Files
DayZ-Epoch/SQF/dayz_code/actions/player_upgrade.sqf
2014-06-01 03:29:44 -04:00

188 lines
5.8 KiB
Plaintext

/*
DayZ Base Building Upgrades
Made for DayZ Epoch please ask permission to use/edit/distrubute email vbawol@veteranbastards.com.
*/
private ["_location","_dir","_classname","_missing","_text","_proceed","_num_removed","_object","_missingQty","_itemIn","_countIn","_qty","_removed","_removed_total","_tobe_removed_total","_objectID","_objectUID","_temp_removed_array","_textMissing","_newclassname","_requirements","_obj","_upgrade","_lockable","_combination_1","_combination_2","_combination_3","_combination","_objectCharacterID","_canBuildOnPlot","_friendlies","_nearestPole","_ownerID","_distance","_needText","_findNearestPoles","_findNearestPole","_IsNearPlot"];
if(DZE_ActionInProgress) exitWith { cutText [(localize "str_epoch_player_52") , "PLAIN DOWN"]; };
DZE_ActionInProgress = true;
player removeAction s_player_upgrade_build;
s_player_upgrade_build = 1;
_distance = 30;
_needText = localize "str_epoch_player_246";
// check for near plot
_findNearestPoles = nearestObjects [(vehicle player), ["Plastic_Pole_EP1_DZ"], _distance];
_findNearestPole = [];
{
if (alive _x) then {
_findNearestPole set [(count _findNearestPole),_x];
};
} count _findNearestPoles;
_IsNearPlot = count (_findNearestPole);
_canBuildOnPlot = false;
if(_IsNearPlot == 0) then {
_canBuildOnPlot = true;
} else {
// check nearby plots ownership && then for friend status
_nearestPole = _findNearestPole select 0;
// Find owner
_ownerID = _nearestPole getVariable["CharacterID","0"];
// diag_log format["DEBUG BUILDING: %1 = %2", dayz_characterID, _ownerID];
// check if friendly to owner
if(dayz_characterID == _ownerID) then {
_canBuildOnPlot = true;
} else {
_friendlies = player getVariable ["friendlyTo",[]];
// check if friendly to owner
if(_ownerID in _friendlies) then {
_canBuildOnPlot = true;
};
};
};
// exit if not allowed due to plot pole
if(!_canBuildOnPlot) exitWith { DZE_ActionInProgress = false; cutText [format[(localize "str_epoch_player_157"),_needText,_distance] , "PLAIN DOWN"]; };
// get cursortarget from addaction
_obj = _this select 3;
// Find objectID
_objectID = _obj getVariable ["ObjectID","0"];
// Find objectUID
_objectUID = _obj getVariable ["ObjectUID","0"];
if(_objectID == "0" && _objectUID == "0") exitWith {DZE_ActionInProgress = false; s_player_upgrade_build = -1; cutText [(localize "str_epoch_player_50"), "PLAIN DOWN"];};
// Get classname
_classname = typeOf _obj;
// Find display name
_text = getText (configFile >> "CfgVehicles" >> _classname >> "displayName");
// Find next upgrade
_upgrade = getArray (configFile >> "CfgVehicles" >> _classname >> "upgradeBuilding");
if ((count _upgrade) > 0) then {
_newclassname = _upgrade select 0;
_lockable = 0;
if(isNumber (configFile >> "CfgVehicles" >> _newclassname >> "lockable")) then {
_lockable = getNumber(configFile >> "CfgVehicles" >> _newclassname >> "lockable");
};
_requirements = _upgrade select 1;
_missingQty = 0;
_missing = "";
_proceed = true;
{
_itemIn = _x select 0;
_countIn = _x select 1;
_qty = { (_x == _itemIn) || (configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn) } count magazines player;
if(_qty < _countIn) exitWith { _missing = _itemIn; _missingQty = (_countIn - _qty); _proceed = false; };
} forEach _requirements;
if (_proceed) then {
[1,1] call dayz_HungerThirst;
player playActionNow "Medic";
[player,20,true,(getPosATL player)] spawn player_alertZombies;
_temp_removed_array = [];
_removed_total = 0;
_tobe_removed_total = 0;
{
_removed = 0;
_itemIn = _x select 0;
_countIn = _x select 1;
// diag_log format["Recipe Finish: %1 %2", _itemIn,_countIn];
_tobe_removed_total = _tobe_removed_total + _countIn;
{
if( (_removed < _countIn) && ((_x == _itemIn) || configName(inheritsFrom(configFile >> "cfgMagazines" >> _x)) == _itemIn)) then {
_num_removed = ([player,_x] call BIS_fnc_invRemove);
_removed = _removed + _num_removed;
_removed_total = _removed_total + _num_removed;
if(_num_removed >= 1) then {
_temp_removed_array set [count _temp_removed_array,_x];
};
};
} forEach magazines player;
} forEach _requirements;
// all parts removed proceed
if (_tobe_removed_total == _removed_total) then {
// Get position
_location = _obj getVariable["OEMPos",(getposATL _obj)];
// Get direction
_dir = getDir _obj;
// Current charID
_objectCharacterID = _obj getVariable ["CharacterID","0"];
_classname = _newclassname;
// Create new object
_object = createVehicle [_classname, [0,0,0], [], 0, "CAN_COLLIDE"];
// Set direction
_object setDir _dir;
// Set location
_object setPosATL _location;
if (_lockable == 3) then {
_combination_1 = floor(random 10);
_combination_2 = floor(random 10);
_combination_3 = floor(random 10);
_combination = format["%1%2%3",_combination_1,_combination_2,_combination_3];
_objectCharacterID = _combination;
cutText [format[(localize "str_epoch_player_158"),_combination,_text], "PLAIN DOWN", 5];
} else {
cutText [format[(localize "str_epoch_player_159"),_text], "PLAIN DOWN", 5];
};
PVDZE_obj_Swap = [_objectCharacterID,_object,[_dir,_location],_classname,_obj,player];
publicVariableServer "PVDZE_obj_Swap";
player reveal _object;
} else {
{player addMagazine _x;} count _temp_removed_array;
cutText [format[(localize "str_epoch_player_145"),_removed_total,_tobe_removed_total], "PLAIN DOWN"];
};
} else {
_textMissing = getText(configFile >> "CfgMagazines" >> _missing >> "displayName");
cutText [format[(localize "str_epoch_player_146"),_missingQty, _textMissing], "PLAIN DOWN"];
};
} else {
cutText [(localize "str_epoch_player_82"), "PLAIN DOWN"];
};
DZE_ActionInProgress = false;
s_player_upgrade_build = -1;