Files
DayZ-Epoch/SQF/dayz_code/compile/object_removeNet.sqf
Skaronator 38470b1bdf Change Range a bit
Got a issue with a person where build a large camo net on a tower in devels carstel
2014-02-13 01:03:13 +01:00

14 lines
536 B
Plaintext

private ["_nearNets","_nearNet"];
_onLadder = (getNumber (configFile >> "CfgMovesMaleSdr" >> "States" >> (animationState player) >> "onLadder")) == 1;
_canDo = (!r_drag_sqf and !r_player_unconscious and !_onLadder);
_nearNets = nearestObjects [player, ["DesertLargeCamoNet","ForestCamoNet_DZ","DesertLargeCamoNet_DZ","ForestLargeCamoNet_DZ"], 5];
_nearNet = _nearNets select 0;
if (!isNull _nearNet and _canDo) then {
[0,1,2,_nearNet] spawn player_removeObject;
} else {
cutText [(localize "str_epoch_player_8"), "PLAIN DOWN"];
};