mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
dayz_zombieSpeak and player_alertZombies are called often together or should be. fnc_alertZombies groups them together and uses the given parameters. This streamlines and corrects the missing or incorrect calls from dayz_zombieSpeak or player_alertZombies.
196 lines
7.8 KiB
Plaintext
196 lines
7.8 KiB
Plaintext
/*
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DayZ Base Building Upgrades
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Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
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*/
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if (dayz_actionInProgress) exitWith {localize "str_epoch_player_52" call dayz_rollingMessages;};
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dayz_actionInProgress = true;
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private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_ownerID","_qtyBP","_bpMags","_countNew","_bp2Remove","_count","_friendsArr","_vector","_temp_BP_removed_array","_finished","_neededTools"];
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player removeAction s_player_upgrade_build;
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s_player_upgrade_build = 1;
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_obj = _this select 3;
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_objectID = _obj getVariable ["ObjectID","0"];
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_objectUID = _obj getVariable ["ObjectUID","0"];
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_classname = typeOf _obj;
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if ((_objectID == "0" && {_objectUID == "0"}) || _classname in DZE_DisableUpgrade) exitWith {dayz_actionInProgress = false; s_player_upgrade_build = -1; localize "str_epoch_player_50" call dayz_rollingMessages;};
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_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
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_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "upgradeBuilding");
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if ((count _upgrade) > 0) then {
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_neededTools = _upgrade select 1;
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if (["",_neededTools,"none"] call dze_requiredItemsCheck) then {
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_newclassname = _upgrade select 0;
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_lockable = 0;
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if(isNumber (configFile >> "CfgVehicles" >> _newclassname >> "lockable")) then {
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_lockable = getNumber(configFile >> "CfgVehicles" >> _newclassname >> "lockable");
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};
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_requirements = _upgrade select 2;
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_missingQty = 0;
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_missing = "";
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_bpMags = [];
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_bp2Remove = [];
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_qtyBP = 0;
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_proceed = true;
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{
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_itemIn = _x select 0;
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_countIn = _x select 1;
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_qty = { (_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn} } count magazines player;
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if (!isNull (UnitBackpack Player) && {_qty < _countIn}) then {
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_bpMags = (getMagazineCargo (unitbackpack player));
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{
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if ((_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}) exitWith {
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_qtyBP = ((_bpMags select 1) select _forEachIndex);
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_bp2Remove set [(count _bp2Remove), _x];
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};
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} forEach (_bpMags select 0);
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};
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if ((_qty < _countIn) && {_qtyBP < (_countIn - _qty)}) exitWith { _missing = _itemIn; _missingQty = (_countIn - (_qty + _qtyBP)); _proceed = false; };
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} forEach _requirements;
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if (_proceed) then {
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[player,(getPosATL player),25,"repair"] spawn fnc_alertZombies;
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_finished = ["Medic",1] call fn_loopAction;
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if (!_finished) exitWith {};
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["Working",0,[3,2,4,0]] call dayz_NutritionSystem;
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_temp_removed_array = [];
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_temp_BP_removed_array = [];
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_removed_total = 0;
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_tobe_removed_total = 0;
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{
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_removed = 0;
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_itemIn = _x select 0;
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_countIn = _x select 1;
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_tobe_removed_total = _tobe_removed_total + _countIn;
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{
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if( (_removed < _countIn) && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}}) then {
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_num_removed = ([player,_x] call BIS_fnc_invRemove);
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_removed = _removed + _num_removed;
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_removed_total = _removed_total + _num_removed;
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if(_num_removed >= 1) then {
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_temp_removed_array set [count _temp_removed_array,_x];
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};
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};
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} forEach magazines player;
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if (!isNull (UnitBackpack Player) && {_removed < _countIn}) then {
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_bpMags = (getMagazineCargo (unitbackpack player));
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clearMagazineCargoGlobal (unitbackpack player);
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{
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_count = ((_bpMags select 1) select _forEachIndex);
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_countNew = _count;
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if (_x in _bp2Remove && {(_x == _itemIn) || {configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn}}) then {
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_countNew = (_count - (_countIn - _removed));
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_bp2Remove = _bp2Remove - [_x];
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};
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if (_countNew > 0) then {
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(unitbackpack player) addMagazineCargoGlobal [_x, _countNew];
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};
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_num_removed = (_count - _countNew);
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_temp_BP_removed_array set [(count _temp_BP_removed_array), [_x, _num_removed]];
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_removed_total = _removed_total + _num_removed;
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} forEach (_bpMags select 0);
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};
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} forEach _requirements;
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if (_tobe_removed_total == _removed_total) then {
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call player_forceSave;
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_location = _obj getVariable["OEMPos",(getposATL _obj)];
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_dir = getDir _obj;
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_vector = [(vectorDir _obj),(vectorUp _obj)];
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_objectCharacterID = _obj getVariable ["CharacterID","0"];
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_classname = _newclassname;
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_object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"];
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_object setDir _dir;
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_object setVariable["memDir",_dir,true];
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_object setVectorDirAndUp _vector;
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_object setPosATL _location;
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if (_lockable == 3 && {!(_classname in ["WoodenGate_2_DZ","WoodenGate_3_DZ","WoodenGate_4_DZ"])}) then {
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DZE_topCombo = 0;
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DZE_midCombo = 0;
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DZE_botCombo = 0;
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DZE_Lock_Door = "";
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dayz_selectedDoor = objNull;
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createDialog "ComboLockUI";
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waitUntil {!dialog};
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if (keypadCancel || {parseNumber DZE_Lock_Door == 0}) then {
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_combination_1 = floor(random 10);
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_combination_2 = floor(random 10);
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_combination_3 = floor(random 10);
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_combination = format["%1%2%3",_combination_1,_combination_2,_combination_3];
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DZE_Lock_Door = _combination;
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} else {
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_combination = DZE_Lock_Door;
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};
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_objectCharacterID = _combination;
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format[localize "str_epoch_player_158",_combination,_text] call dayz_rollingMessages;
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systemChat format[localize "str_epoch_player_158",_combination,_text];
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} else {
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format[localize "str_epoch_player_159",_text] call dayz_rollingMessages;
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};
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if (DZE_GodModeBase && {!(_classname in DZE_GodModeBaseExclude)}) then {
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_object addEventHandler ["HandleDamage",{false}];
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};
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if (DZE_permanentPlot) then {
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_ownerID = _obj getVariable["ownerPUID","0"];
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if (_ownerID == "0") then { _ownerID = dayz_playerUID; }; //APFL is on but UID is 0 so we will claim it to record the ownership.
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_object setVariable ["ownerPUID",_ownerID,true];
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if (_lockable == 3) then {
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_friendsArr = [[dayz_playerUID,toArray (name player)]];
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_object setVariable ["doorfriends", _friendsArr, true];
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,_ownerID,_vector],_classname,_obj,player,_friendsArr,dayz_authKey];
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} else {
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,_ownerID,_vector],_classname,_obj,player,[],dayz_authKey];
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};
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} else {
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PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location,_vector],_classname,_obj,player,[],dayz_authKey];
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};
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publicVariableServer "PVDZE_obj_Swap";
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player reveal _object;
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} else {
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{player addMagazine _x;} count _temp_removed_array;
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if (count _temp_BP_removed_array > 0) then {
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{(unitbackpack player) addMagazineCargoGlobal _x} count _temp_BP_removed_array;
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};
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format[localize "str_epoch_player_145",_removed_total,_tobe_removed_total] call dayz_rollingMessages;
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};
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} else {
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_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
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format[localize "STR_EPOCH_ACTIONS_6",_missingQty, _textMissing] call dayz_rollingMessages;
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systemchat localize "STR_CRAFTING_NEEDED_ITEMS";
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if (count _requirements > 0) then {
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{
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_text = getText(configFile >> "CfgMagazines" >> (_x select 0) >> "displayName");
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systemchat format ["%2x %1",_text,(_x select 1)];
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} count _requirements;
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};
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};
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};
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} else {
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localize "str_epoch_player_82" call dayz_rollingMessages;
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};
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dayz_actionInProgress = false;
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s_player_upgrade_build = -1;
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