mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
+ [ADDED] 30m_plot_kit as a trader only item so that server admins can control how many any the cost. + [ADDED] Building now requires a plot pole within 30 meters. + [FIXED] Building preview will now be cancelled if you get in combat. + [FIXED] When building constructioncount config variable is now used correctly. + [ADDED] Removal of some build-ables now come with a refund of parts. + [ADDED] Requirement and consumption of a M240_DZ when crafting mg240 nest. + [CHANGED] Added crowbar requirement to remove some new build-ables. + [FIXED] Removed refuel,siphon,repair,salvage from m240 nest. + [ADDED] one more non auto refuel large fuel capacity truck V3S_Refuel_TK_GUE_EP1_DZ + [ADDED] Building loot for 3 more Namalsk buildings. + [FIXED] Made sure we do not lock the mg nest and other buildables with within allvehicles. + [ADDED] Experiment with player zombie night vision. + [FIXED] Added fix to allow new storage devices to use cargo check feature. + [FIXED] offset with oil/fuel barrel should be fixed TODO: binarize + [CHANGED] Removed ammo from m240 nest, players must supply their own.
1277 lines
35 KiB
C++
1277 lines
35 KiB
C++
class CfgVehicles {
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class Citizen1; // External class reference
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class zZombie_Base : Citizen1 {
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scope = public;
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glassesEnabled = 0;
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vehicleClass = "Zombie";
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displayName = "Zombie";
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fsmDanger = "";
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fsmFormation = "";
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zombieLoot = "civilian";
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moves = "CfgMovesZombie";
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isMan = false;
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weapons[] = {};
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magazines[] = {};
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sensitivity = 4; // sensor sensitivity
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sensitivityEar = 2;
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identityTypes[] = {"zombie1", "zombie2"};
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class TalkTopics {};
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languages[] = {};
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class Eventhandlers {
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init = "_this call zombie_initialize;";
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local = "if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm'};";
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};
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class HitPoints {
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class HitHead {
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armor = 0.3;
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material = -1;
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name = "head_hit";
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passThrough = true;
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memoryPoint = "pilot";
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};
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class HitBody : HitHead {
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armor = 2;
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name = "body";
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memoryPoint = "aimPoint";
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};
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class HitSpine : HitHead {
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armor = 2;
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name = "Spine2";
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memoryPoint = "aimPoint";
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};
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class HitHands : HitHead {
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armor = 0.5;
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material = -1;
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name = "hands";
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passThrough = true;
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};
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class HitLArm : HitHands {
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name = "LeftArm";
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memoryPoint = "lelbow";
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};
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class HitRArm : HitHands {
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name = "RightArm";
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memoryPoint = "relbow";
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};
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class HitLForeArm : HitHands {
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name = "LeftForeArm";
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memoryPoint = "lwrist";
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};
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class HitRForeArm : HitHands {
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name = "RightForeArm";
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memoryPoint = "rwrist";
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};
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class HitLHand : HitHands {
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name = "LeftHand";
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memoryPoint = "LeftHandMiddle1";
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};
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class HitRHand : HitHands {
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name = "RightHand";
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memoryPoint = "RightHandMiddle1";
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};
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class HitLegs : HitHands {
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name = "legs";
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memoryPoint = "pelvis";
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};
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class HitLLeg : HitHands {
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name = "LeftLeg";
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memoryPoint = "lknee";
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};
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class HitLLegUp : HitHands {
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name = "LeftUpLeg";
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memoryPoint = "lfemur";
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};
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class HitRLeg : HitHands {
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name = "RightLeg";
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memoryPoint = "rknee";
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};
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class HitRLegUp : HitHands {
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name = "RightUpLeg";
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memoryPoint = "rfemur";
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};
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};
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};
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class AllVehicles;
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class Air : AllVehicles
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{
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class NewTurret;
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class ViewPilot;
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class AnimationSources;
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};
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class Helicopter : Air
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{
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class HitPoints;
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class Turrets
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{
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class MainTurret: NewTurret
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{
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class Turrets;
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class ViewOptics;
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};
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};
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};
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class Mi17_base: Helicopter
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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class ViewOptics: ViewOptics {};
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class Turrets: Turrets {};
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};
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class BackTurret: MainTurret
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{
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class Turrets: Turrets {};
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};
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};
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};
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class Mi17_DZ: Mi17_base
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{
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displayname = "Mi-17";
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displaynameshort = "Mi17_DZ";
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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hiddenSelections[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 10;
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transportMaxMagazines = 50;
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transportmaxbackpacks = 10;
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class Turrets : Turrets
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{
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class MainTurret : MainTurret
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{
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magazines[] = {"100Rnd_762x54_PK"};
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};
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class BackTurret : BackTurret
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{
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magazines[] = {"100Rnd_762x54_PK"};
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};
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};
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};
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class Mi17_Civilian;
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class Mi17_Civilian_DZ: Mi17_Civilian
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{
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displayname = "Mi-17 (Civilian)";
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displaynameshort = "Mi-17 (Civ)";
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scope = 2;
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side = 3;
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 10;
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transportMaxMagazines = 50;
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transportmaxbackpacks = 10;
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};
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class UH1H_base: Helicopter
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{
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class Turrets: Turrets
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{
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class MainTurret: MainTurret
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{
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class ViewOptics: ViewOptics {};
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class Turrets: Turrets {};
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};
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class LeftDoorGun: MainTurret
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{
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class Turrets: Turrets {};
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};
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};
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};
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class UH1H_DZ: UH1H_base
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{
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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hiddenSelections[] = {};
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class TransportMagazines{};
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class TransportWeapons{};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 5;
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transportMaxMagazines = 25;
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transportmaxbackpacks = 4;
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class Turrets : Turrets
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{
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class MainTurret : MainTurret
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{
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magazines[] = {"100Rnd_762x51_M240"};
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};
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class LeftDoorGun : LeftDoorGun
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{
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magazines[] = {"100Rnd_762x51_M240"};
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};
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};
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};
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class AH6_Base_EP1;
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//class AH6X_EP1: AH6_Base_EP1 {};
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class AH6X_DZ: AH6_Base_EP1
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{
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displayname = "AH6X Little Bird";
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displaynameshort = "AH6X_DZ";
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audible = 6;
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enablemanualfire = 0;
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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hiddenselections[] = {"camo1"};
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hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa"};
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icon = "\ca\air_e\data\UI\Icon_ah6x_CA.paa";
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model = "\ca\air_e\ah6j\ah6x";
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picture = "\ca\air_e\data\UI\Picture_ah6x_CA.paa";
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isuav = 0;
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radartype = 0;
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class TransportMagazines{};
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class TransportWeapons{};
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weapons[] = {};
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magazines[] = {};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 3;
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transportMaxMagazines = 10;
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transportmaxbackpacks = 2;
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class Turrets {};
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};
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class CH_47F_EP1;
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class CH_47F_EP1_DZ : CH_47F_EP1 {
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accuracy = 1000;
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model = "\ca\air_E\CH47\CH_47F";
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scope = 2;
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displayName = "CH-47F";
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crew = "";
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typicalCargo[] = {};
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commanderCanSee = 2+16+32;
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gunnerCanSee = 2+16+32;
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driverCanSee = 2+16+32;
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transportMaxWeapons = 10;
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transportMaxMagazines = 200;
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transportmaxbackpacks = 5;
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};
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class ArmoredSUV_PMC;
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class ArmoredSUV_PMC_DZ : ArmoredSUV_PMC {
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scope = 2;
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side = 2;
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faction = "PMC_BAF";
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crew = "";
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typicalCargo[] = {};
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transportMaxWeapons = 20;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 10;
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};
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class HMMWV_Base;
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class HMMWV_DZ: HMMWV_Base {
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accuracy = 0.32;
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displayname = "HMMWV_DZ";
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hasgunner = 0;
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hiddenselections[] = {"Camo1"};
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hiddenselectionstextures[] = {"\ca\wheeled\hmmwv\data\hmmwv_body_co.paa"};
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icon = "\Ca\wheeled\data\map_ico\icomap_hmwv_CA.paa";
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mapsize = 5;
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model = "ca\wheeled_E\HMMWV\HMMWV";
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picture = "\Ca\wheeled\data\ico\HMMWV_CA.paa";
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scope = 2;
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side = 2;
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crew = "";
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typicalCargo[] = {};
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transportMaxWeapons = 4;
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transportMaxMagazines = 12;
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transportmaxbackpacks = 4;
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class Turrets {};
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class Damage {
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mat[] = {"ca\wheeled\hmmwv\data\hmmwv_details.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_details_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_body.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_damage.rvmat", "Ca\wheeled\HMMWV\data\hmmwv_body_destruct.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\hmmwv\data\hmmwv_clocks.rvmat", "ca\wheeled\data\hmmwv_clocks_destruct.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat", "ca\wheeled\HMMWV\data\hmmwv_glass_in_Half_D.rvmat"};
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tex[] = {};
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};
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};
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class RubberBoat;
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class PBX: RubberBoat {
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cargoaction[] = {"PBX_Cargo01", "PBX_Cargo02", "PBX_Cargo03"};
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crew = "";
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displayname = "PBX";
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driveraction = "PBX_Driver";
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extcameraposition[] = {0, 4, -14};
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faction = "RU";
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icon = "\Ca\water\Data\map_ico\icomap_rubber_CA.paa";
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mapsize = 6;
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maxspeed = 65;
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model = "\ca\water\PBX";
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picture = "\ca\water\data\ico\pbx_CA.paa";
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scope = 2;
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side = 0;
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transportsoldier = 3;
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typicalcargo[] = {};
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class TransportMagazines {};
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class Library {
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libtextdesc = "The PBX is a Combat Rubber Craft very similar to the CRRC in design. It is intended to be used for maritime raids and infiltration, as well as riverine operations.";
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};
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class Damage {
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mat[] = {"ca\water\data\pbx_engine.rvmat", "ca\water\data\pbx_engine.rvmat", "ca\water\data\pbx_engine_destruct.rvmat", "ca\water\data\pbx_01.rvmat", "ca\water\data\pbx_01.rvmat", "ca\water\data\pbx_01_destruct.rvmat", "ca\water\data\pbx_02.rvmat", "ca\water\data\pbx_02.rvmat", "ca\water\data\pbx_02_destruct.rvmat"};
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tex[] = {};
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};
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transportMaxMagazines = 50;
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transportMaxWeapons = 5;
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transportMaxBackpacks = 1;
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};
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class TT650_Base;
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class TT650_Ins: TT650_Base {
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crew = "";
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faction = "INS";
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hiddenselectionstextures[] = {"\ca\wheeled3\tt650\data\Yam650_skin1_CO.paa"};
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scope = 2;
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side = 0;
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typicalcargo[] = {};
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};
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class V3S_Base;
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class V3S_Civ: V3S_Base {
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crew = "";
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faction = "CIV";
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rarityurban = 0.3;
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scope = 2;
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side = 3;
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typicalcargo[] = {};
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class Library {
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libtextdesc = "The V3S is a Czech-made military 6x6 cargo truck capable of carrying cargo up to 5 tons, or up to 3 tons in rough terrain.<br/>This one is a harmless civilian vehicle.";
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};
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};
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class SkodaBase;
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class car_hatchback: SkodaBase {
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armorcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_01", 0.707946, 1, 200};
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armorcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_02", 0.707946, 1, 200};
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armorcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_03", 0.707946, 1, 200};
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armorcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_vehicle_04", 0.707946, 1, 200};
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brakedistance = 10;
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buildcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_building_01", 0.707946, 1, 200};
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buildcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_building_02", 0.707946, 1, 200};
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buildcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_building_03", 0.707946, 1, 200};
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buildcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_building_04", 0.707946, 1, 200};
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cargoaction[] = {"Hatchback_Cargo01"};
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cargoiscodriver[] = {1, 0};
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crew = "";
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displayname = "Old hatchback";
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driveraction = "Hatchback_Driver";
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faction = "CIV";
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hiddenselections[] = {"Camo1"};
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hiddenselectionstextures[] = {"\ca\wheeled\data\hatchback_co.paa"};
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icon = "\Ca\wheeled\data\map_ico\icomap_skoda_CA.paa";
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mapsize = 6;
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maxspeed = 125;
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model = "\ca\Wheeled\car_hatchback";
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picture = "\Ca\wheeled\data\ico\car_hatchback_CA.paa";
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rarityurban = 0.6;
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scope = 2;
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soundarmorcrash[] = {"ArmorCrash0", 0.25, "ArmorCrash1", 0.25, "ArmorCrash2", 0.25, "ArmorCrash3", 0.25};
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soundbuildingcrash[] = {"buildCrash0", 0.25, "buildCrash1", 0.25, "buildCrash2", 0.25, "buildCrash3", 0.25};
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soundengineoffext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-stop-1", 0.398107, 1, 250};
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soundengineoffint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-stop-1", 0.398107, 1};
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soundengineonext[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-start-1", 0.398107, 1, 250};
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soundengineonint[] = {"ca\sounds\vehicles\Wheeled\sedan\int\int-sedan-start-1", 0.398107, 1};
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soundgear[] = {"", "5.62341e-005", 1};
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soundgetin[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1};
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soundgetout[] = {"ca\sounds\vehicles\Wheeled\sedan\ext\ext-sedan-getout-1", 0.316228, 1, 30};
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soundwoodcrash[] = {"woodCrash0", 0.166, "woodCrash1", 0.166, "woodCrash2", 0.166, "woodCrash3", 0.166, "woodCrash4", 0.166, "woodCrash5", 0.166};
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typicalcargo[] = {};
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wheelcircumference = 2.148;
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woodcrash0[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_01", 0.707946, 1, 200};
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woodcrash1[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_02", 0.707946, 1, 200};
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woodcrash2[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_03", 0.707946, 1, 200};
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woodcrash3[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_04", 0.707946, 1, 200};
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woodcrash4[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_05", 0.707946, 1, 200};
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woodcrash5[] = {"Ca\sounds\Vehicles\Crash\crash_mix_wood_06", 0.707946, 1, 200};
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class SoundEvents {
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class AccelerationIn {
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expression = "(engineOn*(1-camPos))*gmeterZ";
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limit = 0.5;
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-acce-1", 0.398107, 1};
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};
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class AccelerationOut {
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expression = "(engineOn*camPos)*gmeterZ";
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limit = 0.5;
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sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-acce-1", 0.398107, 1, 250};
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};
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};
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class Sounds {
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class Engine {
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frequency = "(randomizer*0.05+0.95)*rpm";
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sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-low-1", 0.398107, 0.9, 300};
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volume = "engineOn*camPos*(rpm factor[0.6, 0.2])";
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};
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class EngineHighOut {
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frequency = "(randomizer*0.05+0.95)*rpm";
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|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\ext\ext-sedan-high-1", 0.398107, 0.8, 380};
|
|
volume = "engineOn*camPos*(rpm factor[0.45, 0.9])";
|
|
};
|
|
class IdleOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\ext\ext-sedan-idle-1", 0.281838, 1, 200};
|
|
volume = "engineOn*camPos*(rpm factor[0.3, 0])";
|
|
};
|
|
class TiresRockOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-rock2", 0.316228, 1, 30};
|
|
volume = "camPos*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-sand2", 0.316228, 1, 30};
|
|
volume = "camPos*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-grass3", 0.316228, 1, 30};
|
|
volume = "camPos*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-mud2", 0.316228, 1, 30};
|
|
volume = "camPos*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-gravel2", 0.316228, 1, 30};
|
|
volume = "camPos*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\ext\ext-tires-asphalt3", 0.316228, 1, 30};
|
|
volume = "camPos*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseOut {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Noises\ext\int-noise3", 0.316228, 1, 30};
|
|
volume = "camPos*(damper0 max 0.04)*(speed factor[0, 8])";
|
|
};
|
|
class EngineLowIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-low-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.65, 0.2])*(1-camPos)";
|
|
};
|
|
class EngineHighIn {
|
|
frequency = "(randomizer*0.05+0.95)*rpm";
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\sedan\int\int-sedan-high-1", 0.562341, 0.8};
|
|
volume = "((engineOn*thrust) factor[0.55, 0.95])*(1-camPos)";
|
|
};
|
|
class IdleIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\sounds\Vehicles\Wheeled\sedan\int\int-sedan-idle-1", 0.316228, 1};
|
|
volume = "engineOn*(rpm factor[0.3, 0])*(1-camPos)";
|
|
};
|
|
class TiresRockIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-rock2", 0.177828, 1};
|
|
volume = "(1-camPos)*rock*(speed factor[2, 20])";
|
|
};
|
|
class TiresSandIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-sand2", 0.177828, 1};
|
|
volume = "(1-camPos)*sand*(speed factor[2, 20])";
|
|
};
|
|
class TiresGrassIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-grass3", 0.177828, 1};
|
|
volume = "(1-camPos)*grass*(speed factor[2, 20])";
|
|
};
|
|
class TiresMudIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-mud2", 0.177828, 1};
|
|
volume = "(1-camPos)*mud*(speed factor[2, 20])";
|
|
};
|
|
class TiresGravelIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-gravel2", 0.177828, 1};
|
|
volume = "(1-camPos)*gravel*(speed factor[2, 20])";
|
|
};
|
|
class TiresAsphaltIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\Tires\int\int-tires-asphalt3", 0.177828, 1};
|
|
volume = "(1-camPos)*asphalt*(speed factor[2, 20])";
|
|
};
|
|
class NoiseIn {
|
|
frequency = 1;
|
|
sound[] = {"\ca\SOUNDS\Vehicles\Wheeled\BUS\int\noise3", 0.177828, 1};
|
|
volume = "(damper0 max 0.04)*(speed factor[0, 8])*(1-camPos)";
|
|
};
|
|
class Movement {
|
|
frequency = 1;
|
|
sound = "soundEnviron";
|
|
volume = 0;
|
|
};
|
|
};
|
|
class Damage {
|
|
mat[] = {"ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback.rvmat", "ca\wheeled\data\hatchback_destruct.rvmat", "ca\wheeled\data\detailmapy\auta_skla.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat", "ca\wheeled\data\detailmapy\auta_skla_in_damage.rvmat"};
|
|
tex[] = {};
|
|
};
|
|
class Library {
|
|
libtextdesc = "Civilian Car";
|
|
};
|
|
};
|
|
class UAZ_Unarmed_Base;
|
|
class UAZ_CDF: UAZ_Unarmed_Base {
|
|
accuracy = 0.3;
|
|
crew = "";
|
|
faction = "CDF";
|
|
hiddenselectionstextures[] = {"\ca\wheeled\data\Uaz_main_002_CO.paa"};
|
|
scope = 2;
|
|
side = 1;
|
|
typicalcargo[] = {};
|
|
};
|
|
class MH6J_DZ: AH6_Base_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
enablemanualfire = 0;
|
|
typicalCargo[] = {};
|
|
displayname = "MH-6J Little Bird";
|
|
displaynameshort = "MH6J_DZ";
|
|
hiddenselections[] = {"camo1", "camo2"};
|
|
transportsoldier = 5;
|
|
hiddenselectionstextures[] = {"ca\air_e\ah6j\data\ah6_merge1_co.paa", "ca\air_e\ah6j\data\default_co.paa"};
|
|
icon = "\ca\air_e\data\UI\Icon_mh6j_CA.paa";
|
|
model = "\ca\air_e\ah6j\mh6j";
|
|
picture = "\ca\air_e\data\UI\Picture_mh6j_CA.paa";
|
|
radartype = 0;
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 20;
|
|
transportmaxbackpacks = 5;
|
|
class Turrets {};
|
|
};
|
|
class Animal;
|
|
class Pastor;
|
|
class Fin;
|
|
class DZAnimal: Animal
|
|
{
|
|
scope = 0;
|
|
side = 1;
|
|
accuracy = 0.25;
|
|
boneHead = "head";
|
|
bonePrimaryWeapon = "head";
|
|
triggerAnim = "";
|
|
picture = "";
|
|
icon = "\Ca\animals2\data\mapicon_animals_ca.paa";
|
|
mapSize = 10;
|
|
weaponSlots = 0;
|
|
fsmFormation = "";
|
|
fsmDanger = "";
|
|
agentTasks[] = {};
|
|
moves = "CfgMovesAnimal";
|
|
memoryPointHeadAxis = "head_axis";
|
|
woman = 0;
|
|
faceType = "Default";
|
|
boneLEye = "l_eye";
|
|
boneREye = "r_eye";
|
|
boneLEyelidUp = "eye_upl";
|
|
boneREyelidUp = "eye_upr";
|
|
boneLEyelidDown = "eye_lwl";
|
|
boneREyelidDown = "eye_lwr";
|
|
boneLPupil = "l_pupila";
|
|
boneRPupil = "r_pupila";
|
|
memoryPointAim = "aimPoint";
|
|
memoryPointCameraTarget = "camera";
|
|
extCameraPosition[] = {0,0.5,-2.5};
|
|
class EventHandlers{};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {};
|
|
};
|
|
class VariablesScalar {};
|
|
class VariablesString {};
|
|
};
|
|
class DZ_Pastor : Pastor {
|
|
scope = 2;
|
|
side = 1;
|
|
model = "\ca\animals2\Dogs\Pastor\Pastor";
|
|
displayName = "Alsatian";
|
|
moves = "CfgMovesDogDZ";
|
|
gestures = "CfgGesturesDogDZ";
|
|
fsmDanger = "";
|
|
fsmFormation = "";
|
|
agentTasks[] = {};
|
|
woman = 0;
|
|
class EventHandlers{};
|
|
class Wounds
|
|
{
|
|
tex[] = {};
|
|
mat[] = {};
|
|
};
|
|
class VariablesScalar {};
|
|
class VariablesString {};
|
|
};
|
|
|
|
class DZ_Fin : Fin {
|
|
scope = 2;
|
|
model = "\ca\animals2\Dogs\Fin\Fin";
|
|
displayName = "Fin";
|
|
moves = "CfgMovesDogDZ";
|
|
gestures = "CfgGesturesDogDZ";
|
|
fsmDanger = "";
|
|
fsmFormation = "";
|
|
};
|
|
|
|
class Soldier_Crew_PMC;
|
|
class Bandit1_DZ : Soldier_Crew_PMC {
|
|
displayName = "$STR_CHAR_2";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
model = "\dayz\characters\man_bandit";
|
|
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
|
magazines[] = {};
|
|
backpack = "";
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Bandit2_DZ: Soldier_Crew_PMC
|
|
{
|
|
scope = 2;
|
|
displayName = "$STR_CHAR_2";
|
|
weapons[] = {"Throw","Put"};
|
|
model = "\ca\characters_E\GER\GER_rifleman";
|
|
portrait = "\Ca\characters_E\data\portraits\ger_soldier_CA";
|
|
magazines[] = {};
|
|
backpack = "";
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
hiddenSelections[] = {"Camo"};
|
|
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\bandit_tex1_co.paa"};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class BAF_Soldier_Officer_W;
|
|
class Rocket_DZ: BAF_Soldier_Officer_W {
|
|
displayName = "Officer";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class RU_Policeman;
|
|
class RU_Policeman_DZ: RU_Policeman {
|
|
displayName = "Policeman";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Pilot_EP1;
|
|
class Pilot_EP1_DZ: Pilot_EP1 {
|
|
displayName = "Pilot";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Haris_Press_EP1;
|
|
class Haris_Press_EP1_DZ: Haris_Press_EP1 {
|
|
displayName = "Press";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Ins_Soldier_GL;
|
|
class Ins_Soldier_GL_DZ: Ins_Soldier_GL {
|
|
displayName = "Terrorist";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class GUE_Commander;
|
|
class GUE_Commander_DZ: GUE_Commander {
|
|
displayName = "Rebel";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Functionary1_EP1;
|
|
class Functionary1_EP1_DZ: Functionary1_EP1 {
|
|
displayName = "Business Suit";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Priest;
|
|
class Priest_DZ: Priest {
|
|
displayName = "Priest";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
class Rocker2;
|
|
class Rocker2_DZ: Rocker2 {
|
|
displayName = "Rocker";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
canCarryBackPack = 1;
|
|
};
|
|
|
|
class TK_INS_Warlord_EP1;
|
|
class TK_INS_Warlord_EP1_DZ: TK_INS_Warlord_EP1 {
|
|
displayName = "Takistani Warlord";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class TK_INS_Soldier_EP1;
|
|
class TK_INS_Soldier_EP1_DZ: TK_INS_Soldier_EP1 {
|
|
displayName = "Takistani Soldier";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class CZ_Special_Forces_GL_DES_EP1;
|
|
class CZ_Special_Forces_GL_DES_EP1_DZ: CZ_Special_Forces_GL_DES_EP1 {
|
|
displayName = "Special Forces";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
class Drake_Light;
|
|
class Drake_Light_DZ: Drake_Light {
|
|
displayName = "Desert Camo";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_Bodyguard_AA12_PMC;
|
|
class Soldier_Bodyguard_AA12_PMC_DZ: Soldier_Bodyguard_AA12_PMC {
|
|
displayName = "Bodyguard";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_Sniper_PMC;
|
|
class Soldier_Sniper_PMC_DZ: Soldier_Sniper_PMC {
|
|
displayName = "Marksman";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Soldier_TL_PMC;
|
|
class Soldier_TL_PMC_DZ: Soldier_TL_PMC {
|
|
displayName = "Team Leader";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
|
|
|
|
class BAF_Soldier_W;
|
|
class Soldier1_DZ: BAF_Soldier_W {
|
|
displayName = "Soldier";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class BAF_Soldier_SniperH_W;
|
|
class Sniper1_DZ: BAF_Soldier_SniperH_W {
|
|
displayName = "Sniper";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class BAF_Soldier_L_W;
|
|
class Camo1_DZ: BAF_Soldier_L_W {
|
|
displayName = "Survivor";
|
|
side = 1;
|
|
weapons[] = {"Throw","Put"};
|
|
backpack = "";
|
|
magazines[] = {};
|
|
respawnWeapons[] = {"Throw","Put"};
|
|
respawnMagazines[] = {};
|
|
weaponSlots = "1 + 4 + 12* 256 + 2* 4096 + 2 + 8* 16 + 12*131072";
|
|
canHideBodies = 1;
|
|
};
|
|
class Bag_Base_EP1;
|
|
class Bag_Base_BAF;
|
|
class DZ_Patrol_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Patrol Pack (coyote)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_COYOTE_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us_assault_Coyote.p3d";
|
|
transportMaxWeapons = 1;
|
|
transportMaxMagazines = 8;
|
|
};
|
|
|
|
class DZ_Assault_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Assault Pack (ACU)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_ASSAULT_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapSize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us_assault.p3d";
|
|
transportMaxWeapons = 1;
|
|
transportMaxMagazines = 12;
|
|
};
|
|
|
|
class DZ_Czech_Vest_Puch: Bag_Base_EP1
|
|
{
|
|
displayname = "Czech Vest Pouch";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_acr_small.p3d";
|
|
picture = "\ca\weapons_e\data\icons\backpack_ACR_small_CA.paa";
|
|
scope = 2;
|
|
transportmaxmagazines = 12;
|
|
transportmaxweapons = 0;
|
|
};
|
|
|
|
class DZ_ALICE_Pack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "ALICE Pack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_TK_ALICE_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_tk_alice.p3d";
|
|
transportMaxWeapons = 2;
|
|
transportMaxMagazines = 16;
|
|
};
|
|
|
|
class DZ_TK_Assault_Pack_EP1 : Bag_Base_BAF
|
|
{
|
|
scope = 2;
|
|
displayName = "Survival ACU";
|
|
mapSize = 2;
|
|
picture = "\ca\weapons_e\data\icons\backpack_CIVIL_ASSAULT_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_civil_assault.p3d";
|
|
transportMaxWeapons = 2;
|
|
transportMaxMagazines = 16;
|
|
};
|
|
|
|
class DZ_British_ACU : Bag_Base_BAF
|
|
{
|
|
scope = 2;
|
|
displayName = "British Assault Pack";
|
|
mapSize = 2;
|
|
model = "\ca\weapons_baf\Backpack_Small_BAF";\
|
|
picture = "\ca\weapons_baf\data\UI\backpack_BAF_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
transportMaxWeapons = 3;
|
|
transportMaxMagazines = 18;
|
|
};
|
|
|
|
class DZ_CivilBackpack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Czech Backpack";
|
|
picture = "\ca\weapons_e\data\icons\backpack_ACR_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_acr.p3d";
|
|
transportMaxWeapons = 4;
|
|
transportMaxMagazines = 24;
|
|
};
|
|
|
|
class DZ_Backpack_EP1: Bag_Base_EP1
|
|
{
|
|
scope = 2;
|
|
displayName = "Backpack (coyote)";
|
|
picture = "\ca\weapons_e\data\icons\backpack_US_CA.paa";
|
|
icon = "\ca\weapons_e\data\icons\mapIcon_backpack_CA.paa";
|
|
mapsize = 2;
|
|
model = "\ca\weapons_e\AmmoBoxes\backpack_us.p3d";
|
|
transportMaxWeapons = 6;
|
|
transportMaxMagazines = 30;
|
|
};
|
|
//An2_TK_EP1
|
|
class An2_Base_EP1;
|
|
class AN2_DZ: An2_Base_EP1
|
|
{
|
|
displayname = "AN2 Cargo Plane";
|
|
displaynameshort = "AN2_DZ";
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
weapons[] = {};
|
|
magazines[] = {};
|
|
gunnerHasFlares = false;
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 80;
|
|
transportmaxbackpacks = 15;
|
|
};
|
|
class House {
|
|
class DestructionEffects;
|
|
};
|
|
|
|
// This parent class is made to make referring to these objects easier later with allMissionObjects
|
|
class SpawnableWreck : House {};
|
|
|
|
class UH1Wreck_DZ: SpawnableWreck
|
|
{
|
|
model = "\ca\air2\UH1Y\UH1Y_Crashed.p3d";
|
|
icon = "\ca\air2\data\UI\icon_UH1Y_CA.paa";
|
|
mapSize = 15;
|
|
displayName = "Crashed UH-1Y";
|
|
vehicleClass = "Wrecks";
|
|
};
|
|
class UH60Wreck_DZ: SpawnableWreck
|
|
{
|
|
model = "\Ca\Misc_E\Wreck_UH60_EP1.p3d";
|
|
icon = "ca\Misc_E\data\Icons\Icon_uh60_wreck_CA";
|
|
mapSize = 15;
|
|
displayName = "UH-60 Wreck";
|
|
vehicleClass = "Wrecks";
|
|
};
|
|
class Strategic;
|
|
class NonStrategic;
|
|
|
|
class Land_A_FuelStation_Feed: Strategic
|
|
{
|
|
model = "\ca\structures\House\A_FuelStation\A_FuelStation_Feed";
|
|
transportFuel = 0; //50000;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
class Land_Ind_FuelStation_Feed_EP1: Strategic
|
|
{
|
|
model = "\ca\Structures_E\Ind\Ind_FuelStation\Ind_FuelStation_Feed_ep1.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
class FuelStation : Strategic {
|
|
icon = "\Ca\buildings\Icons\i_fuel_CA.paa";
|
|
scope = 0;
|
|
animated = 0;
|
|
armor = 20;
|
|
displayName = "Fuel station";
|
|
accuracy = 0.5;
|
|
transportFuel = 0;
|
|
};
|
|
|
|
class Land_FuelStation_Feed_PMC : Strategic {
|
|
model = "\ca\Structures_PMC\Ind\FuelStation\FuelStation_Feed_PMC.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
|
|
// lingor
|
|
class Land_ibr_FuelStation_Feed : Strategic {
|
|
model = "\ibr\lingor_fuel\ibr_FuelStation_Feed.p3d";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
};
|
|
// lingor
|
|
class Land_fuelstation_army : Strategic {
|
|
model = "\ibr\ibr_plants\fuelstation_army";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
}
|
|
// lingor
|
|
class Land_fuelstation : Strategic {
|
|
model = "\ibr\ibr_plants\fuelstation";
|
|
transportFuel = 0;
|
|
nameSound = "fuelstation";
|
|
}
|
|
// Lingor hangars
|
|
class land_ibr_hangar : House {
|
|
model = "\ibr\ibr_hangars\ibr_hangar";
|
|
scope = 2;
|
|
vehicleClass = "ibr_hangars";
|
|
transportFuel = 0;
|
|
transportRepair = 0;
|
|
icon = "\ibr\ibr_hangars\icons\icon5.paa";
|
|
mapSize = 40;
|
|
displayName = "House";
|
|
destrType = "DestructBuilding";
|
|
armor = 1200;
|
|
};
|
|
|
|
class Ship: AllVehicles
|
|
{
|
|
displayName = "Ship";
|
|
transportMaxMagazines = 2000;
|
|
transportMaxWeapons = 200;
|
|
transportMaxBackpacks = 40;
|
|
};
|
|
class SmallShip: Ship
|
|
{
|
|
displayName = "Small Ship";
|
|
transportMaxMagazines = 100;
|
|
transportMaxWeapons = 20;
|
|
};
|
|
class BigShip: Ship
|
|
{
|
|
displayName = "Big Ship";
|
|
transportMaxMagazines = 500;
|
|
transportMaxWeapons = 200;
|
|
};
|
|
class Fishing_Boat: Ship
|
|
{
|
|
displayName = "Fishing boat";
|
|
maxSpeed = 40;
|
|
transportMaxMagazines = 400;
|
|
transportMaxWeapons = 40;
|
|
transportMaxBackpacks = 8;
|
|
};
|
|
class Smallboat_1: Ship
|
|
{
|
|
displayName = "Small boat";
|
|
maxSpeed = 30;
|
|
transportMaxMagazines = 200;
|
|
transportMaxWeapons = 20;
|
|
transportMaxBackpacks = 4;
|
|
};
|
|
class smallboat_2: Smallboat_1
|
|
{
|
|
displayName = "Small boat II";
|
|
};
|
|
class Boat: Ship
|
|
{
|
|
transportMaxMagazines = 100;
|
|
transportMaxWeapons = 10;
|
|
transportMaxBackpacks = 2;
|
|
};
|
|
class RHIB: Boat
|
|
{
|
|
displayName = "RHIB";
|
|
};
|
|
class RHIB2Turret: RHIB
|
|
{
|
|
displayName = "RHIB (Mk19)";
|
|
};
|
|
class M113Ambul_UN_EP1;
|
|
class M113Ambul_UN_EP1_DZ: M113Ambul_UN_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
};
|
|
class M113Ambul_TK_EP1;
|
|
class M113Ambul_TK_EP1_DZ: M113Ambul_TK_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 5;
|
|
transportMaxMagazines = 25;
|
|
transportmaxbackpacks = 4;
|
|
};
|
|
class KamazRefuel;
|
|
class KamazRefuel_DZ: KamazRefuel
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class UralRefuel_TK_EP1;
|
|
class UralRefuel_TK_EP1_DZ: UralRefuel_TK_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class MtvrRefuel_DES_EP1;
|
|
class MtvrRefuel_DES_EP1_DZ: MtvrRefuel_DES_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
class V3S_Refuel_TK_GUE_EP1;
|
|
class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1
|
|
{
|
|
scope = 2;
|
|
side = 2;
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
hiddenSelections[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
transportFuel = 0;
|
|
fuelCapacity = 10000;
|
|
};
|
|
|
|
|
|
};
|