Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/DZE/Food.hpp
2017-12-17 14:50:32 +13:00

47 lines
1.4 KiB
C++

class FoodBioMeat: FoodEdible {
scope = public;
displayName = $STR_FOOD_NAME_BIOMEAT;
model = "\z\addons\dayz_epoch\models\biomeat_can.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_biomeat_CA.paa";
descriptionShort = $STR_FOOD_NAME_BIOMEAT_DESC;
bloodRegen = 1600;
};
// new DZE harvested food
class FoodPumpkin : FoodEdible {
scope = public;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_PUMPKIN;
descriptionShort = $STR_FOOD_NAME_PUMPKIN;
weight = 1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
class ItemActions
{
class Consume
{
text = $STR_EAT_FOOD;
script = "spawn player_consume";
};
class Crafting
{
text = $STR_FOOD_NAME_PUMPKIN_CRAFT;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {""};
requiretools[] = {"ItemKnife"};
output[] = {{"ItemPumpkinSeed",5}};
input[] = {{"FoodPumpkin",1}};
};
};
};
class FoodSunFlowerSeed : FoodEdible {
scope = public;
count = 1;
bloodRegen = 100;
displayName = $STR_FOOD_NAME_SUNFLOWER;
descriptionShort = $STR_FOOD_NAME_SUNFLOWER;
weight = 0.1;
model = "z\addons\dayz_communityassets\models\pistachio.p3d"; // TODO: model + icon
picture = "\z\addons\dayz_communityassets\pictures\equip_pistachios_CA.paa";
};