Files
DayZ-Epoch/SQF/dayz_code/actions/unlock_veh.sqf
2013-11-24 15:45:36 -06:00

23 lines
646 B
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private["_vehicle","_key"];
_vehicle = (_this select 3) select 0;
_key = (_this select 3) select 1;
if(TradeInprogress) exitWith { cutText [(localize "str_epoch_player_37") , "PLAIN DOWN"]; };
TradeInprogress = true;
{player removeAction _x} forEach s_player_lockunlock;s_player_lockunlock = [];
s_player_lockUnlock_crtl = 1;
PVDZE_veh_Lock = [_vehicle,false];
if(player distance _vehicle < 10) then {
if (local _vehicle) then {
PVDZE_veh_Lock spawn local_lockUnlock
} else {
publicVariable "PVDZE_veh_Lock";
};
cutText [format["%1 used to unlock vehicle.",_key], "PLAIN"];
};
s_player_lockUnlock_crtl = -1;
TradeInprogress = false;