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DayZ-Epoch/SQF/dayz_code/compile/epoch_tempKeys.sqf

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/*
To return array of keys on the players toolbelt and inside a (valid) backpack:
_result = call epoch_tempKeys;
Returns array: [["11148","1457"],["Black Key (2eb5)","Green Key (9c30)"],["ItemKeyBlack1148","ItemKeyGreen1457"]]
*/
private ["_temp_keys","_temp_keys_names","_key_colors","_ownerKeyId","_ownerKeyName","_items","_temp_keys_class"];
_temp_keys = [];
_temp_keys_names = [];
_temp_keys_class = [];
_items = items player;
dayz_myBackpack = unitBackpack player;
if (!isNull dayz_myBackpack) then {
_items = _items + ((getWeaponCargo dayz_myBackpack) select 0);
};
_key_colors = ["ItemKeyYellow","ItemKeyBlue","ItemKeyRed","ItemKeyGreen","ItemKeyBlack"];
{
if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in _key_colors) then {
_ownerKeyId = getNumber(configFile >> "CfgWeapons" >> _x >> "keyid");
_ownerKeyName = getText(configFile >> "CfgWeapons" >> _x >> "displayName");
_temp_keys_names set [count _temp_keys_names,_ownerKeyName];
_temp_keys set [count _temp_keys,str _ownerKeyId];
_temp_keys_class set [count _temp_keys_class,_x];
};
} count _items;
[_temp_keys,_temp_keys_names,_temp_keys_class]