Files
DayZ-Epoch/dayz_code/compile/object_vehicleKilled.sqf
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

11 lines
278 B
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private["_unit","_selection","_strH","_dam","_total"];
_unit = _this select 0;
_killer = _this select 1;
_type = typeOf _unit;
_pos = getposATL _unit;
_dir = direction _unit;
if (local _unit) then {
deleteVehicle _unit;
// [_type,_pos,_dir] spawn object_spawnDamVehicle;
};