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DayZ-Epoch/dayz_equip/textures/jerrycan.rvmat
Aaron Clark 76e9a0582e 0.1
2012-11-04 20:28:50 -06:00

24 lines
621 B
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////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.97
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class dayz_equip : textures\jerrycan.rvmat{
specular[] = {0.5,0.5,0.5,0};
specularPower = 10;
PixelShaderID = "NormalMapSpecularMap";
VertexShaderID = "NormalMap";
class Stage1
{
texture = "dayz_equip\textures\jerrycan_NOHQ.paa";
uvSource = "tex";
};
class Stage2
{
texture = "dayz_equip\textures\jerrycan_SMDI.paa";
uvSource = "tex";
};
//};