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DayZ-Epoch/SQF/dayz_code/actions/plotManagement/plotObjects.sqf

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private ["_newWealth","_missing","_missingQty","_proceed","_itemIn","_countIn","_target","_objectClasses","_range","_objects","_requirements","_count","_cost","_option","_buildables"];
disableSerialization;
_range = DZE_PlotPole select 0;
_buildables = DZE_maintainClasses + DZE_LockableStorage + ["DZ_buildables","DZ_storage_base"];
_count = count (nearestObjects [[player] call FNC_getPos,_buildables,_range]);
_colour = "#ffffff";
if(_count / DZE_BuildingLimit * 100 < 40)then{
_colour = "#00ff00";
};
if(_count / DZE_BuildingLimit * 100 > 75)then{
_colour = "#ff0000";
};
_ctrl = ((uiNamespace getVariable "PlotManagement") displayCtrl 7014);
_result = format["<t color='%3'>%1 / %2</t>" , _count, DZE_BuildingLimit,_colour];
_ctrl ctrlSetStructuredText parseText _result;