[NEW] Zombie Loot supports backpacks now. (096fc13) @AirwavesMan
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[NEW] Hide Body can be edited and toggled now. Enabled by default, configVariables.sqf/DZE_Hide_Body (c0e9fe6) @AirwavesMan
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[NEW] 6 AK-107 versions added with attachment support. (82485ea) @AirwavesMan
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[NEW] Added new waterbottles from DayZ Mod. Icons made by @DeVloek. Fully functional with all actions. @AirwavesMan
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[NEW] All fuel containers can be emptied now. (276615a) @AirwavesMan
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[NEW] Different boxes of matches can be combined now. (bc75ad8) @AirwavesMan
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[NEW] Adding a basic support for PVE Servers. This disables the PvP damage on the server. Disabled by default, configVariables.sqf/DZE_PVE_Mode (e7dbc5dd) @AirwavesMan
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[NEW] Dedicated sounds for opening and closing vaults. (c001c38, 9c83ef2, 61258c9, 76721e3) @worldwidesorrow
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[NEW] Add missing Mi171Sh, BRDM-2 HQ, HMMWV M2, HMMWV Armored, Pook, AH1Z, RHIB, BTR-40 DSHKM, Jackal, Mozzie DZ/DZE versions. (cbf3760c, 9ab576fa, e36e3cc4, 7e451c59, 6b5ebe3c, 38a31290, 1186aa29, d542304a) @AirwavesMan
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[NEW] Add the option for vectorUp on spawned objects in fnc_spawnObjects. (bf9dc49) @worldwidesorrow
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[NEW] Add 2 new cargo truck versions. A truck for more items and a truck for more weapons. (02c91007) @AirwavesMan
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[NEW] Add option to give another player an antibacterial wipe. (8c074be) @worldwidesorrow
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[NEW] The Maps Podagorsk and Chernarus Winter are in Epoch included now.
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[NEW] Add snowfall to the game. This is enabled on all winter maps by default and can be changed in the configVariables.sqf/DZE_SnowFall (fff1196e) @AirwavesMan
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[NEW] Add Warm Clothes support. configVariables.sqf/DZE_WarmClothes (4058f596) @AirwavesMan
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[NEW] Add shivering - if the players body temperature is under a certain value the shivering starts. Can be defined and disabled with the last value in the DZE_WeatherVariables array. (4058f596) @AirwavesMan
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[NEW] Players can choose among 5 sets of status icons by pressing the F3 key or selecting in the game options menu. @worldwidesorrow
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[FIXED] Some more occurrences of zero_building interiors misaligned or at the wrong terrain height (eaaedf2, 048caa5) @ebayShopper
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[FIXED] Player could switch into gunner's seat of ArmoredSUV while the hatch was being closed (e89eebc) #2009 @TheFirstNoob
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[FIXED] POI fires were still spawning when POI was off and town generator was on (2855997) @ebayShopper
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[FIXED] Combo locks could be duplicated by two players removing them at the same time (564e3da) @shu @oiad
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[FIXED] Bush b_corylus.p3d allowed chopping down for wood like a tree (42e519a) @ebayShopper
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[FIXED] Player could shoot during unconscious wake up animation (634a01a) @ebayShopper
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[FIXED] Rare publicVariable value restrictions for AuthKey due to RNG with basic Latin characters (d48c907) @oiad @AirwavesMan
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[FIXED] Freeze when iterating through CfgWeapons in A2OA 1.64 due to conflict with ItemKeys in dayz_epoch_b.pbo #2010 @S-fly
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[FIXED] 45Rnd_545x39_RPK error after it was removed with the 2018-04-05 A2OA CorePatch (d249227) @ebayShopper
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[FIXED] Disabled Arma's automatic vehicle refuel, repair and rearm at WarfareBVehicleServicePoint buildings (2c4f06c) @dihan48
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[FIXED] DistanceFoot database stat was incorrect. (be777dd) @dihan48
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[FIXED] Wrong cargo count of Refuel Trucks after last Corepatch. (e26fb24) @AirwavesMan
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[FIXED] Vehicles jumping into the air after flipping. (096fc13) @AirwavesMan
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[FIXED] Crafting wooden arrows from wood piles and razors was not possible. (d4b46e4) @AirwavesMan
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[FIXED] Top snap point for half cinder wall was incorrect. (8f10a36) @ndavalos, @AirwavesMan
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[FIXED] The RPK-74 magazine could not be used with all AK-74 versions. (82485ea) @AirwavesMan
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[FIXED] Multiple Vehicle Upgrades were not possibile. (ac884f2), (a430f79), (c24504a) @F507DMT
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[FIXED] Fix an inventory dupe if on water. (a052ba7), (baf92eb) @F507DMT
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[FIXED] The pickaxe and the broken pickaxe spawned in the ground on loot spawn. (a09bb81a) @AirwavesMan
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[FIXED] Fix floating loot from remove, pack and fn_dropItem. (1268f55) @AirwavesMan
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[FIXED] Water dogs did not work with other waterbottles than the normal one. (915cf72) @AirwavesMan
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[FIXED] Backpacks had no descriptions. (f1d5038) @AirwavesMan
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[FIXED] Potential dupe on lag with Advanced Trading. (0617a77) @oiad
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[FIXED] Invisible backseat bug on LAV-HQ DZ and DZE version. (5c3f2162) @AirwavesMan
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[FIXED] The fuel capacity of the MH-6J Little Bird, Mi17 Civilian, UH60M was incorrect. (862cf39a, f0e08f22, fc9cb679) @AirwavesMan
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[FIXED] AIs could attack traders. (f0ac4afc) @AirwavesMan
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[FIXED] RHIB_DZ floating gunner position. (38a31290) @AirwavesMan
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[FIXED] The carry and drag functions have been fixed. (bcc5b63) @worldwidesorrow
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[UPDATED] Spawning of Zombies and Loot in Safe Zones can now be toggled, disabled by default, see configVariables.sqf/DZE_SafeZoneZombieLoot (6248add, 141b25e) @oiad @_Lance_
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[UPDATED] Added notification when status icons are disabled. (e04f0fc) @ebayShopper
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[UPDATED] Added night vision mode back to DMR_DZ and M4SPR_DZE after it was removed with the 2018-04-05 A2OA CorePatch (d6cf707) @ebayShopper
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[UPDATED] All M32 grenades using one inventroy slot now. (cc85067) @AirwavesMan
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[UPDATED] The Czech Vest Pouch can carry one weapon now. This was changed to be more intuitive and to avoid disappearing weapons. (f7ea9cb) @AirwavesMan
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[UPDATED] Old/unused variables removed from variables.sqf. Entire file reorganized. (4accdee) @worldwidesorrow
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[UPDATED] Functions fnc_usec_damageHandler, dayz_inflame_showMenu, dayz_inflame_showMenu_other, DZ_KeyDown_EH, dayz_EjectPlayer compiled on client only - compiles.sqf. (7613e3a) @worldwidesorrow
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[UPDATED] "PVCDZ_OpenTarget_Reset" moved to client only - publicEH.sqf. (58a98b7) @worldwidesorrow
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[UPDATED] Many unused trader cites got moved into a new folder called 'Archive'. Those files will no longer be updated. (6699d8d7) @AirwavesMan
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[UPDATED] All vehicle names got updated and have a localization now. (e36e3cc4) @AirwavesMan
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[UPDATED] The gunner optics angle of the BRDM-2 HQ got adjusted so it has a better usage now. (9ab576fa) @AirwavesMan
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[UPDATED] Moved FPS logging and server event spawner to the server scheduler (0a264b9) @worldwidesorrow
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[UPDATED] Vanilla events have been adjusted and moved to the server modules folder. The events are now spawned by the scheduler. (0a264b9) @worldwidesorrow
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[UPDATED] Trader files got rebuild. Trader Cites got overhauled (92700e8a) @AirwavesMan
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[UPDATED] Server side security added for higher risk PVDZ_send usage. (40dcf6f) @worldwidesorrow
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[UPDATED] New strings added to the string table for medical functions. (2a145bf) @worldwidesorrow
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[UPDATED] Medical functions audited. Old/unused medical functions moved to archive. @worldwidesorrow
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[UPDATED] Separate actions added for typed blood bags. Variable dayz_classicBloodBagSystem used to bypass unnecessary code. (a4c0638) @worldwidesorrow
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[REMOVED] Epoch 1.0.7 does not support Database Traders any longer. All server admins with DB Traders have to switch to the config traders now. (49378f62) @AirwavesMan
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[REMOVED] NORRN_loadVcl, posForceUpdate, and medForceUpdate removed from setvariable.txt (47f07a8) @worldwidesorrow
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[REMOVED] PVDZ_drg_RaDrag, PVDZ_drg_RaLW, PVDZ_drg_RLact and PVDZ_Unconscious removed from publicvariable.txt. They have been replaced with PVDZ_send. (2d03fb9) @worldwidesorrow
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[INFO] Synced with DayZMod upstream up to commit fe063a8
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