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DayZ-Epoch/SQF/dayz_code/Configs/CfgServerTrader/cfgServerTrader.hpp
A Man 92700e8a2e Update trader files
This commit re-build the complete traders and almost all the files related with them. It is much easier for new server admins to handle a map change with traders and safe zones now.

- Fixing many wrong set markers.
- Fixing wrong trader agent positions.
- The trader configs got re-build.
- All trader categories have a localization now. I've noticed too late that we already have a CL for the categories so I've merged them into epoch.
- Fixing dupable objects in the spawned trader cities.
- Adding missing sensors for all traders.
- Removing many duplicated trader categories inside the trader files.
- Adding Safe Zone support for all traders excluded Wholersalers, Boat Traders and Dock Traders.
- Removing Mello trader on Panthera due to many trader cites.
- Namalsk and Lingor traders got completely re-build. Thx @devlok for building the trader cities.
- Sauerland has a Boat Trader now.
- Removing wrong markers from Ovaron.
- Ruegen and Ovaron have no traders so far. We will probaly add them later.
2019-12-04 17:52:31 +01:00

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class CfgTraderCategory {
#include "Category\Hero.hpp"
#include "Category\Bandit.hpp"
#include "Category\BlackMarket.hpp"
#include "Category\Weapons.hpp"
#include "Category\Ammunition.hpp"
#include "Category\GeneralStore.hpp"
#include "Category\MedicalSupplies.hpp"
#include "Category\Parts.hpp"
#include "Category\Vehicles.hpp"
#include "Category\AirVehicles.hpp"
#include "Category\Boats.hpp"
#include "Category\Wholesale.hpp"
};