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DayZ-Epoch/SQF/dayz_code/compile/object_vehicleKilled.sqf

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private ["_unit"];
_unit = _this select 0;
//_killer = _this select 1;
//_type = typeOf _unit;
//_pos = getposATL _unit;
//_dir = direction _unit;
if (local _unit) then {
deleteVehicle _unit;
};