Files
DayZ-Epoch/SQF/dayz_code/actions/AdvancedTrading/functions/z_at_payDefault.sqf
oiad 9fd2f2270b Advance trading gem fixes/localizations (#1771)
* Advanced trading combine/return change

Fixes combining/returnChange to squash gems into usable currency so they
can properly be used in the economy
Stringtable fixes for duplicates

* Localization additions

More localizations
2016-10-02 13:06:31 -04:00

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private ["_player","_toPay","_moneyInfo","_totalWorth","_moneyInGear","_moneyInBackpack","_moneyInVehicle","_success","_justChecking","_regularMagsToBuy"];
_player = _this select 0;
_toPay = _this select 1;
_moneyInfo = _this select 2;
_justChecking = _this select 3;
_regularMagsToBuy = _this select 4;
_totalWorth = _moneyInfo select 4;
_moneyInGear = _moneyInfo select 1;
_moneyInBackpack = _moneyInfo select 2;
_moneyInVehicle = _moneyInfo select 3;
if (!_justChecking) then {
{
_nil = [player, _x , 1] call BIS_fnc_invRemove;
} count _moneyInGear;
_moneyInGear = []; // Clear since money is removed now
if (count _moneyInBackpack > 0) then {
_nil = [unitBackpack _player, _moneyInBackpack, [], []] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
};
if (!isNull Z_vehicle && count _moneyInVehicle > 0) then {
_nil = [Z_vehicle, _moneyInVehicle, [], []] call ZUPA_fnc_removeWeaponsAndMagazinesCargo;
};
};
if (_totalWorth - _toPay == 0) then { // Money in inventory was exact amount
_success = true;
} else {
_success = [_toPay,_totalWorth,_justChecking,_regularMagsToBuy,_moneyInGear,_moneyInBackpack,false] call Z_returnChange;
};
_success