mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
1293 lines
37 KiB
C++
1293 lines
37 KiB
C++
class SkodaBase: Car {
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brakeDistance = 9;
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scope = 0;
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picture = "\Ca\wheeled\data\ico\skodovka_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapSize = 6;
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faction = "CIV";
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crew = "Citizen2";
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typicalCargo[] = {"Citizen2"};
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wheelCircumference = 1.988;
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maxSpeed = 110;
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turnCoef = 2;
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steerAheadPlan = 0.24;
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side = 3;
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displayName = "Car";
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accuracy = 0.5;
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extCameraPosition[] = {0.5,2,-10};
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armor = 20;
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damageResistance = 0.01821;
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cost = 2000;
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fuelCapacity = 50;
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transportSoldier = 3;
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transportAmmo = 0;
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terrainCoef = 6;
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soundGear[] = {"",5.62341e-005,1};
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soundGetIn[] = {"ca\sounds\vehicles\Wheeled\Car\ext\ext-Car-getout-1",0.316228,1};
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soundGetOut[] = {"ca\sounds\vehicles\Wheeled\Car\ext\ext-Car-getout-1",0.316228,1,30};
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soundEngineOnInt[] = {"ca\sounds\vehicles\Wheeled\Car\int\int-Car-start-1",0.316228,1};
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soundEngineOnExt[] = {"ca\sounds\vehicles\Wheeled\Car\ext\ext-Car-start-1",0.316228,1,200};
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soundEngineOffInt[] = {"ca\sounds\vehicles\Wheeled\Car\int\int-Car-stop-1",0.316228,1};
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soundEngineOffExt[] = {"ca\sounds\vehicles\Wheeled\Car\ext\ext-Car-stop-1",0.316228,1,200};
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buildCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01",0.707946,1,200};
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buildCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02",0.707946,1,200};
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buildCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03",0.707946,1,200};
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buildCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04",0.707946,1,200};
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soundBuildingCrash[] = {"buildCrash0",0.25,"buildCrash1",0.25,"buildCrash2",0.25,"buildCrash3",0.25};
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WoodCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",0.707946,1,200};
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WoodCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",0.707946,1,200};
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WoodCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",0.707946,1,200};
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WoodCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",0.707946,1,200};
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WoodCrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",0.707946,1,200};
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WoodCrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",0.707946,1,200};
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soundWoodCrash[] = {"woodCrash0",0.166,"woodCrash1",0.166,"woodCrash2",0.166,"woodCrash3",0.166,"woodCrash4",0.166,"woodCrash5",0.166};
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ArmorCrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01",0.707946,1,200};
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ArmorCrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02",0.707946,1,200};
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ArmorCrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03",0.707946,1,200};
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ArmorCrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04",0.707946,1,200};
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soundArmorCrash[] = {"ArmorCrash0",0.25,"ArmorCrash1",0.25,"ArmorCrash2",0.25,"ArmorCrash3",0.25};
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class SoundEvents {
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class AccelerationIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-Car-acce-2",0.316228,1};
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limit = "0.5";
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expression = "(engineOn*(1-camPos))*gmeterZ";
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};
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class AccelerationOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-Car-acce-2",0.316228,1,200};
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limit = "0.5";
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expression = "(engineOn*camPos)*gmeterZ";
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};
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};
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class Sounds {
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class Engine {
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sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-low-4",0.562341,1,250};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "engineOn*camPos*(rpm factor[0.7, 0.2])";
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};
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class EngineHighOut {
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sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\ext\ext-car-high-4",0.562341,1.1,350};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "engineOn*camPos*(rpm factor[0.5, 0.9])";
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};
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class IdleOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\ext\ext-car-idle-2",0.316228,1,150};
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frequency = "1";
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volume = "engineOn*camPos*(rpm factor[0.3, 0])";
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};
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class TiresRockOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",0.1,1,30};
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frequency = "1";
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volume = "camPos*rock*(speed factor[2, 20])";
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};
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class TiresSandOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",0.1,1,30};
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frequency = "1";
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volume = "camPos*sand*(speed factor[2, 20])";
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};
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class TiresGrassOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",0.1,1,30};
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frequency = "1";
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volume = "camPos*grass*(speed factor[2, 20])";
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};
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class TiresMudOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",0.1,1,30};
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frequency = "1";
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volume = "camPos*mud*(speed factor[2, 20])";
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};
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class TiresGravelOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",0.1,1,30};
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frequency = "1";
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volume = "camPos*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",0.1,1,30};
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frequency = "1";
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volume = "camPos*asphalt*(speed factor[2, 20])";
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};
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class NoiseOut {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3",0.1,1,30};
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frequency = "1";
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volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
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};
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class EngineLowIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-low-4",0.707946,0.8};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
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};
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class EngineHighIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Car\int\int-car-high-4",0.707946,0.8};
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frequency = "(randomizer*0.05+0.95)*rpm";
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volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
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};
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class IdleIn {
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sound[] = {"\ca\sounds\Vehicles\Wheeled\Car\int\int-car-idle-1",0.398107,1};
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frequency = "1";
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volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
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};
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class TiresRockIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*rock*(speed factor[2, 20])";
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};
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class TiresSandIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*sand*(speed factor[2, 20])";
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};
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class TiresGrassIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*grass*(speed factor[2, 20])";
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};
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class TiresMudIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*mud*(speed factor[2, 20])";
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};
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class TiresGravelIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*gravel*(speed factor[2, 20])";
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};
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class TiresAsphaltIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",0.1,1};
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frequency = "1";
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volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
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};
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class NoiseIn {
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3",0.1,1};
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frequency = "1";
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volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
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};
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class Movement {
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sound = "soundEnviron";
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frequency = "1";
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volume = "0";
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};
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};
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weapons[] = {"SportCarHorn"};
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magazines[] = {};
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driverAction = "Skodovka_Driver";
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cargoAction[] = {"Skodovka_Cargo01"};
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cargoIsCoDriver[] = {1,0};
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hasGunner = 0;
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class Turrets {
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};
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class Library {
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libTextDesc = "A Czech-made civilian car, very popular during the Soviet era. This car was designed for the rugged roads of Central and Eastern Europe and displays good off-road performance in comparison to other vehicles in its class.";
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};
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rarityUrban = 0.5;
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};
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class Skoda: SkodaBase {
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scope = 2;
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accuracy = 1000;
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crew = "Citizen1";
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faction = "CIV";
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typicalCargo[] = {"Citizen1"};
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model = "\ca\wheeled\skodovka";
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picture = "\Ca\wheeled\data\ico\skodovka_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapSize = 6;
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displayName = "Car (white)";
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displayNameShort = "Car";
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hiddenSelections[] = {"Camo1","Camo2"};
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hiddenSelectionsTextures[] = {"\ca\wheeled\data\skodovka_bila_co.paa","\ca\wheeled\data\skodovka_int_co.paa"};
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class Damage {
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tex[] = {};
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mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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rarityUrban = 0.25;
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class Upgrades {
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ItemORP[] = {"Skoda_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaBlue: SkodaBase {
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scope = 2;
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accuracy = 1000;
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crew = "Villager2";
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faction = "CIV";
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typicalCargo[] = {"Villager2"};
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model = "\ca\wheeled\skodovka_blue";
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picture = "\Ca\wheeled\data\ico\skodovka_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapSize = 6;
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displayName = "Car (blue)";
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displayNameShort = "Car";
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class Damage {
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tex[] = {};
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mat[] = {"ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_modra.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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rarityUrban = 0.25;
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class Upgrades {
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ItemORP[] = {"SkodaBlue_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaRed: SkodaBase {
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scope = 2;
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faction = "CIV";
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accuracy = 1000;
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model = "\ca\wheeled\skodovka_red";
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picture = "\Ca\wheeled\data\ico\skodovka_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapSize = 6;
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crew = "Villager1";
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typicalCargo[] = {"Villager1"};
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displayName = "Car (red)";
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displayNameShort = "Car";
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class Damage {
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tex[] = {};
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mat[] = {"ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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class Upgrades {
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ItemORP[] = {"SkodaRed_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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class SkodaGreen: SkodaBase {
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scope = 2;
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faction = "CIV";
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accuracy = 1000;
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model = "\ca\wheeled\skodovka_green";
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picture = "\Ca\wheeled\data\ico\skodovka_CA.paa";
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Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapSize = 6;
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crew = "Villager3";
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typicalCargo[] = {"Villager3"};
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displayName = "Car (green)";
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displayNameShort = "Car";
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class Damage {
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tex[] = {};
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mat[] = {"ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_zelena.rvmat","ca\wheeled\data\skodovka_destruct.rvmat","ca\wheeled\data\detailmapy\auta_skla.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat","ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
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};
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class Upgrades {
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ItemORP[] = {"SkodaGreen_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
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};
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};
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// Performance 1
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class Skoda_DZE1: Skoda {
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maxspeed = 150; // max engine limit 125-130
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"Skoda_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaBlue_DZE1: SkodaBlue {
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaBlue_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaRed_DZE1: SkodaRed {
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaRed_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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class SkodaGreen_DZE1: SkodaGreen {
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maxspeed = 150; // car 100
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terrainCoef = 2.5;
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class Upgrades {
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ItemAVE[] = {"SkodaGreen_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
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};
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};
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// Armor 2
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class Skoda_DZE2: Skoda_DZE1 {
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armor = 50; // car 20
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
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name = "motor";
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visual = "";
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passThrough = 1;
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};
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class HitGlass1: HitGlass1 {
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armor = 0.1;
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};
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class HitGlass2: HitGlass2 {
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armor = 0.1;
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};
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class HitGlass3: HitGlass3 {
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armor = 0.1;
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};
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class HitGlass4: HitGlass4 {
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armor = 0.1;
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};
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};
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class Upgrades {
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ItemLRK[] = {"Skoda_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
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};
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};
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class SkodaBlue_DZE2: SkodaBlue_DZE1 {
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armor = 50; // car 20
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class HitPoints: HitPoints {
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class HitLFWheel: HitLFWheel {
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armor = 0.3;
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};
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class HitLBWheel: HitLBWheel {
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armor = 0.3;
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};
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class HitRFWheel: HitRFWheel {
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armor = 0.3;
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};
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class HitRBWheel: HitRBWheel {
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armor = 0.3;
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};
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class HitFuel {
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armor = 0.28;
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material = -1;
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name = "palivo";
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visual = "";
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passThrough = 1;
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};
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class HitEngine {
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armor = 1;
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material = -1;
|
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name = "motor";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitGlass1: HitGlass1 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass2: HitGlass2 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass3: HitGlass3 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass4: HitGlass4 {
|
|
armor = 0.1;
|
|
};
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemLRK[] = {"SkodaBlue_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
};
|
|
};
|
|
class SkodaRed_DZE2: SkodaRed_DZE1 {
|
|
armor = 50; // car 20
|
|
class HitPoints: HitPoints {
|
|
class HitLFWheel: HitLFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitLBWheel: HitLBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRFWheel: HitRFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRBWheel: HitRBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitFuel {
|
|
armor = 0.28;
|
|
material = -1;
|
|
name = "palivo";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitEngine {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "motor";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitGlass1: HitGlass1 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass2: HitGlass2 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass3: HitGlass3 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass4: HitGlass4 {
|
|
armor = 0.1;
|
|
};
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemLRK[] = {"SkodaRed_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
};
|
|
};
|
|
class SkodaGreen_DZE2: SkodaGreen_DZE1 {
|
|
armor = 50; // car 20
|
|
class HitPoints: HitPoints {
|
|
class HitLFWheel: HitLFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitLBWheel: HitLBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRFWheel: HitRFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRBWheel: HitRBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitFuel {
|
|
armor = 0.28;
|
|
material = -1;
|
|
name = "palivo";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitEngine {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "motor";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitGlass1: HitGlass1 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass2: HitGlass2 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass3: HitGlass3 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass4: HitGlass4 {
|
|
armor = 0.1;
|
|
};
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemLRK[] = {"SkodaGreen_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
};
|
|
};
|
|
|
|
// Cargo 3
|
|
class Skoda_DZE3: Skoda_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"Skoda_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
class SkodaBlue_DZE3: SkodaBlue_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"SkodaBlue_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
class SkodaRed_DZE3: SkodaRed_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"SkodaRed_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
class SkodaGreen_DZE3: SkodaGreen_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"SkodaGreen_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
|
|
// Fuel 4
|
|
class Skoda_DZE4: Skoda_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
};
|
|
class SkodaBlue_DZE4: SkodaBlue_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
};
|
|
class SkodaRed_DZE4: SkodaRed_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
};
|
|
class SkodaGreen_DZE4: SkodaGreen_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
};
|
|
|
|
class car_hatchback: SkodaBase {
|
|
armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
|
|
armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
|
|
armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
|
|
armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
|
|
brakedistance = 10;
|
|
buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
|
|
buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
|
|
buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
|
|
buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
|
|
cargoaction[] = {"Hatchback_Cargo01"};
|
|
cargoiscodriver[] = {1, 0};
|
|
crew = "";
|
|
displayname = "Old hatchback";
|
|
driveraction = "Hatchback_Driver";
|
|
faction = "CIV";
|
|
hiddenselections[] = {"Camo1"};
|
|
hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
|
|
icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
|
mapsize = 6;
|
|
maxspeed = 125;
|
|
model = "\ca\Wheeled\car_hatchback";
|
|
picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
|
|
rarityurban = 0.6;
|
|
scope = 2;
|
|
soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
|
|
soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
|
|
soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
|
|
soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
|
|
soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
|
|
soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
|
|
soundgear[] = {"", "5.62341e-005", 1};
|
|
soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
|
|
soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
|
|
soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
|
|
typicalcargo[] = {};
|
|
wheelcircumference = 2.148;
|
|
woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
|
|
woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
|
|
woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
|
|
woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
|
|
woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
|
|
woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
|
|
class SoundEvents {
|
|
class AccelerationIn {
|
|
expression = "(engineOn*(1-camPos))*gmeterZ";
|
|
limit = 0.5;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
|
|
};
|
|
class AccelerationOut {
|
|
expression = "(engineOn*camPos)*gmeterZ";
|
|
limit = 0.5;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
|
|
};
|
|
};
|
|
class Sounds {
|
|
class Engine {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
|
|
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
|
};
|
|
class EngineHighOut {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
|
|
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
};
|
|
class IdleOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
|
|
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
};
|
|
class TiresRockOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
|
|
volume = "camPos*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
|
|
volume = "camPos*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
|
|
volume = "camPos*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
|
|
volume = "camPos*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
|
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
|
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
|
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
};
|
|
class EngineLowIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
};
|
|
class EngineHighIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
};
|
|
class IdleIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
|
|
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
};
|
|
class TiresRockIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
|
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
|
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
|
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
|
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
|
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
|
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
|
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
};
|
|
class Movement {
|
|
frequency = 1;
|
|
sound = "soundEnviron";
|
|
volume = 0;
|
|
};
|
|
};
|
|
class Damage {
|
|
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
|
tex[] = {};
|
|
};
|
|
class Library {
|
|
libtextdesc = "Civilian Car";
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemORP[] = {"car_hatchback_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
|
};
|
|
};
|
|
|
|
// Performance 1
|
|
class car_hatchback_DZE1: car_hatchback {
|
|
maxspeed = 150; // max engine limit 125-130
|
|
terrainCoef = 2.5;
|
|
|
|
class Upgrades {
|
|
ItemAVE[] = {"car_hatchback_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
|
};
|
|
};
|
|
|
|
// Armor 2
|
|
class car_hatchback_DZE2: car_hatchback_DZE1 {
|
|
armor = 50; // car 20
|
|
class HitPoints: HitPoints {
|
|
class HitLFWheel: HitLFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitLBWheel: HitLBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRFWheel: HitRFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRBWheel: HitRBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitFuel {
|
|
armor = 0.28;
|
|
material = -1;
|
|
name = "palivo";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitEngine {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "motor";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitGlass1: HitGlass1 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass2: HitGlass2 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass3: HitGlass3 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass4: HitGlass4 {
|
|
armor = 0.1;
|
|
};
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemLRK[] = {"car_hatchback_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
};
|
|
};
|
|
|
|
// Cargo 3
|
|
class car_hatchback_DZE3: car_hatchback_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"car_hatchback_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
|
|
// Fuel 4
|
|
class car_hatchback_DZE4: car_hatchback_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
};
|
|
|
|
class car_sedan : SkodaBase {
|
|
scope = 2;
|
|
faction = "CIV";
|
|
maxSpeed = 125;
|
|
model = "\ca\Wheeled\car_sedan";
|
|
picture = "\Ca\wheeled\data\ico\car_sedan_CA.paa";
|
|
Icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
|
|
mapSize = 6;
|
|
typicalCargo[] = {
|
|
"Citizen4"
|
|
};
|
|
crew = "Citizen4";
|
|
displayName = "Sedan";
|
|
driverAction = "Sedan_Driver";
|
|
wheelCircumference = 1.947;
|
|
soundGear[] = {
|
|
"",
|
|
5.62341e-005,
|
|
1
|
|
};
|
|
soundGetIn[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1",
|
|
0.316228,
|
|
1
|
|
};
|
|
soundGetOut[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1",
|
|
0.316228,
|
|
1,
|
|
30
|
|
};
|
|
soundEngineOnInt[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1",
|
|
0.398107,
|
|
1
|
|
};
|
|
soundEngineOnExt[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1",
|
|
0.398107,
|
|
1,
|
|
250
|
|
};
|
|
soundEngineOffInt[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1",
|
|
0.398107,
|
|
1
|
|
};
|
|
soundEngineOffExt[] = {
|
|
"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1",
|
|
0.398107,
|
|
1,
|
|
250
|
|
};
|
|
buildCrash0[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_building_01",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
buildCrash1[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_building_02",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
buildCrash2[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_building_03",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
buildCrash3[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_building_04",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
soundBuildingCrash[] = {
|
|
"buildCrash0",
|
|
0.25,
|
|
"buildCrash1",
|
|
0.25,
|
|
"buildCrash2",
|
|
0.25,
|
|
"buildCrash3",
|
|
0.25
|
|
};
|
|
WoodCrash0[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_01",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
WoodCrash1[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_02",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
WoodCrash2[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_03",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
WoodCrash3[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_04",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
WoodCrash4[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_05",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
WoodCrash5[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_mix_wood_06",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
soundWoodCrash[] = {
|
|
"woodCrash0",
|
|
0.166,
|
|
"woodCrash1",
|
|
0.166,
|
|
"woodCrash2",
|
|
0.166,
|
|
"woodCrash3",
|
|
0.166,
|
|
"woodCrash4",
|
|
0.166,
|
|
"woodCrash5",
|
|
0.166
|
|
};
|
|
ArmorCrash0[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_01",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
ArmorCrash1[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_02",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
ArmorCrash2[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_03",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
ArmorCrash3[] = {
|
|
"Ca\sounds\Vehicles\Crash\crash_vehicle_04",
|
|
0.707946,
|
|
1,
|
|
200
|
|
};
|
|
soundArmorCrash[] = {
|
|
"ArmorCrash0",
|
|
0.25,
|
|
"ArmorCrash1",
|
|
0.25,
|
|
"ArmorCrash2",
|
|
0.25,
|
|
"ArmorCrash3",
|
|
0.25
|
|
};
|
|
class SoundEvents {
|
|
class AccelerationIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-2",
|
|
0.398107,
|
|
1
|
|
};
|
|
limit = "0.5";
|
|
expression = "(engineOn*(1-camPos))*gmeterZ";
|
|
};
|
|
class AccelerationOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-2",
|
|
0.398107,
|
|
1,
|
|
250
|
|
};
|
|
limit = "0.5";
|
|
expression = "(engineOn*camPos)*gmeterZ";
|
|
};
|
|
};
|
|
class Sounds {
|
|
class Engine {
|
|
sound[] = {
|
|
"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1",
|
|
0.562341,
|
|
0.95,
|
|
300
|
|
};
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
|
|
};
|
|
class EngineHighOut {
|
|
sound[] = {
|
|
"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1",
|
|
0.562341,
|
|
0.95,
|
|
399
|
|
};
|
|
frequency = "(randomizer*0.05+0.98)*rpm";
|
|
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
};
|
|
class IdleOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1",
|
|
0.354813,
|
|
1,
|
|
200
|
|
};
|
|
frequency = "1";
|
|
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
};
|
|
class TiresRockOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseOut {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3",
|
|
0.1,
|
|
1,
|
|
30
|
|
};
|
|
frequency = "1";
|
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
};
|
|
class EngineLowIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1",
|
|
0.562341,
|
|
0.95
|
|
};
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
};
|
|
class EngineHighIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1",
|
|
0.562341,
|
|
0.95
|
|
};
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
};
|
|
class IdleIn {
|
|
sound[] = {
|
|
"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1",
|
|
0.354813,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
};
|
|
class TiresRockIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3",
|
|
0.1,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseIn {
|
|
sound[] = {
|
|
"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3",
|
|
0.177828,
|
|
1
|
|
};
|
|
frequency = "1";
|
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
};
|
|
class Movement {
|
|
sound = "soundEnviron";
|
|
frequency = "1";
|
|
volume = "0";
|
|
};
|
|
};
|
|
class Library {
|
|
libTextDesc = "Civilian Car";
|
|
};
|
|
class Damage {
|
|
tex[] = {
|
|
};
|
|
mat[] = {
|
|
"ca\wheeled\data\sedan_ext.rvmat",
|
|
"ca\wheeled\data\sedan_ext.rvmat",
|
|
"ca\wheeled\data\sedan_ext_destruct.rvmat",
|
|
"ca\wheeled\data\sedan_int.rvmat",
|
|
"ca\wheeled\data\sedan_int.rvmat",
|
|
"ca\wheeled\data\sedan_int_destruct.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla_damage.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla_in.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat",
|
|
"ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"
|
|
};
|
|
};
|
|
hiddenSelections[] = {
|
|
"Camo1"
|
|
};
|
|
hiddenSelectionsTextures[] = {
|
|
"\ca\wheeled\data\sedan_ext_co.paa"
|
|
};
|
|
rarityUrban = 0.6;
|
|
|
|
class Upgrades {
|
|
ItemORP[] = {"car_sedan_DZE1",{},{{"ItemORP",1},{"PartEngine",2}}};
|
|
};
|
|
};
|
|
|
|
// Performance 1
|
|
class car_sedan_DZE1: car_sedan {
|
|
maxspeed = 150; // max engine limit 125-130
|
|
terrainCoef = 2.5;
|
|
|
|
class Upgrades {
|
|
ItemAVE[] = {"car_sedan_DZE2",{},{{"ItemAVE",1},{"PartGeneric",4},{"ItemTankTrap",2}}};
|
|
};
|
|
};
|
|
|
|
// Armor 2
|
|
class car_sedan_DZE2: car_sedan_DZE1 {
|
|
armor = 50; // car 20
|
|
class HitPoints: HitPoints {
|
|
class HitLFWheel: HitLFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitLBWheel: HitLBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRFWheel: HitRFWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitRBWheel: HitRBWheel {
|
|
armor = 0.3;
|
|
};
|
|
class HitFuel {
|
|
armor = 0.28;
|
|
material = -1;
|
|
name = "palivo";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitEngine {
|
|
armor = 1;
|
|
material = -1;
|
|
name = "motor";
|
|
visual = "";
|
|
passThrough = 1;
|
|
};
|
|
class HitGlass1: HitGlass1 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass2: HitGlass2 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass3: HitGlass3 {
|
|
armor = 0.1;
|
|
};
|
|
class HitGlass4: HitGlass4 {
|
|
armor = 0.1;
|
|
};
|
|
};
|
|
|
|
class Upgrades {
|
|
ItemLRK[] = {"car_sedan_DZE3",{},{{"ItemLRK",1},{"PartGeneric",1},{"ItemTent",1}}};
|
|
};
|
|
};
|
|
|
|
// Cargo 3
|
|
class car_sedan_DZE3: car_sedan_DZE2 {
|
|
transportMaxWeapons = 20; // car 10
|
|
transportMaxMagazines = 100; // car 50
|
|
transportmaxbackpacks = 4; // car 2
|
|
|
|
class Upgrades {
|
|
ItemTNK[] = {"car_sedan_DZE4",{},{{"ItemTNK",1},{"PartFueltank",2}}};
|
|
};
|
|
};
|
|
|
|
// Fuel 4
|
|
class car_sedan_DZE4: car_sedan_DZE3 {
|
|
fuelCapacity = 210; // car 100
|
|
}; |