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https://github.com/EpochModTeam/DayZ-Epoch.git
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24 lines
992 B
Plaintext
24 lines
992 B
Plaintext
/***********************************************************
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ASSIGN DAMAGE HANDLER TO A UNIT
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- Function fnc_veh_ResetEH
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- unit call fnc_veh_ResetEH
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************************************************************/
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if (_this isKindOf "AllVehicles") then {
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_this removeAllEventHandlers "HandleDamage";
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_this removeAllEventHandlers "Killed";
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_this addeventhandler ["HandleDamage",{ _this call fnc_veh_handleDam } ];
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_this addeventhandler ["Killed",{ _this call fnc_veh_handleKilled } ];
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_this addEventHandler ["GetOut", { _this call vehicle_getOut }];
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if (isServer) then {
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_this removeAllEventHandlers "GetOut";
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_this removeAllEventHandlers "GetIn";
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_this addEventHandler ["GetOut", {[(_this select 0),"all",true] call server_updateObject;}];
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_this addEventHandler ["GetIn", {[(_this select 0),"all",true] call server_updateObject; _this call server_checkIfTowed;}];
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//_this addEventHandler ["Engine", { }];
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};
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//diag_log(format["%1: all EH reset for %2", __FILE__, _this]);
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}; |