mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
This commit rearranges the complete CfgMagazines structure. We no longer have seperated folders for DayZ Mod and Epoch. All items got merged and grouped together. Unused items got moved into a folder called Not used under items.
60 lines
1.8 KiB
C++
60 lines
1.8 KiB
C++
class equip_aa_battery : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_aa_battery;
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descriptionShort = $STR_ITEM_DESC_equip_aa_battery;
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picture = "\z\addons\dayz_communityassets\pictures\equip_aa_battery_ca.paa";
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type = 256;
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};
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class equip_d_battery : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_d_battery;
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descriptionShort = $STR_ITEM_DESC_equip_d_battery;
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picture = "\z\addons\dayz_communityassets\pictures\equip_d_battery_ca.paa";
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type = 256;
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};
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class equip_floppywire : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_floppywire;
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descriptionShort = $STR_ITEM_DESC_equip_floppywire;
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model = "\z\addons\dayz_communityassets\models\floppywire.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_floppywire.paa";
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type = 256;
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};
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class equip_scrapelectronics : CA_Magazine {
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scope = public;
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count = 1;
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displayName = $STR_ITEM_NAME_equip_scrapelectronics;
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descriptionShort = $STR_ITEM_DESC_equip_scrapelectronics;
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model = "\z\addons\dayz_communityassets\models\scrapelectronics.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\scrapelectronics.paa";
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type = 256;
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};
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class ItemLightBulb: CA_Magazine
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{
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scope = public;
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count = 1;
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type = 256;
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displayName = $STR_EPOCH_LIGHTBULB;
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model = "\z\addons\dayz_epoch\models\bulb.p3d";
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picture = "\z\addons\dayz_epoch\pictures\equip_bulb_CA.paa";
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descriptionShort = $STR_EPOCH_LIGHTBULB_DESC;
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class ItemActions
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{
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class Crafting
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{
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text = $STR_EPOCH_PLAYER_196;
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script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
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neednearby[] = {"workshop"};
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requiretools[] = {"ItemEtool","ItemToolbox"};
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output[] = {{"light_pole_kit",1}};
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input[] = {{"ItemLightBulb",1},{"PartGeneric",1},{"PartWoodLumber",6}};
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};
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};
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}; |