mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-18 09:32:02 +03:00
This lot of changes brings forth the following: Sets up a "default" set of compiles that are the minimum needed for maintain_area.sqf and custom scripts to utilize the gem based currency that @icomrade added. maintain_area.sqf: This will now utilize the gem based currency system. Removed the redundant Z_Vehicle and replaced it with the Epoch built in DZE_myVehicle z_at_buyItems: Code tidying and optimization z_at_checkCloseVehicle: Tidied up the code since removing Z_Vehicle allowed us to remove some now useless code. z_at_getVehicleItems: Removed the nearestObjects check for your vehicle since we now do z_checkCloseVehicle on Advanced trading start up.
68 lines
2.4 KiB
Plaintext
68 lines
2.4 KiB
Plaintext
private ["_localResult2","_VehKey2","_keyArr","_deleteRet","_vehicle","_delType","_containerFindKey"];
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_VehKey2 = (_this select 0) select 0;
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_delType = _this select 1;
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_containerFindKey = {
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private ["_keys","_weapTypes"];
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_keys = [];
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_weapTypes = (_this select 1) select 0;
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{
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if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in ["ItemKeyYellow","ItemKeyBlue","ItemKeyRed","ItemKeyGreen","ItemKeyBlack"]) then {
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if (str(getNumber(configFile >> "CfgWeapons" >> _x >> "keyid")) == (_this select 0)) then {
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_keys set [count _keys, _x];
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};
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};
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} forEach _weapTypes;
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_keys;
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};
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if ((count _VehKey2) > 0) then {
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if ((_VehKey2 select 0) == "0" || _delType in DZE_tradeVehicleKeyless) then {
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_localResult2 = 1;
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} else {
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{
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if (configName(inheritsFrom(configFile >> "CfgWeapons" >> _x)) in ["ItemKeyYellow","ItemKeyBlue","ItemKeyRed","ItemKeyGreen","ItemKeyBlack"]) then {
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if (str(getNumber(configFile >> "CfgWeapons" >> _x >> "keyid")) == (_VehKey2 select 0)) then {
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_localResult2 = [player,_x,1] call BIS_fnc_invRemove;
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};
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};
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} forEach (items player);
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if ((typeOf (unitBackPack player)) != "") then {
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_keyArr = [(_VehKey2 select 0), (getWeaponCargo (unitBackpack player))] call _containerFindKey;
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_deleteRet = [unitBackpack player,[],_keyArr,[]] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
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if (isNil "_localResult2") then {
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_localResult2 = ((_deleteRet select 1) select 0);
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} else {
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if (_localResult2 == 0) then {
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_localResult2 = ((_deleteRet select 1) select 0);
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};
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};
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};
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_vehicle = DZE_myVehicle;
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if (count _this > 2 && {isNull _vehicle}) then {
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_vehicle = _this select 2;
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};
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if (!isNull _vehicle) then {
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_keyArr = [(_VehKey2 select 0), (getWeaponCargo _vehicle)] call _containerFindKey;
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_deleteRet = [_vehicle,[],_keyArr,[]] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
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if (isNil "_localResult2") then {
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_localResult2 = ((_deleteRet select 1) select 0);
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} else {
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if (_localResult2 == 0) then {
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_localResult2 = ((_deleteRet select 1) select 0);
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};
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};
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};
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if (!DZE_SaleRequiresKey) then {_localResult2 = 1;};
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};
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if (isNil "_localResult2") then {
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_localResult2 = 0;
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} else {
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PVDZ_obj_Destroy = [(_VehKey2 select 2),(_VehKey2 select 3),player];
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publicVariableServer "PVDZ_obj_Destroy";
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deleteVehicle (_VehKey2 select 1);
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};
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} else {
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_localResult2 = 0;
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};
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_localResult2; |