Files
DayZ-Epoch/SQF/dayz_epoch/config.cpp
[VB]AWOL b19d85d32d TLDR
unused dayz_disco variables commented out
player sync already does 10m nearby  gear update so only perform if no
sync was.
moved dayz_recordlogin to under !isNull _object check to prevent db call
if player isnull.
2013-10-27 09:27:45 -05:00

9 lines
167 B
C++

class CfgPatches {
class dayz_epoch {
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
dayzVersion = "1.0.2.5";
requiredAddons[] = {"dayz_code"};
};
};