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DayZ-Epoch/SQF/dayz_code/compile/zombie_initialize.sqf

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private["_unit"];
_unit = _this select 0;
if (isServer) then {
_unit addEventHandler ["local", {_this call zombie_findOwner}];
} else {
_position = getPosATL _unit;
_unit addEventHandler ["local", {_this call eh_zombieInit}];
};