Files
DayZ-Epoch/SQF/dayz_code/actions/pzombie/pz_attack.sqf
icomrade e54b9983dd Replace forEach with Count
Use count where you do not need _forEachIndex variable, it's quicker
than forEach.
2014-05-27 15:37:57 -04:00

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584 B
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private ["_ent","_rnd","_move","_isZombie"];
if (!isNull cursorTarget) then {
_ent = cursorTarget;
_rnd = (round(random 9)) + 1;
_move = "ZombieStandingAttack" + str(_rnd);
player playMoveNow _move;
_isZombie = _ent isKindOf "zZombie_base";
if(player distance _ent < 5) then {
if (_ent isKindOf "Animal" || _isZombie) then {
_ent setDamage 1;
} else {
/* PVS/PVC - Skaronator */
PVDZE_send = [_ent,"PZ_BreakLegs",[_ent,player]];
publicVariableServer "PVDZE_send";
};
[player,"hit",0,false] call dayz_zombieSpeak;
};
sleep 1;
player switchmove "";
};