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DayZ-Epoch/SQF/dayz_code/actions/plotManagement/plotRemoveFriend.sqf
2016-04-30 02:01:15 +02:00

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private ["_list","_plots","_thePlot","_friends"];
_pos = _this select 0;
if (_pos < 0) exitWith {};
_plots = nearestObjects [player, ["Plastic_Pole_EP1_DZ"],15];
_thePlot = _plots select 0;
_friends = _thePlot getVariable ["plotfriends", []];
_toRemove = (_friends select _pos);
_newList = [];
{
if(_x select 0 != _toRemove select 0)then{
_newList = _newList + [_x];
};
} forEach _friends;
_thePlot setVariable ["plotfriends", _newList, true];
if (isServer) then {
PVDZ_veh_Save call server_updateObject;
} else {
PVDZ_veh_Save = [_thePlot,"gear"];
publicVariableServer "PVDZ_veh_Save";
};
call PlotGetFriends;
call PlotNearbyHumans;